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Match-up Discussion Smoke mu chart mk9

But to punish a poke on reaction with a full combo you need to react within 8-12 frames (example: 6 execution, plus the 15 negative frames=21, minus 9 your f3's execution =12). Is Smoke's overhead reactable then?

Furthermore, you need around 10 frames (as above) to realize you have blocked a poke and not someting else. According to my understanding on what you are saying @MITDJT you are able to do this, right?

And to even get a blocked string you need to react within around 15-18 frames (if your opponent blocks after you blocked his poke). Even that seems difficult frame data accordingly.

If you guys talk this on Skype and come to a conclusion please share it with the community, but for now what Dizzy, 16Bit and coolwhip are saying seems much more reasonable to me.

Btw, to my understanding you are definitely not saying the same thing with different words, as some others suggested.
 
But to punish a poke on reaction with a full combo you need to react within 8-12 frames (example: 6 execution, plus the 15 negative frames=21, minus 9 your f3's execution =12). Is Smoke's overhead reactable then?

Furthermore, you need around 10 frames (as above) to realize you have blocked a poke and not someting else. According to my understanding on what you are saying @MITDJT you are able to do this, right?

And to even get a blocked string you need to react within around 15-18 frames (if your opponent blocks after you blocked his poke). Even that seems difficult frame data accordingly.

If you guys talk this on Skype and come to a conclusion please share it with the community, but for now what Dizzy, 16Bit and coolwhip are saying seems much more reasonable to me.

Btw, to my understanding you are definitely not saying the same thing with different words, as some others suggested.
Actually what I said initially was about not being able to see a poke and react to it. We already agreed that you can't know what they are going to do after that blocked poke and that you dnt know what poke they are going to do before it happens of course cuz no one is a psychic. But there is no way you can't recognize the poke that you just blocked because that is absurd.
 

16 Bit

Mash d+1~Cat Claws
Premium Supporter
NetherRealm Studios
The whole point was a response to this guy bragging about how he punishes d+1~cutter and being critical of players on youtube for never punishing it consistently.

I'll just say it. The best in the world at doing it, one of the only players that can consistently beat me without fucking Kenshi, is explaining how it works and being told he's dumb. Meanwhile everyone else has been getting lit up by my d+1~cutter game for years.
 
Actually what I said initially was about not being able to see a poke and react to it. We already agreed that you can't know what they are going to do after that blocked poke and that you dnt know what poke they are going to do before it happens of course cuz no one is a psychic. But there is no way you can't recognize the poke that you just blocked because that is absurd.
Of course you will recognize it, the point is, when? What I'm asking is if you can recognize it when it matters (i.e within the frames you can punish).

And btw my question ignores pokes cancelled into specials (say you are guessing your opponent won't cancel his poke to a special move).
 
Of course you will recognize it, the point is, when? What I'm asking is if you can recognize it when it matters (i.e within the frames you can punish).

And btw my question ignores pokes cancelled into specials (say you are guessing your opponent won't cancel his poke to a special move).
Oh if that is the case, than yeah I can recognize if they did a d1, d3, or d4 and react accordingly. I recognize it upon blocking it (which is what I have been saying this whole time).
The whole point was a response to this guy bragging about how he punishes d+1~cutter and being critical of players on youtube for never punishing it consistently.

I'll just say it. The best in the world at doing it, one of the only players that can consistently beat me without fucking Kenshi, is explaining how it works and being told he's dumb. Meanwhile everyone else has been getting lit up by my d+1~cutter game for years.
I agree that no one punishes d1 to cutter everytime (as no one is perfect). I for one no how to punish it consistently and other top players do as well. I for sure don't agree with whatever he was saying about dizzy's counterpoke game because of course Dizzy knows what he is doing.
 

16 Bit

Mash d+1~Cat Claws
Premium Supporter
NetherRealm Studios
Most top players do not punish it consistently. A lot either get bodied by it or only d+4 under the Cutter. Among those few that do I've never played anyone that didn't open themselves up to my anti-counter poke strategies.

So the point is, this dude was bragging about how he always blows up d+1~Cutter and can't understand why it goes unpunished watching US players on youtube. There's a reason for it and it's not that everyone is bad.
 
The whole point was a response to this guy bragging about how he punishes d+1~cutter and being critical of players on youtube for never punishing it consistently.

I'll just say it. The best in the world at doing it, one of the only players that can consistently beat me without fucking Kenshi, is explaining how it works and being told he's dumb. Meanwhile everyone else has been getting lit up by my d+1~cutter game for years.
Sure, but then MIT agreed on almost everything this guy has said. So is DJT and REO. Which made everything confusing. Because you guys definitely disagree on how the counterpocking system works.
 

16 Bit

Mash d+1~Cat Claws
Premium Supporter
NetherRealm Studios
Sure, but then MIT agreed on almost everything this guy has said. So is DJT and REO. Which made everything confusing. Because you guys definitely disagree on how the counterpocking system works.

All I can say is watch footage of my Kitana vs. all these players and see who does the best job dealing with her d+1. That's my case to TYM.
 
All I can say is watch footage of my Kitana vs. all these players and see who does the best job dealing with her d+1. That's my case to TYM.
I and DJT did just fine against d1. I havent' lost to you because I couldn't deal with that and DJT is the same. Also you have beat other top players without the use of d1 as much because i know you are able to recognize when it isn't working. Almost all of TYM i can guarantee is not doubting Dizzy's ability to deal with her d+1.
 
The whole point was a response to this guy bragging about how he punishes d+1~cutter and being critical of players on youtube for never punishing it consistently.

I'll just say it. The best in the world at doing it, one of the only players that can consistently beat me without fucking Kenshi, is explaining how it works and being told he's dumb. Meanwhile everyone else has been getting lit up by my d+1~cutter game for years.
actually was me saying waffles not hit confirming his d3s and going into b23 regardless and d1 d1 d1 d3 d4 etc is terrible . your the best 16bit and all the best players are usa . not other smoke or cage could even touch your kitana! :) , ppl better recognise ! ducking cutters and f33 np is really hard everyone punishes you every game i seen . :D thanks 16bit i learn lots watching you
 

16 Bit

Mash d+1~Cat Claws
Premium Supporter
NetherRealm Studios
actually was me saying waffles not hit confirming his d3s and going into b23 regardless and d1 d1 d1 d3 d4 etc is terrible . your the best 16bit and all the best players are usa . not other smoke or cage could even touch your kitana! :) , ppl better recognise ! ducking cutters and f33 np is really hard everyone punishes you every game i seen . :D thanks 16bit i learn lots watching you


 
this guy is me i got a name too :, ( and ofc im right i play properly . They started talking about pokes cancelled into specials the other side of peeps :)
Sure, but then MIT agreed on almost everything this guy has said. So is DJT and REO. Which made everything confusing. Because you guys definitely disagree on how the counterpocking system works.
 

Matix218

Get over here!
Im still waiting to have someone call this guy out and challenge him to a ft5, oh wait. ..mk9 has horrible netcode even when playing someone NOT across an ocean so it would prove nothing. ..
 
Im still waiting to have someone call this guy out and challenge him to a ft5, oh wait. ..mk9 has horrible netcode even when playing someone NOT across an ocean so it would prove nothing. ..
i get xbox around feb 30th time when im back as travelling in couple days. i was actually gna post when back highest level possible ft5 . thing is gna get loads of ppl who suk that challenge and waste time. want main named ppl . yeh well i dont use lag tactics i play like i would lan its my opponents i worry about like spinning with kl after i f33 fb and go into another f33. thats what i call lag tactics @Matix218 you gna be my first when back then . ill see if can record too the games somehow vs all opponents
 

Matix218

Get over here!
i get xbox around feb 30th time when im back as travelling in couple days. i was actually gna post when back highest level possible ft5 . thing is gna get loads of ppl who suk that challenge and waste time. want main named ppl . yeh well i dont use lag tactics i play like i would lan its my opponents i worry about like spinning with kl after i f33 fb and go into another f33. thats what i call lag tactics @Matix218 you gna be my first when back then . ill see if can record too the games somehow vs all opponents
Pointless no matter who your opponent is. Online its a different game simple as that. If you want to impress people with your play record offline sets with your training buddy you keep talking about. I want to see you guys scolding each other when you miss a punish on a blocked poke... but that will be rare because you punish every poke since it is pure reaction and not any reading/guessing :DOGE
 
thing is dude this is where your so wrong . mk offline is just as i expected for me because i know how to play . we dont play like online we play like we would offline thats the thing. theres a way to play snd not play if you know your fundamentals only online heroes who abuse things and get away with it online and we wouldnt online. so we have very great games and our connection usually is pretty darn spot on too :)
Pointless no matter who your opponent is. Online its a different game simple as that. If you want to impress people with your play record offline sets with your training buddy you keep talking about. I want to see you guys scolding each other when you miss a punish on a blocked poke... but that will be rare because you punish every poke since it is pure reaction and not any reading/guessing :DOGE
 
son of a gun!!! hahaha pissed myself laughing when saw you saying that lol . i cant keep argueing i was right the whole time . no one could give me legitimate answer for not hit confirming d3s and multiple d1s for aa is not viable and shouldnt catch a jump out when second d1 comes out on 19 frames . cba to argue im travelling from tomoz . ill have my phone but still dnt rly wanna be on tym constant lolol. i like a bit of drama sometimes though. watched best usa kl vs best usa cage finals at KIT game was only one though of that mu and then watched other cage vs kl games on youtube from usa tournys so what ill do when get xbox around feb 20th or 30th ill post and record games of me and my training partner playing that mu and you can see what you think in comparison :D . argueing gets tiring tbh not going 17 pages again lol give my finger arthritis from typing on phone so much :D .
Hmm the drama seemed to have calmed down, and I was enjoying it.

Hey! xamarakamaka! 16Bit just told me you suck. What do you have to say about that? :joker:
 
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RM Truth

Unintentional Tier Whore Follow me @TruthRM
I like how this thread essentially became a discussion about counter poking between 16 Bit/Dizzy and MIT, and noone really gives a fuck about what this xarakamaka guys is saying anymore.