What's new

New freddy tech as of 4/2/12

EGP Wonder_Chef

Official Quan Chi Nerf Demander™
because 4 keeps them standing with the ability to lead into a free 50/50 mixup. when you knock them down, for example, lets say mileena, she can roll or tele-kick after you knock her down and do dream drop. Trust me, I know, I got bodied by Pig in Grand finals yesterday for trying it.
If you block then you can punish her wakeups though.
 

Crathen

Death is my business
Talking about "new tech"... a thing i never saw many Freddy do ( my sparring partner mains him ) is 111xxEx sweetdreams , even on block you can't jump out of it unlike f214 or other strings , it seems that 111 has the best cancel advantage , also 111xxNMS into the 50/50 cannot be jumped.
Give it a try and you'll realize the potential mixups from this ( obviously 111 comes with a price since the first 1 hits high but Freddy has many jumpins setups that it shouldnt be a problem ).
 

Sand-man

Noob
After f214 On block you can jump out, only 111 and ex sweet dream block the enemy jump( not armor )

Inviato dal mio R800i usando Tapatalk
 

EGP Wonder_Chef

Official Quan Chi Nerf Demander™
Ill have to give it a try, Pig was blowing up everything I tried yesterday.
Yeah your timing must be off because nothing that I have tried has been able to punish it yet, except for Reptile EN Dash SOMETIMES. It was really weird, looked really buggy, and normal dash couldn't punish it though so IDK what that was.
 

AK Vip3r

Ghost of Vip3r
it could be me, partially, because I dont play on an Asus monitor at my house, which directly affects my timing when I do play on an Asus.