Yeah... her combo potential is... lacking, to say the least. I found myself wondering what I was supposed to do after a blocked spear/dash/charge/etc. and could only do a simple string into an ender. Maybe ~25% depending on how negative the move I just blocked is?
And I, for the life of me, can’t figure out why NRS took to the Kung Lao style of string inputs for her. I guess because they have so much going on and she flings herself halfway across the screen? But still, it makes playing her feel awkward at times. Also... the gaps, dear God the gaps.
To be fair though, she has some glorious range on her attacks, and her uppercut is absolutely amazing. Her corner game also seems strongs, and she has a lot of tools allowing her to escape the corner if need be. Her pressure seems strong there, but I have to wonder how much I find myself faking. Clearly people just aren’t reacting to F2 yet, because I found myself mixing up her F3 string into Vanishing Winds, then into F2 to lock people down for entire rounds. But again... I know it’s just people not reacting yet and I’m scared for when they do.