Cryo is fine in he's current state
He's based around playing a solid neutral game with f4,2 b1,2 and d4
He has very solid normals between the above
He can pseduo pressure with the f1,2 series
Hes difficult to zone because of slide unless you have a mid fireball and the threat of ice ball trades
And when he touches you he gets stupid damage and a 12f safe jump into potential mix ups
And because you out damage most of the cast the risk reward is in your favour
On top of this ex ice burst is decently fast armour move that is safe against a large proportion of thr cast and launches for 27%
Also yes he doesnt have a meter build tool per se. But f4 hammer on block leaves you at -9 with good push back, does good chip, builds good bar, is a block string, and leads to a defensive mix up between back dash and ex burst. Of which is back dash is top 5 in the game.
He also has a 7f jab punish which leads to 40% and his aa jab leads ro 38%
If you play a good neutral game this character is really good. One touch is potentially because of the momentum he gets. Its not a guaranteed 5050 but the risk reward is heavily heavily in your favour.
The character is fine in his current state.
If you do buff him give him a 7f d1. And fix the whiffing of f122 against certain characters because of breathing hit boxes. Otherwise he's fine.
@Cabjoy pretty sure i covered all the basics.