What's new

The Official Supergirl Match-Up Chart (Updated 10-7-17)

Scott The Scot

Where there is smoke, there is cancer.
I don't think Supergirl loses to Aquaman. Seems pretty even to me or maybe even more in her favour in my opinion but that might just be me lol. She definitely controls the pace of the match, from my experience.

What do I know, not been playing her since day 1 so my experience is limited.
 

ATP2014

The best mediocre Batman
I also can't see how Aqua wins. Lasers force Aqua to approach, reducing his overall meter build and limiting the effectiveness of his great defensive normals. Supergirl also matches Aqua's damage, and has good footsies as well. Aqua's wakeups can't prevent Supergirl from attempting ambiguous cross over setups, and his backdash isn't good enough to escape from her plus frames.

Aqua's 6 frame d1 into safe MB trident rush makes up for a lot of this, but I'm still calling it even.
 

BunLantern

Long live b13 minigun
I don't know about numbers but I know there is no character I fear more in this game than Supergirl. Bring on the Black Adams, Deadshots and Catwomen.
 

x TeeJay o

Canary Cry Gapless Pressure
I don't think Supergirl loses to Aquaman. Seems pretty even to me or maybe even more in her favour in my opinion but that might just be me lol. She definitely controls the pace of the match, from my experience.

What do I know, not been playing her since day 1 so my experience is limited.
I also can't see how Aqua wins. Lasers force Aqua to approach, reducing his overall meter build and limiting the effectiveness of his great defensive normals. Supergirl also matches Aqua's damage, and has good footsies as well. Aqua's wakeups can't prevent Supergirl from attempting ambiguous cross over setups, and his backdash isn't good enough to escape from her plus frames.

Aqua's 6 frame d1 into safe MB trident rush makes up for a lot of this, but I'm still calling it even.

Yeah a lot of people have been saying she goes even with him now. I haven't really played aqua post patch in a long set so I should get on that and then change it to see fit. If you know any really good aqua players please lmk! Thank you for the feedback guys I really appreciate it
 

CrimsonShadow

Administrator and Community Engineer
Administrator
the risk reward is heavily in your favor with anything concerning RMS in the neutral. It's a neutral tool, but it's not a particularly good one compared to other chars. Also, flash doesn't have igau lightning charge anymore, it's not like he gets a full combo off one good read.
He does, though. If he cancels RMS into d12/OH (or if you air laser and he simply runs past it) that's a full combo into oki off one read.

You need to be pretty careful in navigating the situation if you don't like losing huge chunks of life.
 

Scott The Scot

Where there is smoke, there is cancer.
Yeah a lot of people have been saying she goes even with him now. I haven't really played aqua post patch in a long set so I should get on that and then change it to see fit. If you know any really good aqua players please lmk! Thank you for the feedback guys I really appreciate it
I played the MU with Glasgow Kombats own Rusty Banana who's a fundamentally sound player - I think he plays online too, you can catch him in twitch chats usually :p

@Rustyb4nana
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
He does, though. If he cancels RMS into d12/OH (or if you air laser and he simply runs past it) that's a full combo into oki off one read.

You need to be pretty careful in navigating the situation if you don't like losing huge chunks of life.
You let him set activate RMS, then go forward all the way in from full screen, cancel the RMS at point blank range, then go for a 50/50 and pick the correct option, and you're trying to say that's one read?

Play the match up from the other side because that's you holding down for 100f while giving him the stage, it's not one read into full combo at all
 

CrimsonShadow

Administrator and Community Engineer
Administrator
You let him set activate RMS, then go forward all the way in from full screen, cancel the RMS at point blank range, then go for a 50/50 and pick the correct option, and you're trying to say that's one read?

Play the match up from the other side because that's you holding down for 100f while giving him the stage, it's not one read into full combo at all
The assumption that he can only activate RMS from complete fullscreen rather than using his decent walkspeed to go part of the way, like a normal character..

The assumption that 'picking the correct option' in a fast 50/50 as Flash is some kind of great impossible mystery..

The assumption that you're even blocking at that precise moment, rather than attempting to counter his movement in some other way and being interrupted.

Assuming that RMS can only be cancelled at point-blank, rather than possibly cancelled at proper distance for a bait/whiff punish..

(But yes, it's still one read)
 
Last edited:

God Confirm

We're all from Earthrealm. If not, cool pic brah.
I'm not sure if you're being ironic or if you actually think that all the things you listed him doing at once are one read. I guess either way it's pointless to continue the discussion.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
I'm not sure if you're being ironic or if you actually think that all the things you listed him doing at once are one read. I guess either way it's pointless to continue the discussion.
Not all at once. The read is on which of these options to cancel to/where to cancel. Just like you're making a read on the other end based on what you think he'll do, and where.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
Not all at once. The read is on which of these options to cancel to/where to cancel. Just like you're making a read on the other end based on what you think he'll do, and where.
That's not one read lmao

One read into full combo would be if you threw a laser, and pressing RMS was some sort of cross between his Lightning Charge from last game and reptiles slide that low profiled the laser and punished it into full combo on one read.

What RMS actually does is low profile the high laser on read. Then, if Flash is running straight at you and then cancelling it into another button, he's making a second read that you aren't going to go into armour to contest the RMS and beat anything he does, which you do have time to do from most of the screen. Then if he's stopping that RMS to push buttons, its chewing up more frames and now opens himself up to full combo from any button you have which is another thing he's banking on you not doing now. And even after reading that you plan to hold all that, he still gotta make a 4th read correctly on the 50/50, to get that full combo as a result of you trying to zone him.

It's not one read at all in any sense. There is multiple ways of stopping him from getting a full combo there, that involve you making reads as well. If he gets a full combo it's not from "one good read" it's from you either not knowing what your options are, freezing up and not using your options, or him having conditioned you not to use those options. None of that skips the fact that it's read vs read multiple times before he's taking off your health.
 
Last edited:

EMPRESS_SunFire

Regina George of discord
That's not one read lmao

One read into full combo would be if you threw a laser, and pressing RMS was some sort of cross between his Lightning Charge from last game and reptiles slide that low profiled the laser and punished it into full combo on one read.

What RMS actually does is low profile the high laser on read. Then, if Flash is running straight at you and then cancelling it into another button, he's making a second read that you aren't going to go into armour to contest the RMS and beat anything he does, which you do have time to do from most of the screen. Then if he's stopping that RMS to push buttons, its chewing up more frames and now opens himself up to full combo from any button you have which is another thing he's banking on you not doing now. And even after reading that you plan to hold all that, he still gotta make a 4th read correctly on the 50/50, to get that full combo as a result of you trying to zone him.

It's not one read at all in any sense. There is multiple ways of stopping him from getting a full combo there, that involve you making reads as well. If he gets a full combo it's not from "one good read" it's from you either not knowing what your options are, freezing up and not using your options, or him having conditioned you not to use those options. None of that skips the fact that it's read vs read multiple times before he's taking off your health.
But your oponent is making as many reads as you, he can counter every single one of your options with fake out. And yeah, he has to guess on the 50/50 but the damage you get from landing that is pretty much half a lifebar into another guess.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
But your oponent is making as many reads as you, he can counter every single one of your options with fake out. And yeah, he has to guess on the 50/50 but the damage you get from landing that is pretty much half a lifebar into another guess.
That's exactly what reads are. EVERY read you make means your opponent is making a different read. If you have two options to choose and one gets you in and one doesn't, then so does your opponent.
 
Last edited:

Zoidberg747

My blades will find your heart
Didn't notice this before but she definitely beats Atro, especially post patch.

Her air mobility gives her a good way around trait shots, her zoning can keep him honest and make the neutral harder. Her wakeup isn't great but it at least makes him semi-respect her, whereas her ambiguous crossup setups can be a bitch for him to deal with. In terms of pressure and footsies he can hang, but she has control over more of the match imo.
 

JDE

Pick up & kill it & kill it & kill it!
Oh no he didn't..



Yes. ... I DID


Time to share what i personally feel is Supergirls matchup chart. I Have played this character since the beta. She was going to be my main before the god herself Canary was announced so i know her in and out. I Know her weaknesses, i know her strengths, i know her buffs/nerfs and i also didn't base this off of ranked matches lol. I have played long sets with each of these characters with her either before the patch or after the patch depending on the character. Save for maybe 1-3 characters because seriously come on, who the fuck plays grodd,brainiac,and cyborg outside of like 3 pro players.:rolleyes: Either way, i have a pretty good grasp on her style and who gives her troubles and shocker, it's not many. So if you are a resident supergirl downplayer or you genuinely feels she is meh or not as good, you are entitled to your own opinion. I am willing to explain each MU that is head scratching for you save for the 3 characters i listed above but i will post what others said to me on those particular matchups. Im not here to argue with people who get bodied by 190ms ping supergirls on ranked or people who legit don't even play her. If you are going to theory fight with me about a character you just watch,lose to, or simply THINK you know stuff about then i won't waste my time with you. However if you don't play her but you actually come to me respectfully and honestly just want to know about what has been posted then lets do it! Thats what the forum is for. Now let's do it..


Winning
Bane 6-4
Batman 6-4 ** Could be 5-5. Prob the most controversial one here**
Cheetah 6-4
Robin 6-4
Sub Zero 6-4
Harley Quinn 6-4
Flash 6-4
Captain Cold 6-4
Swamp Thing 7-3
Poison Ivy 7-3
The Joker 7-3


Even
Atrocitus
Darkseid
Firestorm
Black Adam
Black Canary
Green Arrow
Green Lantern
Blue Beetle
Catwoman
Deadshot
Dr. Fate
Red Hood
Superman
Wonder Woman
Scarecrow



Losing
Aquaman 6-4




IDK

Brainiac( I know PL plays him, but seriously i can't get games with top players so why bother. I've been to tournaments and nobody responds when i ask sooo... rip.)

Gorilla Grodd(I know Omega K and Coach Steve plays him but i cant... read above dammit. You already know the drill rip #nogamesforskrubslikeme)

Cyborg( Alright come on.. Seriously nobody but pros play this character either? Never getting these MUs down for sure rip)

Starfire(Obviously she just came out. But judging by everyone on twitter and on here i think it may end up 8-2 Starfire lul)









So there you have it. My match-up chart for the kryptonian milf. Any questions feel free. Im also dead serious on the Aquaman being her only losing MU too. So yea. Let's talk.


















P.S. Im Memeing the top player thing. Dont take it to hard .
Even (5-5)
Batman
Wonder Woman
Flash (but this could very well be 6-4 too, personally think it's even since all it takes is one wrong move)
Starfire
Deadshot
Superman
Catwoman
Black Canary
Green Arrow
Black Adam
Dr.Fate
Darkseid
Blue Beetle


Winning
Poison Ivy (6-4)
Robin (6-4)
Harley Quinn (6-4, but this could feel 5-5 if Harley isn't complacent as well)
Swamp Thing (7-3)
Joker (6-4)
Gorillia Grodd (6-4)
Cheetah (6-4)
Captain Cold (6-4)


Still need to play:
Brainiac, Atrocitus, Aquaman, Sub-Zero, Bane, Cyborg, Firestorm, Scarecrow

I think that Swamp Thing has it the worst against her. I feel sorry for his players. There's a lot that he can do, but either he's "too slow" "can be avoided" or "has it hard defending". NRS should look into increasing his speed & changing his hit/hurtboxes more. It's not just against her, but lots of other characters too. Joker does too, but I think he's better than Swamp Thing. He just has a hard time getting going.
 
Last edited:

LoneWolfXX_

"The Queen of The Green"
its hard to tell whether her or flash are the best in the game, both very much in need of normalizing next patch.
And I thought I was the only one along with slayer that agreed flash is dumb. I think supergirl, deadshot, batman, catwoman, adam, maybe hood and flash need some adjustments. Mainly Deadshot, Catwoman, and Batman tho
 
Last edited:

tafka Djinn

One for three off the roof
its hard to tell whether her or flash are the best in the game, both very much in need of normalizing next patch.
You do realize that to be the best is to have the best MU chart, right? Because Flash in no way has the best or worst MU chart. And even if we were to simply consider these two, Flash is immediately worse by merit of having a 3-7 MU against Cold.

Now I'm not saying Flash isn't good, personally have him at ninth, but how you think he's got a MU chart on par with Deadshot, Supergirl, Red Hood, Catwoman, or Black Adam is beyond me.
 

LoneWolfXX_

"The Queen of The Green"
You do realize that to be the best is to have the best MU chart, right? Because Flash in no way has the best or worst MU chart. And even if we were to simply consider these two, Flash is immediately worse by merit of having a 3-7 MU against Cold.

Now I'm not saying Flash isn't good, personally have him at ninth, but how you think he's got a MU chart on par with Deadshot, Supergirl, Red Hood, Catwoman, or Black Adam is beyond me.
Flash vs cold is 5-5 tho lol, his only mu i would consider 3-7 is wowo.
 

tafka Djinn

One for three off the roof
Flash vs cold is 5-5 tho lol, his only mu i would consider 3-7 is wowo.
I play both, it's worse than a lot of people think. Cold charges pretty freely, wins the neutral, out damages Flash, and honestly his setplay is a death sentence in this MU.

WoWo is straight up aids though, yes.
 

LoneWolfXX_

"The Queen of The Green"
I play both, it's worse than a lot of people think. Cold charges pretty freely, wins the neutral, out damages Flash, and honestly his setplay is a death sentence in this MU.

WoWo is straight up aids though, yes.
Idk, I feel cold has favor but flash still does pretty well in it
 

JDE

Pick up & kill it & kill it & kill it!
Even (5-5)
Batman
Wonder Woman
Flash (but this could very well be 6-4 too, personally think it's even since all it takes is one wrong move)
Starfire
Deadshot
Superman
Catwoman
Black Canary
Green Arrow
Black Adam
Dr.Fate
Darkseid
Blue Beetle


Winning
Poison Ivy (6-4)
Robin (6-4)
Harley Quinn (6-4, but this could feel 5-5 if Harley isn't complacent as well)
Swamp Thing (7-3)
Joker (6-4)
Gorillia Grodd (6-4)
Cheetah (6-4)
Captain Cold (6-4)


Still need to play:
Brainiac, Atrocitus, Aquaman, Sub-Zero, Bane, Cyborg, Firestorm, Scarecrow

I think that Swamp Thing has it the worst against her. I feel sorry for his players. There's a lot that he can do, but either he's "too slow" "can be avoided" or "has it hard defending". NRS should look into increasing his speed & changing his hit/hurtboxes more. It's not just against her, but lots of other characters too. Joker does too, but I think he's better than Swamp Thing. He just has a hard time getting going.
Update:

Winning
Sub-Zero (6-4)
Cyborg (6-4)


Even
Atrocitus
Aquaman
Bane
Brainiac
Firestorm
Scarecrow

I'm sure that I'm going be the most hated guy on this site for saying this, but sometimes people use match ups & tiers as an excuse as to why they lose. Even when some of these match ups were bad for her, I still tried them. To me, a 4-6 match is a disadvantage, but it's workable. 3-7s are a bit of a different animal.

Even though I don't play online much (since I prefer offline play), I've been able to get back online thanks to my dad, so if anyone wants to add me, they can. PM me or something. I don't come here as much

I believe they'll nerf her in the next patch, but the question is how much.