Already done, Feel free.
Hmmm yeah Wet, i started off with those same set ups, with getting the mid mine a bits out of the map, but heres the problem, i was getting inconsistent results on different maps, Im not 100% sure, but it feels that on some maps, the limitations on the corner are working or standing diferently, so sometimes i would do 32grab so he launches the body into the mine, but depending on your timing the Hurtbox seeker of the mine would pull the character in before the Grab could do dmg... this would be a huge dmg reduction something like 7 to 9 % everytime, thats why i came up with this combo instead, its not dependent on timing of the Trap or inconsistent behavear of the map...
Offline im pretty sure you can optimize your timings so that this is not a factor, so its always viable, but online where Stuff gets wonky, I dunno man =S