Its ez u just need practice, i get that everytime even onlineDoes anyone else find cancelling B34 into BF2D fucking impossible to consistently do? I cannot for the life of me get the timing down.
Yea that you have to press the buttons kinda slowly of eachother its really weird that used to be a prob of mine tooDoes anyone else find cancelling B34 into BF2D fucking impossible to consistently do? I cannot for the life of me get the timing down.
You've just got to delay the "d" input. So b34bf2, then after his boot hits them and as he starts the bf2, press and hold down.Does anyone else find cancelling B34 into BF2D fucking impossible to consistently do? I cannot for the life of me get the timing down.
I could fucking kiss you right now, that was the issue! Thanks.You've just got to delay the "d" input. So b34bf2, then after his boot hits them and as he starts the bf2, press and hold down.
Timing is pretty different on women characters...I think. Delaying the run for just a split second seems to help on landing the link on girls. At least for me anyway.Just had a huge breakthrough with Jax meterless damage! Jax has been driving me nuts because his links are sooooo tight, plus as a Pumped Up player, I like saving my meter for OTG Ground Pounds, not MB Overhead Punch extenders. So I've been messing with his 3-b2 string, but the link into f21 was just as fucking tight as the link into f21 after MB.bf2d, so I didn't think I'd ever be able to do it online.
However, I just found out that if you do a Run Cancel into the f21 as one move, it links every time. Usually if you do the f21 just a frame or 2 early, then nothing comes out since you're still in recovery. However, if you do the ff+blk~f21 as one rapid sequence, you won't actually run but you'll use a tiny bit of stamina and the f21 will connect every time. That gets him a consistent 11-frame midscreen meterless 29%.
Eh? Everything I mentioned is totally meterless. You're thinking of her midscreen MB.bf2d combos...Timing is pretty different on women characters...I think. Delaying the run for just a split second seems to help on landing the link on girls. At least for me anyway.
Spending a bar for this mediocre 30% combo is pretty ass BTW, had to get that off my chest
You weren't seriously implying you were going to try and use 3,B2 as your go to starter were you? That's the only reason I disregarded that part...Eh? Everything I mentioned is totally meterless. You're thinking of her midscreen MB.bf2d combos...
No, it makes a good 11-frame midscreen meterless punisher with a crazy amount of wall carry. And what "part"? The entire post? Just admit you didn't even read the post before quoting it and we'll move on.You weren't seriously implying you were going to try and use 3,B2 as your go to starter were you? That's the only reason I disregarded that part...
Calm down, after the end of the 1st paragraph I thought you meant you gave up on 3,B2>F21 and went back to figuring out the timing on the meterburn overhead combo. Sorry.No, it makes a good 11-frame midscreen meterless punisher with a crazy amount of wall carry. And what "part"? The entire post? Just admit you didn't even read the post before quoting it and we'll move on.
the 123 string makes it unreliable. Do it after 12 and you will hit it everytime with ease.hey guys
little problem : when i want to do the 1,2,3 string into an MB overhead punch midscreen.. is there a specific timing to get them with the f+2,1 after the dash cancel ? that's the only string that causes me problems.. sometimes i get them and sometimes not.. and i can't really find a clue in terms of what i'm doing wrong..