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Enchantress Corner Trait into Restand Setplay

The_Tile

Your hole is mine!

I'm sure 9/10 of these options can be further optimised, but she has so many options from this that I thought I'd show you guys. This ignores all wakeups, obviously, as it restands.

What the video shows:
00:00: The basic setup
^^^^^^Most optimal, but also very tricky, combo as of now - B23, D2, B3, NJ3, F23MB, 4~DB4, 2- 278dmg
00:08: Converting off stray hits for meterless damage
00:20: Basic pressure/blockstring
00:29: Mixing in throws(there are more opportunities to throw than what is shown)
00:41: Untechable throws
00:50: Hard-to-blockables(timing can be changed to change whether its OH/Low first)
^^^^^^She can definitely get more damage off this
00:58: Comboing off the 2(hold)3 unblockable

All these options can be interchanged and used together depending on what read you want to make, and there's probably a couple of options I haven't shown in this video which might make it even better. These are the best options I've found so far though and might end up making Enchantress a nightmare to deal with in the corner
 
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The_Tile

Your hole is mine!
How do you get the zombie to attack while you're holding 23?
I did it by just holding the 3 with the tip of my thumb then using the middle of my thumb to tap 4.

I use Xbone pad with the default control settings, probably easier and more consistent to change trait to one of the triggers or something though tbh
 

Kooron Nation

More Ass and Tits for MK11
One thing I've noticed with set ups like this is A LOT of people like to jump out, so just be wary that not everyone will sit there and take the mix up, gotta sometimes sit back and mayve j1 or d2
 

SixPathsOfHate

Make triple skulls input BDF or DF Hold F
The demon somehow restands them mid combo?!?!?! I'll have the video shortly but the combo is
f23mb 4 microwalk 11 f3 j2 12 ender. The combo resets after the demon hits them mid air. But they can block it if they are holding back.

Explain?
 
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Scott The Scot

Where there is smoke, there is cancer.
The demon somehow restands them mid combo?!?!?! I'll have the video shortly but the combo is
f23mb 4 microwalk 11 f3 j2 12 ender. The combo resets after the demon hits them mid air. But they can block it if they are holding back.

Explain?
My theory is that the mechanic that is built in to prevent two moves from hitting too close to each other (such as overhead and low to create a very very hard to block situation) is kicking in - it auto-blocks the opponent if they're hit airborne and therefore puts them in a standing state. Demon is two hits, and it looks like to me the first hit is hitting pretty meaty and so the second hit is hitting too quickly and triggering the mechanic.
 

Marinjuana

Up rock incoming, ETA 5 minutes
But doesnt the input feel weird? It doesnt always come out for me. Cant even choose hellboy's trait efficiently if im using LT
I tried LT for a bit and didn't like it but then I switched it to LB and throw to 4 for Brainiac and never looked back. It didn't even occur to me that some of these Enchantress inputs might be annoying with it as 4.