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Cyrax 60% 1 bar combos no resets. There is more then you think! + Vortex combos!

TONY-T

Mad scientist
Heres a list of Cyrax 1 bar 60% combos that ive found..



uf+2, 2,1~net, uf+2, 2,1~EXbomb, mid bomb, d+2, b+2, 1,2,1~ragdoll+throw...60% ------->The original and the easiest..


uf+2, 2,1~EXbomb, mid bomb, d+2, b+2, 2,1, 3~net, uf+4, d+2...60% --------> works with human and robo


uf+2, 2,1~EXbomb, mid bomb, d+2, b+2, 2,1, 3~net, 3,3~ragdoll+throw...60% --------> works with robo, havent tested with human.



uf+2, 2,1~EXbomb, mid bomb, d+2, b+2, 3,3~net, uf+4, 3~ragdoll+throw...60% --------> works with human and robo.



uf+2, 2,1~EXbomb, mid bomb, d+2, b+2, 3,3~net, uf+4, 1,2,1...60% --------> works with robo, havent tested with human.


uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~mid bomb, b+2, 3~net, uf+4, d+2...60% --------> works with robo only.


uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~mid bomb, f+2, 3~net, uf+4, d+2...60% --------> works with robo only.


uf+2, 2,1~net, uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~close bomb, 3~df+3, 3,3~ragdoll+throw...60% --------> works with robo only.


uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~close bomb, 3~df+3, f+2~net, uf+4, d+2...60% --------> works with robo only.


uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~close bomb, 1, d+2, 3,3~ragdoll+throw...60% --------> works with robo only.


uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~close bomb, 1, d+2, 3~net, uf+4, d+2...62% --------> works with robo only.


uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~close bomb, 2, d+2, 3~net, uf+4, d+2...63% --------> works with robo only.



I'll list some more a bit later..

I think for quick an easy damage the original 60% is definetely the easiest to learn. Now however im starting to lean more towards the b+2 into far bomb combos. They deal big damage and also setup for resets (if your into resets). It can be tricky to learn, but imo its his best combo choice if your consistent with it.


If your into the new 2nd net frame trap reset or "makeshift vortex" you might want to try this...


uf+2, 2,1~net, uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~midbomb, (1),2,1, net...55%


For this to work you must miss the first hit of 1,2,1 (wich ive put in brackets). the (1),2,1, propells them onto the midbomb and the bomb sends them flying into the air, then all you have to do is time the 2nd net when they are low to the ground..

The reason this is good is because the second net you land on this particular combo puts them very close to you, much closer then if you were to do 3~net, or f+2~net as the ender.. Inturn this gives you more time to follow up with whatever you like. Mustard has suggested 3~saw. I suggest 2,1. Even though 2,1 is listed as a high move it actually hits a crouching opponent. Infact the only time a 2,1 acts as a high move is on a rising opponent. on a standing or crouching opponent it acts as a midmove. (not an overhead mid) 2,1, is great because its easy to buffer nets and EXbombs etc.


The highest 1 bar "vortex" combo ive found is this..

uf+2, 2,1~EXbomb, b+2, far bomb, 1,2,1~close bomb, 2, d+2, 3~net, 3~net...59%

Thats pretty advanced though. VERY HARD! You can swap the 2, d+2 for 1, d+2 and its a little easier. The combo will do 58% if you do.


If you want to try a "vortex" setup after a reset then this is probably the easiest option..


u+2, b+2, 2,1~net, tele, f+2~net...28%


You can substitute the f+2~net for a 3~net and it will do the same damage, its totally up to you. both moves push them back with the 2nd net at about the same distance. I added the tele for meter building.

You can add a little extra damage by adding a 3 kick into net after the 2,1. so it goes like this...

u+2, b+2, 2,1, 3~net, tele, 3~net...31%


For a meterless "vortex" combo, you can try this...

uf+2, 2,1~net, uf+2, b+2, u+2, 2,1, 2,1~net...32%

You can substitute the last 2,1~net with a 3,3~net, but it seems to push them a little further away..


Other stuff you can use after the 2nd net vortex.

chest saw and EXchest saw..

The regular chest saw can be done midscreen but only if the 2nd net vortex has been landed close.

The EXchest saw can be used from any vortex setup, you can shoot it off before they even have a chance to jump away after breaking out of the net. Good if its the last round of a match and your opponent is close to zero health.


2,2,f+1. does 6% on block , is punishable though, so be carefull with that one.

2,1,2. does 5% on block. It can be interupted and even punished by certain characters. but still a good option imo.

1,2,1~ragdoll. does 7% on block and can be hard to make guaranteed. midscreen you need to do a close 2nd net vortex setup to make it easier. use this one with caution..

1,2,1~chest saw. "as above"


throw and command throw.

You can get both midscreen off a close 2nd net vortex setup or a vortex setup in the corner. Is not easy though to make guaranteed. I have managed to connect throws with human cyrax from vortex setups that end in 3~net or f+2~net, these ones push them away a little further, but because human cyrax recovers quicker after throwing out his net, it gives him time to run up and throw.. Again however this isnt easy to make guaranteed, use with caution.

I know someone mention a f+2~net after a vortex setup, but imo i dont think its viable, they have to much time to jump out of the way..

All vortex follow up moves can be escaped by your opponent doing a EX attack that has armour on start up.


thats all i have for now. dinner time, im out :)
 

xenogorgeous

.... they mostly come at night. Mostly.
good job, Tony, I think , with this, have you already "dissected" Cyrax possibilities "to the bone" ? Man, you have done so much for this character, that you must be a black belt 10th degree master in "Cyrax" science, lol ! :D
 

PND_Mustard

"More stealthful than the night"
Premium Supporter
Thanks for the compilation, this should be good reference for everyone and should put a stop to the constant 'what're the best combos' threads lol.

personally i go for the new vortex every time, but if people dont want to rely on it like that i reccomend ALWAYS going for it in the corner at least, unless you land a 212 and will get the short bomb 334 followup.
 

TONY-T

Mad scientist
Thanks for the compilation, this should be good reference for everyone and should put a stop to the constant 'what're the best combos' threads lol.

personally i go for the new vortex every time, but if people dont want to rely on it like that i reccomend ALWAYS going for it in the corner at least, unless you land a 212 and will get the short bomb 334 followup.
Thanks man. And agreed!
 

TONY-T

Mad scientist
good job, Tony, I think , with this, have you already "dissected" Cyrax possibilities "to the bone" ? Man, you have done so much for this character, that you must be a black belt 10th degree master in "Cyrax" science, lol ! :D
Haha! Thanks bro

I know a shitload when it comes to this character. My biggest problem is that i dont like writing essays such as the post i did above.. Its rare that you will see me make a long post. Id rather make videos, its more fun :)
 

Mt. Mutombo

Asshole by nature
The highest 1 bar "vortex" combo ive found is this..

uf+2, 2,1~EXbomb, b+2, 1,2,1~close bomb, 2, d+2, 3~net, 3~net...59%
I don't understand this...was this in your last vid??? Is this in the corner???

Either way, this has all been very helpful :D Thanks!
 

xenogorgeous

.... they mostly come at night. Mostly.
Haha! Thanks bro

I know a shitload when it comes to this character. My biggest problem is that i dont like writing essays such as the post i did above.. Its rare that you will see me make a long post. Id rather make videos, its more fun :)
oh yeah, much more amusing .... agreed

It's just like making a porn movie, instead of just watching one, you have more fun when you do the action "in the flesh".

:D :D
 

TONY-T

Mad scientist
I don't understand this...was this in your last vid???

Either way, this has all been very helpful :D Thanks!
Its basically the 63% combo that was in my vid, but minus the uf+4, d+2 at the end. instead of the uf+4, d+2, just do 3~net to make it a vortex combo.

And thanx man :)
 

Mt. Mutombo

Asshole by nature
Its basically the 63% combo that was in my vid, but minus the uf+4, d+2 at the end. instead of the uf+4, d+2, just do 3~net to make it a vortex combo.

And thanx man :)
Lol you forgot to put the Far Bomb input in the description, that's why i didn't understand it...

BTW you used my reset @ 5:33 in your vid, i got that shit trademarked buddy, you owe me now! All kidding aside that particular combo can be extended up to 78% with the b1 reset
 

TONY-T

Mad scientist
Lol you forgot to put the Far Bomb input in the description, that's why i didn't understand it...

BTW you used my reset @ 5:33 in your vid, i got that shit trademarked buddy, you owe me now! All kidding aside that particular combo can be extended up to 78% with the b1 reset
haha my bad thanks man, ive edited the post.

that far bomb into 4 reset ive actually known about since back in round 4. Back then though the old 3 into wakeup bomb trap was still working. I think it was you and maxter who found the 3 into wakeup bomb trap, thats what made me experiment with other moves, such as 2 and 4. It hasnt really become viable though until after the recent patch! credit to you though for finding it too! and credit to you for giving me idea to look for it! :)
 

TONY-T

Mad scientist
heres a 1 bar 60% vortex combo on the wall...

uf+2, 2,1~EXbomb, b+2, close bomb, 1,2,3~close bomb, df+3, uf+4, 3,3~net, uf+4, 3,3~net...60% Hard!

Instead of doing the last uf+4, 3,3~net, you can just do 3,3~net for 59% and it becomes easier..


But as far as wall combos go, imo Caraecrika's b+3 combo is still the best one to use, its very practical! Heres a vortex version of it that i used in round 5..

uf+2, 2,1~EXbomb, 1, b+3, uf+4, 1,2,1~net, b+2, 3,3~net...56%
 

Seapeople

This one's for you
I like the b2~far bomb reset you found, Tony. It's tricky but I think it can be done consistently.

I've been messing with the new vortex, and it looks pretty escapable.

(This is in the corner):
Unless the 2nd net is really high, the opponent can immediately attack. They can also forward/backward jump out even if the 2nd net is really high. It could be useful for baiting the opponent, but it's a risky setup and big damage loss.

(Then again, my testing partner is my foot, so I'll have to try it with a real person tomorrow)

By the way, for a meterless corner combo do you guys normally go for full damage, 212 reset, or the bomb trap?
 

TONY-T

Mad scientist
I've been messing with the new vortex, and it looks pretty escapable.

(This is in the corner):
Unless the 2nd net is really high, the opponent can immediately attack. They can also forward/backward jump out even if the 2nd net is really high. It could be useful for baiting the opponent, but it's a risky setup and big damage loss.

(Then again, my testing partner is my foot, so I'll have to try it with a real person tomorrow)

By the way, for a meterless corner combo do you guys normally go for full damage, 212 reset, or the bomb trap?
Sounds like your doing it wrong bro. the second net must be done as close to the ground as possible. If its done close to the ground it actually lasts longer.

check the combo at 3:25 and the final combos in my vid and look at how the 2nd net stays on longer then usual..

 

Creepy00

Noob
I cant pull cyblax anti air reset combos like on Tony's video at 1:57 or J360 aa combo. Judging from both clip. seems you guys make a small forward dash after the far bomb and another when going for the ex bomb( Beginning of combo). I m correct? or i m missing a significant detail? So after the ex bomb, forward dash 121 close bomb into bnb?
 

TONY-T

Mad scientist
I cant pull cyblax anti air reset combos like on Tony's video at 1:57 or J360 aa combo. Judging from both clip. seems you guys make a small forward dash after the far bomb and another when going for the ex bomb( Beginning of combo). I m correct? or i m missing a significant detail? So after the ex bomb, forward dash 121 close bomb into bnb?
Yea thats right. Timing is very tricky with cyblax resets, hes also very limited with his combos, he cant do the meterless dissolving net bomb traps and he cant do the b+2 into far bomb combos. Robo has 4 times the amount of combos and they are way easier too.

Imo robo is better, but cyblax can get in on zoners a bit better..
 

NYCj360

i Use a modded cyber now
Yea thats right. Timing is very tricky with cyblax resets, hes also very limited with his combos, he cant do the meterless dissolving net bomb traps and he cant do the b+2 into far bomb combos. Robo has 4 times the amount of combos and they are way easier too.

Imo robo is better, but cyblax can get in on zoners a bit better..
Cyrax has a superior combo ability and is much easier to make something out of nothing off iof any random hit. Cyblax has a superior Meta game. Cyblax is a better character because of the fact that he still has an easy high damage one meter combo with a guaranteed way in on zoners and close bomb techs that robot doesn't have.

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TONY-T

Mad scientist
Cyrax has a superior combo ability and is much easier to make something out of nothing off iof any random hit. Cyblax has a superior Meta game. Cyblax is a better character because of the fact that he still has an easy high damage one meter combo with a guaranteed way in on zoners and close bomb techs that robot doesn't have.

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You make a fair point, but i think the best way to determin if cyblax is better is to calculate how many of the kast of characters can out zone cyrax. If that number is more then 50% of the cast then cyblax is better, but if that number is under 50% then id say robo is better. To be honest, cyrax players are lucky that we have a choice to choose from.
 

NYCj360

i Use a modded cyber now
You make a fair point, but i think the best way to determin if cyblax is better is to calculate how many of the kast of characters can out zone cyrax. If that number is more then 50% of the cast then cyblax is better, but if that number is under 50% then id say robo is better. To be honest, cyrax players are lucky that we have a choice to choose from.
lol amen to that. Cyblax is better against kitana, kabal, sonya, freddy, kenshi, sektor, noob, and scorpion. Pretty much i would use both in high level play. But cyblax for those pesky kitanas.
 

Creepy00

Noob
lol amen to that. Cyblax is better against kitana, kabal, sonya, freddy, kenshi, sektor, noob, and scorpion. Pretty much i would use both in high level play. But cyblax for those pesky kitanas.
Maybe you can help me, but having trouble in pulling cyblax anti air combos, specially the one show in your video. Any tips?
 

NYCj360

i Use a modded cyber now
Maybe you can help me, but having trouble in pulling cyblax anti air combos, specially the one show in your video. Any tips?
Practice!!! The combos I posted were hard for even me to get consistently. But with enough practice I can do them almost every attempt. My advice would be to mimic the timing in the videos as close as possible.

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