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General/Other - Acidic can we talk about Acidic?...

DDutchguy

Stand 4'ing airplanes out of the sky
it still can't go fullscreen. considering you said that i no longer believe you play him

not trying to start beef or anything but please go lab him before more people come in here asking for nerfs
Far db2 (Exo Sting) indeed doesn't hit from fullscreen, however part of the puddle does (does 3 ticks of 0.50%). Taking a single step forward screen does make Far Exo Sting hit. If you basically do the input fdb2f (to take a step forward) you'll likely be able to hit the opponent.

Also you can do jump forward into air exo sting to hit people if you're fullscreen, which will hit. I don't think Acidic will have much trouble against zoners.
 

Reauxbot

You think you bad? You aint bad.
If I'm not wrong, doesn't Caltrops tick you to death?
It's not as easy playing Alien as you'd think. One wrong whiff and it could be bad.
Although the restand in the corner will fuck your life up. Take away his acid and what's the point of that variation?
If the acid should tick you to death then let you be a 1% and I just normal you from full screen to death lol.
Acid shouldn't kill you but a blocked cr.punch does. The one thing about mortal Kombat that irks me lol
 

fr stack

Noob's saibot or noob saibot's?
Far db2 (Exo Sting) indeed doesn't hit from fullscreen, however part of the puddle does (does 3 ticks of 0.50%). Taking a single step forward screen does make Far Exo Sting hit. If you basically do the input fdb2f (to take a step forward) you'll likely be able to hit the opponent.

Also you can do jump forward into air exo sting to hit people if you're fullscreen, which will hit. I don't think Acidic will have much trouble against zoners.
thats where your reads come in you see him jump you react with your tools i use ermac so i would tele on reaction to his jump if hes doing grounded ones i use my ground pound , lab it up people
 

ABACABB

End Of Humanity
If they're full screen you can jump forward and throw the acid and it reachs them for once and they get touched they're losing health overtime already not to mention if they get hit they go into a stun animation and if they try and run in they'll stop due to the acid , he has a great d4 aswell to stop running in and a 7f -3 d1 sooo... Also he has a 10f mid that goes into a string that has a mixup thats only -7 ( few can punish) ie : f13 bf4 f134 bf4 and easily hitconfirmed aswell , his jump ins are insanely good with a half screen ji4 and a move that can actually armor break sometimes , good ji2 aswell his corner game is fucking scary thats where he gets a restand that he can mixup off of (string or grab) with a grab that can lead up to 24% lol... He touches you once and you're under that acid you could potentially lose 50%+ his damage is fairly good mid screen and the corner
Ok yeah he has good corner game and so do 15 other characters with better upclose game or teleport and alien player will mostly find himself cornered .
 
Ok yeah he has good corner game and so do 15 other characters with better upclose game or teleport and alien player will mostly find himself cornered .
His corner game is one of the scariest considering he can literally talk more than half of your life bar in one touch lol.
 

WiseM0nkey

welcome to the ButtSlam
it still can't go fullscreen. considering you said that i no longer believe you play him

not trying to start beef or anything but please go lab him before more people come in here asking for nerfs
if full screen to you means ONLY the very last pixel you standing at the end of the screen well, that's not how a real match goes. You're not standing in one place throwing out spits with the opponent standing and throwing out projectiles... that sounds too much practice mode stuff.

Acidic controls the space thanks to his long range pokes and normals plus spits that stack his chip damage, he has zoning and conter zoning, 50/50 wakeups that lauches into restand or puts you back full screen, where you basically have to deal again with spits / chip... the projectiloe trades are always in his favour and you play his game, no matter how patient you are, you'll have to get in at some point, and it's an advantageous situation for him cause a combo it's basically 50%+ considering the whole
 

omooba

fear the moobs
If they're full screen you can jump forward and throw the acid and it reachs them for once and they get touched they're losing health overtime already not to mention if they get hit they go into a stun animation and if they try and run in they'll stop due to the acid , he has a great d4 aswell to stop running in and a 7f -3 d1 sooo... Also he has a 10f mid that goes into a string that has a mixup thats only -7 ( few can punish) ie : f13 bf4 f134 bf4 and easily hitconfirmed aswell , his jump ins are insanely good with a half screen ji4 and a move that can actually armor break sometimes , good ji2 aswell his corner game is fucking scary thats where he gets a restand that he can mixup off of (string or grab) with a grab that can lead up to 24% lol... He touches you once and you're under that acid you could potentially lose 50%+ his damage is fairly good mid screen and the corner
his corner game isn't that scary. he has overhead into ex overhead or low into ex overhead both are fullcombo punishable by everyone in the cast. no 50/50 launchers. and regarding the jump forward to hit full screen if youre spamming any instant air porjectile with back jump he has to do a full jump to hit you and it still whiffs sometimes
the amount of health over time they loose overtime makes it so each projectile does a some total of a whoping 7%
oh and regarding speed the start of kitana's iafan is 8 frames, cassie's is 11, liu's is 8 and alien's is (drum roll please) 20 frames. the grounded one that doesn't go fullscreen is 16 frames
 

DDutchguy

Stand 4'ing airplanes out of the sky
thats where your reads come in you see him jump you react with your tools i use ermac so i would tele on reaction to his jump if hes doing grounded ones i use my ground pound , lab it up people
You're saying it like I'm one of the people calling for nerfs, which I'm not.

Also, not to be a dick, but you say "that's where your reads come in" after which you talk about reacting, which is the opposite of a read.
 

fr stack

Noob's saibot or noob saibot's?
You're saying it like I'm one of the people calling for nerfs, which I'm not.

Also, not to be a dick, but you say "that's where your reads come in" after which you talk about reacting, which is the opposite of a read.
im not gonna argue the semantics of it i play the same game as you and im saying characters have options find yours
 

omooba

fear the moobs
if full screen to you means ONLY the very last pixel you standing at the end of the screen well, that's not how a real match goes. You're not standing in one place throwing out spits with the opponent standing and throwing out projectiles... that sounds too much practice mode stuff.

Acidic controls the space thanks to his long range pokes and normals plus spits that stack his chip damage, he has zoning and conter zoning, 50/50 wakeups that lauches into restand or puts you back full screen, where you basically have to deal again with spits / chip... the projectiloe trades are always in his favour and you play his game, no matter how patient you are, you'll have to get in at some point, and it's an advantageous situation for him cause a combo it's basically 50%+ considering the whole
i play tarkatan and i can tell you that you'll be surprised how much you'll get kept out regardless of your pokes. his wake ups can all be stuffed and fuzzy blocked and are fullcombo punishable (they're still good though imo
how are projectile trades always in his favor when they do 7% dmg total? wtf
and you saying the at's only practice mode shit is definitely not true. if you play the match up right which i do with liu kang he'll end up getting zoned out hard
 
his corner game isn't that scary. he has overhead into ex overhead or low into ex overhead both are fullcombo punishable by everyone in the cast. no 50/50 launchers. and regarding the jump forward to hit full screen if youre spamming any instant air porjectile with back jump he has to do a full jump to hit you and it still whiffs sometimes
the amount of health over time they loose overtime makes it so each projectile does a some total of a whoping 7%
oh and regarding speed the start of kitana's iafan is 8 frames, cassie's is 11, liu's is 8 and alien's is (drum roll please) 20 frames. the grounded one that doesn't go fullscreen is 16 frames
Do i need to remind you that aliens does dot where the others dont? And lol yes it is , Have you heard of grabbing? That shit alone does 24%/23% the real guess is between a string and a grab , even then if you block his string he ends with a -7 move , and it does insane amounts of damage on block and on hit the corner game isn't about an overhead or low, its about pressuring , you can even mix the up with f13flip or f134 flip and you're relatively safe after that soo...
Do you play acidic? The variation is dumb , and thats coming from an acidic player.
 

Apex Kano

Kano Commando main MKX
fullscreen zoners will destroy alien ,, trust meh
Everytime I see your profile, I read your statements in a old Asian man voice. LOL! Also, I miss Shang Tsung. :-(

On topic: Acid is fun, my second favorite Alien. I'm still learning how to use him. So I dont see him as unfair yet. I haven't played any Acidic Alien to feel this way. But the chip damage at the corner is massive I must admiit.
 

Israel

Noob
Um guys....

It all balances out simply because, alien is a big character. When i say that i mean hes slow. Him getting you at that range is where he's most comfortable at because upclose he doesnt fight like everyone else.


What i mean by slow is, all his moves are going to start off in the double digits pretty much. Alien players cannot wiff anything because the recovery is going to be so long that you have time to wiff punish him each and everytime. So a simple jump in or crossover on any of his moves and you get full punish. Rush down chars give him a hard time like smoke, or anyone with a teleport is also a problem. Hell if you got a projectile that comes out in normal speed its a problem. Yes, acidic can get out zoned (sektor).

It all balances out.
 

omooba

fear the moobs
Do i need to remind you that aliens does dot where the others dont? And lol yes it is , Have you heard of grabbing? That shit alone does 24%/23% the real guess is between a string and a grab , even then if you block his string he ends with a -7 move , and it does insane amounts of damage on block and on hit the corner game isn't about an overhead or low, its about pressuring , you can even mix the up with f13flip or f134 flip and you're relatively safe after that soo...
Do you play acidic? The variation is dumb , and thats coming from an acidic player.
1) again i don;t believe you play him.
2) other than 1,1 alien can't stagger so when you say pressure you really mean 50/50's
3) and yes go check the DOT it all adds up to 7% each time he touches you with a projectile (this is part of why i don't believe you play him)
4) have no idea what you're talking about regarding grabbing. he's not a pressure character so he doesn't get much of being able to grab
 

Israel

Noob
50/50 reactable, yeah sure, but he gets to throw them off without risking anything
The risk is doing the move and hoping your still standing. Because im telling you, if you jump that b3, forward or backward, believe me when i say you have all day to punish that. If you happen to have a teleport, you can punish it. If you jumped forward, chances are you can land and hit him. Its dangerous for him to wiff because he has slow recovery. He has u3 i know, to read jumps, but tahts all apart of the game.

The OH (bf4) is safe yes but its just all a guess. All balances out, trust me.
 

ABACABB

End Of Humanity
Um guys....

It all balances out simply because, alien is a big character. When i say that i mean hes slow. Him getting you at that range is where he's most comfortable at because upclose he doesnt fight like everyone else.


What i mean by slow is, all his moves are going to start off in the double digits pretty much. Alien players cannot wiff anything because the recovery is going to be so long that you have time to wiff punish him each and everytime. So a simple jump in or crossover on any of his moves and you get full punish. Rush down chars give him a hard time like smoke, or anyone with a teleport is also a problem. Hell if you got a projectile that comes out in normal speed its a problem. Yes, acidic can get out zoned (sektor).

It all balances out.
Sektor destroy all zoners lol .H is zoner himself with strong anti zoning tool in teleport .
 

omooba

fear the moobs
this is surprisingly one of the better 'dis is broke please nerf' threads
not a lot of wrong information in here and everyone is pretty aware of the status of the character's tools
 

buyacushun

Normalize grab immunity.
You are a smart man, and as a smart man you should know that if you're getting information about something make sure you at least get it from multiple sources before fact checking. I believe you ;)
I should be the only source you ever need to know how good a character is. I should start doing youtube breakdowns how good I am.

And I'm surprised acidic is being talked about. Do people think tark is alien worst variation cause I'm sure konj is his best. I haven't tried out tark in a match yet but I played against it and have to block a safe 50/50 from any distance is pretty good.
 
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you compared him to tanya but you don't think he needs big nerfs?
you think a character that is broken i.e higher than s+ doesn't need big nerfs just slight changes?
I said it took people 1 or 2 weeks to realize she was broken not , also 7% dot is bad? You can keep doing that and it stacks over and over , and he doesn't get much from grabbing? A 24% grab isn't good in your eyes?
 

omooba

fear the moobs
I said it took people 1 or 2 weeks to realize she was broken not , also 7% dot is bad? You can keep doing that and it stacks over and over , and he doesn't get much from grabbing? A 24% grab isn't good in your eyes?
oh you're talking about the grab added with the stacking after a combo right? yeah that's pretty good but it's not that nasty.
and i didn't say it's 7%dot. it only does 3% dmg wen you add the dot it goes up to a total of 7%. which means it's just a 7% projectile. might look like a lot more cus of stacking but each time it's just a 7% projectile
 

Jowabunga

Woooooooooooooo!
Thing is, as Alien in general you really need to try to force your opponent to fear the overhead because consistent low blocks take a lot out of his mixup game. If you can't do that, you have to open them up a lot of times to generate any significant damage, all of which can be llost in a heartbeat if you mess up. Most of his starter strings start high or super slow so it's easy to poke him out of them. As an Acidic player I'm not feeling the hate at all - you gotta put in work.
 

WiseM0nkey

welcome to the ButtSlam
this is surprisingly one of the better 'dis is broke please nerf' threads
not a lot of wrong information in here and everyone is pretty aware of the status of the character's tools
I'm that good :DOGE

i play tarkatan and i can tell you that you'll be surprised how much you'll get kept out regardless of your pokes. his wake ups can all be stuffed and fuzzy blocked and are fullcombo punishable (they're still good though imo
how are projectile trades always in his favor when they do 7% dmg total? wtf
and you saying the at's only practice mode shit is definitely not true. if you play the match up right which i do with liu kang he'll end up getting zoned out hard
they are mids + 8% + chip stacking