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Match-up Discussion Skarlet Match-Up Chart

Eddy Wang

Skarlet scientist
man i've been trying to beat my bros lao with skarlet, and i keep coming up short haha. Could ya help a skarlet padawan out some? I really want to know how to stop his mobility with her and get him in a position where u can rush him down and etc. Also what's her best punish for a teleport as well?
Regular tele: Dash away from it and F4 punish
eh Tele: The eh tele will alway come out in front of your character and not in the back, so careful to not change directions, because if you do, this is where KL will come out (in front)

F3 only hits on the last frame, you can D3 to prevent it, or when you know its comming you can NJP punish with a full reset in anticipation.

I always bait spins by red dash in everytime i knock him down, it helps to control the flow of the match and knowing what to do once he blocks it.

standing 2 hits high, you can counter with D4, that gives you a +11 frame advantage on trade, you can cancel with red dash afterwards and cut his mobility from there, or you can do it like i do, D4 and once he blocks it go for a blockstring of 16% if he blocks high, or 6% if he blocks low.

Never use B11F4~red dash~slide on KL, his 6f spin will fill the gap.
Do not use 112~EDC, you don't need this gimmick here, just 114 and leave the spacing to avoid negative frames, if he moves in you're in position to counter against anything he does.

Avoid low hats by iaD over them, if you're not full screen you might be able to punish KL before he recovers.
 

ryublaze

Noob
Regular tele: Dash away from it and F4 punish
eh Tele: The eh tele will alway come out in front of your character and not in the back, so careful to not change directions, because if you do, this is where KL will come out (in front)

F3 only hits on the last frame, you can D3 to prevent it, or when you know its comming you can NJP punish with a full reset in anticipation.

I always bait spins by red dash in everytime i knock him down, it helps to control the flow of the match and knowing what to do once he blocks it.

standing 2 hits high, you can counter with D4, that gives you a +11 frame advantage on trade, you can cancel with red dash afterwards and cut his mobility from there, or you can do it like i do, D4 and once he blocks it go for a blockstring of 16% if he blocks high, or 6% if he blocks low.

Never use B11F4~red dash~slide on KL, his 6f spin will fill the gap.
Do not use 112~EDC, you don't need this gimmick here, just 114 and leave the spacing to avoid negative frames, if he moves in you're in position to counter against anything he does.

Avoid low hats by iaD over them, if you're not full screen you might be able to punish KL before he recovers.
b1,1,f4,red dash,slide only has a 2 frame gap so lao can't spin between it. I think it should be used cuz of lao's low hitbox.
 

Eddy Wang

Skarlet scientist
Fly, why are you saying the Noob mu could be a 6-4? You don't think it's that bad now for Noob??
Lacks of armor: Can't interrupt gaps between her blockstrings, B11f4 slide all day babe
Slow starters: Can't punish upslash correctly, can't get better options to interrupt gaps between strings
Big hitbox. F212,1+2 aaaall day bro (this mean she will build her meter with no problem)
Bad recovery on zoning: Tele punish, Red Dash through it and F4 full reset punish before he recovers

Shadow upkee is good to avoid upslash, but its useless when this character and F4 punish after use armor only to parry between anything noob saibot does
 

Eddy Wang

Skarlet scientist
Regular tele: Dash away from it and F4 punish
eh Tele: The eh tele will alway come out in front of your character and not in the back, so careful to not change directions, because if you do, this is where KL will come out (in front)

F3 only hits on the last frame, you can D3 to prevent it, or when you know its comming you can NJP punish with a full reset in anticipation.

I always bait spins by red dash in everytime i knock him down, it helps to control the flow of the match and knowing what to do once he blocks it.

standing 2 hits high, you can counter with D4, that gives you a +11 frame advantage on trade, you can cancel with red dash afterwards and cut his mobility from there, or you can do it like i do, D4 and once he blocks it go for a blockstring of 16% if he blocks high, or 6% if he blocks low.

Never use B11F4~red dash~slide on KL, his 6f spin will fill the gap.
Do not use 112~EDC, you don't need this gimmick here, just 114 and leave the spacing to avoid negative frames, if he moves in you're in position to counter against anything he does.

Avoid low hats by iaD over them, if you're not full screen you might be able to punish KL before he recovers.
The slide will only hit on the 10f, he can spin in there with no problem.
 
Sup skarlet buddies, alright since I have been working with her, I'm actually having a real issue vs kabal, the help would be appreciated. I can get past his zoning and stuff, but it isn't easy staying in on him, if i'm correct, she has some option selects for his wakeups with her armor right?
 

AK L0rdoftheFLY

I hatelove this game
She has the best anti wakeup in the game. Her armor and f4 should always make them question whether to use bars or armor.
 

Eddy Wang

Skarlet scientist
Sup skarlet buddies, alright since I have been working with her, I'm actually having a real issue vs kabal, the help would be appreciated. I can get past his zoning and stuff, but it isn't easy staying in on him, if i'm correct, she has some option selects for his wakeups with her armor right?
I can't give you a insight on Kabal just yet, his MU is a working progress, and there isin't actually good enough kabals on my country to get the entire data on him.

But yes, her Counter-Armor-Reads is one of the deciding factors of this MU, if Kabal can't use his wakeups because he is fearing the Krimson Dash you'll start to build meter every time he gets knocked down by anything, even slide.
 

AK L0rdoftheFLY

I hatelove this game
Sup skarlet buddies, alright since I have been working with her, I'm actually having a real issue vs kabal, the help would be appreciated. I can get past his zoning and stuff, but it isn't easy staying in on him, if i'm correct, she has some option selects for his wakeups with her armor right?
I'm trying to study the MU online vs unarming summer. It's online and very laggy but it is my only option. Ill come up with some better answers for you soon