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Who does Scorpion lose to?

vegeta

Saiyan Prince
Scorpion makes this game unbearable online. He naturally shuts down most of the characters I'd like to play, and on top of that he has a tool set that's uniquely hard to deal with online. I'm tired of sweating my ass off to beat people using a gameplan that only works online. So who should I be learning to counter pick with?
you kidding me? You know how many people I lose to because I'm an online scorpion player? When people can press buttons on me and I can't counter poke because they have a frame or two extra advantage? smh Pick anyone that's fast offline and he can't win online lol
 
I main Baraka and don't have a particularly hard time playing against Scorpion. Most Scorpions telegraph that Teleport ridiculously hard, so when I play a match against Scorpion I basically see it as 3-4 opportunities to practice big ass 300+ damage kombos.
 

Bruno-NeoSpace

They see me zonin', they hatin'
I play LK...50% of his plan isn’t zoning. It’s get in, pressure with staggers and tick throws.

He has to get in LK face for damage and that’s where he beats him. In some cases you can space him really well, but as long as he isn’t reckless he’s good. Scorpion isn’t good as LK up close. Do you even play this game?
''Do you even play this game'' lmaaoo i think it's you that's not playing the game. I was number 1 on Kombat League (100% liu kang) a few days ago. Fifth place now if im correct. You?
 
''Do you even play this game'' lmaaoo i think it's you that's not playing the game. I was number 1 on Kombat League (100% liu kang) a few days ago. Fifth place now if im correct. You?
Lol ranking system in KL is hot cross bunz. Hence the reason TYM started its own KL. That doesn’t mean you’re good with him. I was ranked in the top 50 for the games lifespan and I don’t even play everyday.

You’re the same guy who thinks 50% of LK gameplay is zoning. Gameplan adjusts depending on the MU. Against one of the best anti-zoning moves in game you still think that?
 

Bruno-NeoSpace

They see me zonin', they hatin'
Lol ranking system in KL is hot cross bunz. Hence the reason TYM started its own KL. That doesn’t mean you’re good with him. I was ranked in the top 50 for the games lifespan and I don’t even play everyday.

You’re the same guy who thinks 50% of LK gameplay is zoning. Gameplan adjusts depending on the MU. Against one of the best anti-zoning moves in game you still think that?
Ohh, you was ranked in the top 50 for the games lifespan... cool... i was ranked sixth.

And as i told you. Liu Kang only hope in that MU is upclose. Scorpion is as good as Kang in the short range and Scorpion destroys him at mid range.
 
Honestly I'd pick anyone that can dominate his mid range and punish hard. The first character that comes to mind is baraka. You basically have initiative at mid range but if you hold onto it the scorpion really has no suitable action against you.

So if you get any life lead you can sit on it and he is forced to go random. This is why reborn is more widely accepted as a stronger variation overall. Both are good but tele cancel lets him mount some type of offense without sacrificing as much safety.

Also having on demand kb again like baraka is very useful to get that life lead to begin with.
 

Matix218

Get over here!
Also I'm genuinely curious who he loses to from scorpion players, but they are tight lipped about these things.
I really struggle most with Liu and Erron but that may be just me. I dont know the game well enough to make a claim that scorpion actually loses to anyone at this point.
 
Ohh, you was ranked in the top 50 for the games lifespan... cool... i was ranked sixth.

And as i told you. Liu Kang only hope in that MU is upclose. Scorpion is as good as Kang in the short range and Scorpion destroys him at mid range.
Imagine bragging about an online record lmao. Let’s try to stay on topic here.

Scorpion’s best midrange tools are whiff punishers (b1, b2, f3). With that said, they mean nothing if you’re not pressing buttons. F3 being a bit more versatile than the other 2.

As long as you’re not afraid to challenge f3 stagger, he has nothing to threaten with inside. LK has 7f jab and 9f mids, so you should be challenging f3 stagger all day.

Like I said before, Scorpion has to come to LK when he wants ANY DAMAGE. If LK gets momentum once it could be over.
 
Scorpion beats Liu Kang, Jacqui it's 5 - 5 ( She can't flawless punish F34 or 212, she would win if she could FB punish those ) Sub Zero loses slightly but it might be 5 - 5, 5 - 5 vs Geras ( Scorpion B2 can full combo punish low sand at range), 5 - 5 vs Erron Black ( He can stop Erron from using his sniper and gun stand whenever he feels like it ) Sonya 5 - 5, Cassie 5 - 5 because they can't zone him.
Just correcting myself here, Jacqui can flawless block punish 212. Not that it matters since you can just interrupt it with S1s, 33 Krushing blow, etc. Most Scorpion rarely go for the full string on block though. I changed my mind about the match up, I think Jacqui wins if she focuses on teching forward throws and playing patient. I don't think the other characters win though.
 
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Parasurama

Dragon
Which is why it's a hard matchup.
You have to win the neutral.
But not having instant upper hand doesn't immediately mean the matchup is bad, man.


You don't need five different projectiles to play a ranged neutral.
You underestimate how hard Scorpion punishes short range if you think he loses to Jacqui.
Half his gameplan is moving out of range and blowing up characters like Jacqui. The other half is making them commit to scenarios he can blow up.
Jacqui is typically the kind of character that rewards aggressive play and punishes poor movement. For the longest time, I thought Jade lost to her, then I started to backdash b2xxExglaive and it was suddenly a game of "stop pressing buttons or I'll press buttons too".
Doesn't she just duck the ex glaive?
 

Parasurama

Dragon
Why would he zone? 50% of the game plan of Liu Kang is zoning. Kang shines at long range and short range. U take off the long range and now he gotta play the mid and short range. Scorpion is as good as Kang in the short range and he is a BEAST in the mid range.

Just because you can't spam Spears in that MU doesn't mean it's 5-5 or Kang wins. You gotta use your spear at fullscreen so flying kick can't punish you.

Please, don't tell you're trying to play the hit and run game in that MU.... Lmaaaoooo
I have played this from both sides and I think Scorpion wins mid range and on the inside Liu Kang wins. I feel it is probably 5-5 with slight advantage to Liu.
 
Defeating scorpion is a special case in NRS games IMO. It’s not particularly MU dependent because he has the tools to go 5-5 in almost every Conceivable MU. What you need to do is remove scorpions crackhead energy. Be the random one, don’t let his constant teleport threat condition you, jump all over the place full screen because his teles will whiff. You need to put scorpion on the defensive, make him second guess everything, never let him believe for a second you will do what he wants you to do.

If you fear scorpion, you lose.
 

Scoot Magee

But I didn't want to dash
I dont know who he flat out loses to but I think geras is probably one of his more challenging matches right now. I personally struggle against characters like cage and liu kang.

I lack too much matchup knowledge to even really comment. I pretty much play the same few people all the time. Always looking for people to play, though. Tag is scoot--magee on psn.
 

Scoot Magee

But I didn't want to dash
Honestly I'd pick anyone that can dominate his mid range and punish hard. The first character that comes to mind is baraka. You basically have initiative at mid range but if you hold onto it the scorpion really has no suitable action against you.

So if you get any life lead you can sit on it and he is forced to go random. This is why reborn is more widely accepted as a stronger variation overall. Both are good but tele cancel lets him mount some type of offense without sacrificing as much safety.

Also having on demand kb again like baraka is very useful to get that life lead to begin with.
I played a lot vs riu48's baraka. I think it may be kinda even. I'm not sure he has a consistent punish for a well spaced death spin which helps scorpion immensely in a lot of match ups. He can also chuck spears freely for the most part. At mid to close range though baraka is scary.
 
Why not block and punish?
Because teleport is a whiff punish, anti zoning tool. Not a jump back all game and completely shut down neutral because of the threat of an instant mid anywhere on screen. If tele is high there is counterplay, he has to be calculated about his teleports or else he can eat a neutral duck punish D2 or your choice of KB. This also allows you to actually exist in neutral without having to stand there and hold block for your life because he can hit you with a mid at any moment anywhere.
 
Because teleport is a whiff punish, anti zoning tool. Not a jump back all game and completely shut down neutral because of the threat of an instant mid anywhere on screen. If tele is high there is counterplay, he has to be calculated about his teleports or else he can eat a neutral duck punish D2 or your choice of KB. This also allows you to actually exist in neutral without having to stand there and hold block for your life because he can hit you with a mid at any moment anywhere.
If you are afraid of the "shut down neutral because of the threat of an instant mid anywhere on screen" the high tele will not save you as if you do not block or duck it will hit you (unless you do low profile move).

Now you are a blocking duck then you become a ducking duck...

I thought you would complain about the tele cancel my bad. :)