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Strategy Skarlet Frame Data

Eddy Wang

Skarlet scientist
It's the execution frame, check the numbers I posted.
aww, i understand now, wich means what ever i was plotting it will suck anyway.

thanks a lot, i might request some rips on the following weeks, i love the quality of the pics, and maybe i will do something with them ^^
 

RunwayMafia

Shoot them. Shoot them all.
So Krys9984 and I are doing a video for Jade on when to EN Glow during block strings. What strings for Skarlet do you know FOR SURE have gaps? Somberness anyone?
 

AssassiN

Noob
Somberness

How long does it take before Skarlet's red dash becomes airborne and how long is she airborne?
With that I mean the ability to make Smoke's bomb whiff, ...
 

PPJ

()
Premium Supporter
NetherRealm Studios
Man b+2,4 looks so cool but it doesn't really have a purpose, It'd be awesome if it was uninterruptable and/or gave a safe jump on hit or something

Also, sorry if this has been mentioned before, but max range b+1,f+3 on block seems to be safer than when blocked at close range
 

Eddy Wang

Skarlet scientist
Man b+2,4 looks so cool but it doesn't really have a purpose, It'd be awesome if it was uninterruptable and/or gave a safe jump on hit or something

Also, sorry if this has been mentioned before, but max range b+1,f+3 on block seems to be safer than when blocked at close range
It doesn't adds anything else on hit either, so still useless

Somberness

How long does it take before Skarlet's red dash becomes airborne and how long is she airborne?
With that I mean the ability to make Smoke's bomb whiff, ...
What? Does Red dash flies?
All i know is that she leans a bit forward during the startup and this makes her hitboxs wheird
 

AssassiN

Noob
It doesn't adds anything else on hit either, so still useless



What? Does Red dash flies?
All i know is that she leans a bit forward during the startup and this makes her hitboxs wheird
I think it makes her airborne. Smoke's bomb whiffs but I don't think Jax' GP does.
 

Eddy Wang

Skarlet scientist
Somberness, we did loose some important data about some conclusions of frame advantage on resets when the forum went down for 3 weeks, so i'll have to ask you to bear with me once more and do this again pls. Just to know how much frames skarlet is when these BnB's are performed.

F4~rd~ds, u3, 2~rd~ds, 112/ (and 112~rd as ender)
F4~rd~ds, 2~rd~ds,2~rd~ds, 112/ (and 112~rd as ender)
B2~rd~ds, B2~rd~ds, F4~rd~ds, 112/ (and 112~rd as ender)
U3, 2~rd~ds, 2~rd~ds, 112/ (and 112~rd as ender)
F212,1+2~rd~us, 2~dc, 112/ (and 112~rd as ender)

Corner
F4~rd~ds, u3, 2~ds, b11f4~ds, b11f4~ds, 112/(and 112~rd as ender)
F4~rd~ds, u3, 2~ds, b11f4~ds, 112/ (and 112~rd as ender)


I placed two enders in each combos, to know the frame advantage of ending a combo with 112, and ending a combo with 112~rd.
Thanks in advance
 

Somberness

Lights
Somberness, we did loose some important data about some conclusions of frame advantage on resets when the forum went down for 3 weeks, so i'll have to ask you to bear with me once more and do this again pls. Just to know how much frames skarlet is when these BnB's are performed.
I could give some numbers again but it totally depends on when you hit them with 112.
For example, the second combo can have the advantage change pretty drastically. Here is where the 1 of of 112 can connect, and here is where the last hit lands. This leads to being +12 after cancelling into the dash. Here is the same combo but with 1 connecting really low to the ground, and then the last hit. This example is only +4 after the dash.
 

Eddy Wang

Skarlet scientist
I could give some numbers again but it totally depends on when you hit them with 112.
For example, the second combo can have the advantage change pretty drastically. Here is where the 1 of of 112 can connect, and here is where the last hit lands. This leads to being +12 after cancelling into the dash. Here is the same combo but with 1 connecting really low to the ground, and then the last hit. This example is only +4 after the dash.
Interesting, so according to it, on these resets, we can get from +12 to +4 on these BnBs depending of where we hit an 112~rd string?
 

Eddy Wang

Skarlet scientist
I doubt the highest damaging combos can get that high, but you might be able to get a bit more on those.
yah, the more hits you do, the the harder to get +12 increases. But its really important to know, it was really a great help and this will make a huge, difference.
I will use the pics to make an explanation somewhere later, thanks somberness, you rock.
 

Eddy Wang

Skarlet scientist
Also Somberness, if i'm not mistaken, there is a mid section where 1 of 112 hits and we can possibly get a +9f, from what i recall in the past discussed before. I guess the 1st bnb does it.
 

Eddy Wang

Skarlet scientist
Try this Sombs, F4~rd~ds, F4~rd~us(will invert positions), NJP

And please check the frame advantage there.
 

Eddy Wang

Skarlet scientist
Somberness

Aparenttly if skarlet is a dash distance away from the opponent and they're cornered, the blood ball seems to be ~+18 on hit.

Can you confirm pls? I was able to dash in and D1 for a 39% reset with the cost of 1 bar, and in some occasions in point blank range i was able to get d1 to connect once blood ball this them.