Living Corpse
Champion
Well now, did not expect Ruby.
I mean, go for it?So no one can post to ask questions or discuss the game if they haven't played it yet?
I own the game, though Ive only played a little. I said I wasn't gonna buy it, but then felt guilty about not being supportive, so here we are. I was just questioning the "please don't post if you haven't played" statement.. I'm genuinely not trying to be contentious, it's just that it's common place for people to ask questions or just take part in discussions, whether they have played or not.I mean, go for it?
Ohhhh, sorry, my bad dude. I mean the song. the game does have some issues for sure, I feel like it would have been better if it had more than 2 attack buttonsI own the game, though Ive only played a little. I said I wasn't gonna buy it, but then felt guilty about not being supportive, so here we are. I was just questioning the "please don't post if you haven't played" statement.. I'm genuinely not trying to be contentious, it's just that it's common place for people to ask questions or just take part in discussions, whether they have played or not.
Anyway,
If I ever sit down and take it seriously I'll probably do something with Blake, strictly 'cause awesome. Carmine, Gord-i-dont-know-how-to-spell-it-oh, Vatista (not my normal type of character), and one or two others look interesting as my second.
The game looks great, if a tad too manic, but the sort of "do what you want" engine/mechanic/ability interaction is pretty damn cool.
I just have some worries. Time will tell me whether they are caste of anything solid, or if I'm just being negative. My primary worry is that the game is going to be a very one-player experience, where a scramble-y neutral turns into a twitch reflex race for a confirm into a combo exhibition. There isn't anything inherently wrong with that style, Skullgirls (ive heard changes have made it not so much thst way now) and MvC3 have similar styles, but my personal tastes are different. Love watching, dislike playing, games of that type.
Again, I could be totally missing the mark here, and Im not claiming the game IS that, just that I worry its a possibility. The games open-ended nature is it's biggest strength but that comes with caveats of it's own.
I'm not counting the clash button since that's extremely situationalThe game has three attack buttons. Personally I think the game's simplicity is its biggest strength.
C has just as many normals attached to it as B does, it just has no string. Its the button for sweep and heavy jump attack which will both be used often. It's also the button for EX sprcials. Though that's not really something worrh getting hung up on anyway.I'm not counting the clash button since that's extremely situational
The NLBC scene has strong players. SKD, Flux, Omniscythewho are currently the top / strongest players to watch on twitch for this game?
And I noticed Jin's weakness as Makoto. If you have a multihit projectile, like Makoto's orb, it can absorb Jin's Ice Sword projectile and attack back. Some projectiles and AA can deal against him. And Jin's projectile is slow AF. Some projectiles can act as AA at the right angle and distance.Uncle JBeezY just board the BB train and I must say, I am hella enjoying this ride thus far. Part of getting good at fighters is doing your research and I've noticed some key things.
1) Jin is the Vegeta in this game. Apparently, he's the best anchor thus far from what Ive seen the pros use because Resonance increases not only your health gradually but your strength as well, and that includes chip damage. Jin's 236 BC super where he throws that fast Ice move full screen does the GREATEST amount of chip damage in the game that basically puts you at 1 pixel in a blink of a fucking eye! You cannot die from chip damage in this game, but you're practically dead with 1 health.
2) Ruby is kinda like the Cell in this game. She's easy to use, her combos are damaging, and she has all the tools to take on a team by herself. Partnered with Jin is the most commonly used team to use if you wanna win. That team is deadly as fuck.
3) Netcode is fucking RIGHTEOUS! But as you kids will say....Godlike!
Very fun to play game. As always, I choose the weirdest combination. So as of now, Uncle JBeezY is rocking with Platinum and Carmine. As a beginner I already got a happy birthday super finish and it was the best fucking feeling EVER!!![]()
EDIT Ive noticed ppl substituting Blake for Ruby in their teams. So more so Blak/Jin combo will be somewhat the new tourny meta.And I noticed Jin's weakness as Makoto. If you have a multihit projectile, like Makoto's orb, it can absorb Jin's Ice Sword projectile and attack back. Some projectiles and AA can deal against him. And Jin's projectile is slow AF. Some projectiles can act as AA at the right angle and distance.
I haven't played against Ruby as to figure out her weakness.
Blake's weakness is that she has no AA tools, so as Yang (or someone else) you can spam air zoning. A good Blake main would do a A2A attack to compensate for her missing AA tools, because her arsenal of weapons control all distances.
BTW, in the Team Sp00ky BBTAG tourney I saw them using Jin/Blake, but nobody noticed their weaknesses. There were a few that used Aegis, Carmine, Ruby, Makoto, Hakumen, and Tager/Wald ( @CrazyFingers ).