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Is it a bird ? Is it a Plane ? Match Up Discussion

gibster13

A fan of fans
Hey,

I noticed we did not have a MUP discussion ,where us Kryptonians can cry about the issue of tiers, overplaying and downplaying.

Personally a feel superman is a great shout but he gets wrecked by the high tiers. There was a lot of people saying he is broke but most of the superman loyalists have moved on to others because they can do what he does, but 40 times better in some cases.

This is all my opinion, I got to a high rank in ranked and have had long sets with pros and all their characters, so I think I can make this thread teehee

I am not going to go though every single character, only the bad ones and the good ones.

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Losing,Even or winning ???

Black adam- He is in an unreal spot and I find it quite tough to break them down. Black adams damage rivals that of superman (Not great for the lore but oh well) and it is somewhat easier for adam to get dmg. It feels like Clark is always coming for Adam, not the other way round.

4-6 (potential 5-5 in the future ?)

Aquaman- He, like adam, is in a really good spot, although I do not find it anywhere near as hard. His normals and dmg are insane and FTD makes it a pain to get anything started.

4-6 (poss 5-5)

Batman- He is a right slag, his zoning really limits supes' movement and can make it quite the challenge. This alongside, Wayne's high dmg and insane pressure can make for a tough game.

4-6

Deadshot- Limits supes movement, although it isn't impossible. I like a cheeky df3 under deadshots bf1. But, if you get hit once, youre back at fullscreen.

4-6 (poss 5-5)

Catwoman- Her j2 and improved movement speed makes it risky to make the first move. Her damage also is extremely high, as well as her setup potential. Her lowprofiling is a massive issue for superman because she can go under his beloved f23

4-6

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If I am honest, I feel like those 4 are the main ones that cause me the biggest issue. The rest of the cast, I think supes goes at least 5-5 with them, or if they have poor movement and/or no projectile, 6-4. I think Supes does very well against

Bane- Supes trait destroyed bane and his trait. I also feel at every point of the stage, we win, wether it is mid screen or far. Close is slightly more difficult but I feel that Bane's lack of scare in the neutral as well as his slow 11f d1 makes it better for us

6-4 (poss 7-3)


Robin- Although Robin has a huge range, he is death on whiff. Superman has a lot of mobility to dodge and weave through Robin then push his tits in with f23. I also feel we can zone Robin.

6-4

Canary-F23 and lasers just destroy her. If she gets in you can die with her mixup potential but the defensive wall that is Clark makes it ever so hard for her

6-4

Joker and Brainiac- Both have a similar game plan, Zoner and f23. We are far too quick for them to do a lot.

6-4

Cyborg- If we are in, it is awful for borg. Yet, borg's zoning is very good with angles to cover almost all of our movement.

5-5 (poss 6-4)


This is all my opinion thus far and would love to hear how others feel about these MUPs and any struggles they have faced.

PATCH ONE - WILL EVOLE IN TIME
 
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Tweedy

Noob
Just early impressions.

Imo he loses to Catwoman and Deadshot for sure.

Aquaman idk. The Superman player definitely has to be way less auto pilot than the Aquaman player. I feel like it could end up being even. Superman definitely doesn't win tho.

Black Adam and Batman I really have no opinion on atm.
 

gibster13

A fan of fans
Just early impressions.

Imo he loses to Catwoman and Deadshot for sure.

Aquaman idk. The Superman player definitely has to be way less auto pilot than the Aquaman player. I feel like it could end up being even. Superman definitely doesn't win tho.

Black Adam and Batman I really have no opinion on atm.
Yeah, I agree. I have noticed finding catwoman tough but have not fought enough yet
 

Tweedy

Noob
Yeah, I agree. I have noticed finding catwoman tough but have not fought enough yet
From what I hear it was bad in Injustice 1 too. Low profiles f23 with little risk, evades zoning with ease on reaction, Superman can't anti air her(at least not on reaction), she can anti air him easily.

If you outspace b3, b1 breath is an all right answer to make her gameplay a little more risky. It's just hard because b1 is kinda slow and b3 recovers really fast.
 

gibster13

A fan of fans
From what I hear it was bad in Injustice 1 too. Low profiles f23 with little risk, evades zoning with ease on reaction, Superman can't anti air her(at least not on reaction), she can anti air him easily.

If you outspace b3, b1 breath is an all right answer to make her gameplay a little more risky. It's just hard because b1 is kinda slow and b3 recovers really fast.
Very true

Her walk speed is insane now too, so it will be tougher
 

Asodimazze

https://twitter.com/AlfioZacco
I don't know if it's because I haven't praticed the matchup enough yet, but I think Superman loses to Batman. Zoning him is impossible due to his mobility and upclose I don't think we have any way to counter his ji2 into pressure except pushblock. J2 is impossible to anti air on reaction imho, he can jump in almost for free at many distances.
 

Fallen_sektor

I will show no mercy
Catwoman is a real pain, just like in injustice 1, its basically the same matchup, cant really punish anything, she low profiles f23 everynow and then, rising grab often misses in wake up, best strategy so far is to read her jump ins with j1 and trait zone her
 

Death By Nines

Catharsis
I can vouch for Batman being a tough one... He gets in for free and just jumps all over Supes with annoying impunity. He is practically impossible to anti-air at certain ranges and once his trait is up it's an even tougher battle to keep him off you. The only thing I've found as a stop-gap measure is a j1 if you anticipate his jumps as it comes out fast and can stuff his j2. Other than that, I feel this is a very difficult one.

As for Catwoman, I played a long set against a good one for the first time earlier this weekend and while it wasn't terrible, it was quite evident she has an advantage solely because of b3 at close range. This damn move low profiles f23 easily without any need for timing and is very tricky to punish on whiff because again, she is so low to the ground f2 whiffs completely. I find a lot of patience is required here.
 

Pan1cMode

AUS FGC represent!
So far hardest matchup for me is batman. I have no idea what to do about his jump pressure. You can't d2, can't mb f/b3 through it, can't dash on reaction; he feels pretty hopeless.

This would be ok if we won the full screen game or even the neutral, but trait and batarangs mean batman goes even or wins these too. This is superman's worst MU.
 

kdawg

Noob
So far hardest matchup for me is batman. I have no idea what to do about his jump pressure. You can't d2, can't mb f/b3 through it, can't dash on reaction; he feels pretty hopeless.

This would be ok if we won the full screen game or even the neutral, but trait and batarangs mean batman goes even or wins these too. This is superman's worst MU.
I agree
 

AIpha

Noob
For me, I don't struggle too much against Bats. Definitely more challenging compared to others, but I can manage him. I struggle the most with Aquaman, as it seems like everything I try to do, he can easily foil.
 

Endeavor

I'll live a villain, before I die a hero.
Right now the match ups that I really feel are irritating or are bad are catwoman, batman, and Harley. The last one I can't catch her and she out zoned me. What do?
 

Red Hood MKX

Mercenary dog
What do you guys think about the deadshot match up seems like he wins the zoning war supes is forced to get it. Maybe im doing something wrong any suggestions would help
 

SwagMountains

Yes we Kahn
What do you guys think about the deadshot match up seems like he wins the zoning war supes is forced to get it. Maybe im doing something wrong any suggestions would help
I read something about @Tweedy s approach to the match and his advice helped me alot. There isn't ever a reason to throw out lasers unless you're trying to chip out a round really. Just crouch his high shots and edge forward. Once you get in remember to respect his safe wakeup. Neutral jump is your friend.
 

Tweedy

Noob
I read something about @Tweedy s approach to the match and his advice helped me alot. There isn't ever a reason to throw out lasers unless you're trying to chip out a round really. Just crouch his high shots and edge forward. Once you get in remember to respect his safe wakeup. Neutral jump is your friend.
Yeah you gotta be really careful with your air dashes and lasers.
 

Red Hood MKX

Mercenary dog
I read something about @Tweedy s approach to the match and his advice helped me alot. There isn't ever a reason to throw out lasers unless you're trying to chip out a round really. Just crouch his high shots and edge forward. Once you get in remember to respect his safe wakeup. Neutral jump is your friend.

So basically superman is just like every other character against deadshot crouch and walk crouch and walk then when you finally get in eat a 50/50 for your troubles lol. Ugh!!! i fucking hate deadshot who in there right mind thought that stupid character was fine JESUS NRS
 

9_Lives

Noob
I have a problem with Catwoman. I feel like her dodge thing gets around pretty much all of his lasers, her whip makes it hard to air to air or anti air, and her backdash and b3 made my stuff whiff. I definitely felt this player understood the mu better than me. What should I be doing? Just rtsd and try to get her in the corner?
 

Endeavor

I'll live a villain, before I die a hero.
I have a problem with Catwoman. I feel like her dodge thing gets around pretty much all of his lasers, her whip makes it hard to air to air or anti air, and her backdash and b3 made my stuff whiff. I definitely felt this player understood the mu better than me. What should I be doing? Just rtsd and try to get her in the corner?
Play Aquaman(seriously) in my experience that mu is cancer. You have to play really good neutral and don't rtsd, your setting yourself up to get b3'd almost immediately. Just try to play really safe and play great neutral. The main goal that works for me is trying to force her to over commit. That being said that is hard within itself cause her back dash is dumb. So yea.
 

9_Lives

Noob
Play Aquaman(seriously) in my experience that mu is cancer. You have to play really good neutral and don't rtsd, your setting yourself up to get b3'd almost immediately. Just try to play really safe and play great neutral. The main goal that works for me is trying to force her to over commit. That being said that is hard within itself cause her back dash is dumb. So yea.
I do play Aquaman a bit so maybe I will try those things against her next time I see one. Thanks man
 

xKhaoTik

The Ignore Button Is Free
I'm not sold on Canary losing to superman. She has all the tools to compete just fine.

I do think he beats Ivy tho.
 

Endeavor

I'll live a villain, before I die a hero.
Honesty what do you guys think of the firestorm match up? I'm not going to to say weather I think he wins or loses cause at this point it's kind of just me not fighting with a clear head. Just fought GunShow's fire storm and got wrecked. Any tips @Tweedy, or other superman players. Feels like he can disrupt your pressure since even if you do breath and back away his d1 still reaches. I'm also curisous to know what you guys think of using 1,1 as whiff punisher instead of F23 cause I'm finding more and more that F23 isn't fast enough that and me being too slow and F2 has a LOT of recovery
 

SwagMountains

Yes we Kahn
Honesty what do you guys think of the firestorm match up? I'm not going to to say weather I think he wins or loses cause at this point it's kind of just me not fighting with a clear head. Just fought GunShow's fire storm and got wrecked. Any tips @Tweedy, or other superman players. Feels like he can disrupt your pressure since even if you do breath and back away his d1 still reaches. I'm also curisous to know what you guys think of using 1,1 as whiff punisher instead of F23 cause I'm finding more and more that F23 isn't fast enough that and me being too slow and F2 has a LOT of recovery
11 starts 1 frame slower than f23. Try b2. B2 is really consistent because it starts up in 7 frames and the hit box is great.
 
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Tweedy

Noob
Honesty what do you guys think of the firestorm match up? I'm not going to to say weather I think he wins or loses cause at this point it's kind of just me not fighting with a clear head. Just fought GunShow's fire storm and got wrecked. Any tips @Tweedy, or other superman players. Feels like he can disrupt your pressure since even if you do breath and back away his d1 still reaches. I'm also curisous to know what you guys think of using 1,1 as whiff punisher instead of F23 cause I'm finding more and more that F23 isn't fast enough that and me being too slow and F2 has a LOT of recovery
I think I've played 0 Firestorms since release lol. I've looked at him in practice mode. He has bad anti airs so i'd jump a lot. Not sure how the zoning plays out.

1 is slower than f2 so i'm not sure. Obviously f2 has way more range. You can throw 1 out there and cancel it into breath, so you just get 1 on whiff, if you suspect a dash. I do that sometimes.

A lot of the time I just do f2 breath so I only get f2 on whiff. F2 by itself still has a ton of recovery tho.