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Brainiac Living Guide Thread

Your tech seems easier on larger characters, do you have any issue landing it on smaller characters?
The non cross up divekick off the forward jump isn't always connecting on small hitboxes, so if I want it to not cross up I do jump back instant divekick. It is still impossible to react to)
 

Agilaz

It has begun
Question, what do you guys do to get out of corner pressure? Only reliable thing i've found to far is to hold all pressure until you can fit in an MB B3/F3.

Wake-up shoulder get stuffed 90% of all attempts.
 

Invincible Salads

Seeker of knowledge
Sounds like you just aren't doing it crispy enough Invincible.
i went and did it again, its definitely about the timing, if you do the jump and dive kick too fast they won't even be getting up off the ground yet and you'll whiff, you need to wait a split second so the timing will be right, it has to do with how high you hit them with df2 as well. its not just about how low u can dive kick.
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
Why is Catwoman a 3-7? I know she's good, but what in particular makes the match that bad for Brain?
catdash, b3 low profiles mb divekick, her air whip beats out our air normals, her d2 beats out everything we try to do in the air, her whips cover same space but is safe...we can't even use divekick to close in space because they can cat dash on reaction and do 500 damage
 

YoungTeezy 305

Work Hard Play Hard
I was wondering why Tekken Master busted out the brainy against Semiij's Catwoman. Maybe he knows something we don't. Either way, Brainiac got destroyed.
 

Invincible Salads

Seeker of knowledge
tbh, i'd be fine with leaving his trait the way it is, if instead they'd give him ion cannon, make his 113 +2 on block, make his meterless df2 -8?, faster walk speed.

what do you guys think? if they were gonna make a change to trait, maybe just give it faster startup.
 
tbh, i'd be fine with leaving his trait the way it is, if instead they'd give him ion cannon, make his 113 +2 on block, make his meterless df2 -8?, faster walk speed.

what do you guys think? if they were gonna make a change to trait, maybe just give it faster startup.
The canon would give him a lot of opportunities to get trait out as well as make the opponent respect the space control the canon would provide, walk speed is a must, df2 is reasonable as well, I would also remove the gaps in 21u2, and make b1, b12, b123 not -23, -20, -22 respectively )))) maybe again like -9 or -10. Maybe give the high trait drone a larger hitbox, because some of the cool drone combos don't connect on females midscreen.
 

Invincible Salads

Seeker of knowledge
The canon would give him a lot of opportunities to get trait out as well as make the opponent respect the space control the canon would provide, walk speed is a must, df2 is reasonable as well, I would also remove the gaps in 21u2, and make b1, b12, b123 not -23, -20, -22 respectively )))) maybe again like -9 or -10. Maybe give the high trait drone a larger hitbox, because some of the cool drone combos don't connect on females midscreen.
the b1 series should keep its negative frames, besides with a safer df2, whats the point? if any changes to the trait could be done, make the startup faster, thats it.

otherwise aside from that, it should stay dissappearing on block, and allow him to get the other buffs i mentioned.
 
the b1 series should keep its negative frames, besides with a safer df2, whats the point? if any changes to the trait could be done, make the startup faster, thats it.

otherwise aside from that, it should stay dissappearing on block, and allow him to get the other buffs i mentioned.
If b12 remains its negative frames then make it have more the cancel advantage so that there isn't a gap before anything you can cancel it into, that way brainiac can mix cancelling into drill with cancelling into trait, right now some characters don't even care what comes after b12.