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Tech Green Arrow Non-Super Reset

Zatoichi

Fabulous Goofball
Not sure if this is already known, but I found a non-super reset for Green Arrow based off of this Sinestro Shackles reset I've been seeing online.



I forgot to record it, but the opponent cannot punish the ji3 if they block it.


EDIT: @Cossner @AK L0rdoftheFLY @7L @Eric Z19


If anything this allows for continuous pressure, I went to practice mode and tried everything but after the jump 2 the opponent has to respect the jump 3, get hit, or back dash. If they back dash and aren't mashing back and you follow up with queens gambit then they are forced to block the mix up. If they block the jump 3 and don't back dash, you have options to do whatever you like, including b1,3 super or mix ups. And of course on hit you get a combo :) Again, good find @Zatoichi this is legit tech that can be incorporated into real matches. Not as simple as the Sinestro tech but just as good imo :D
 
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Dja_Homies

Kaz...... I'm already a Fiddle.
This is a nice set up that I will show a friend to. You can also adjust it to reload arrow j2 cross up as a nice option. I like that arrow has some options after freezing the opponent.
 

Zatoichi

Fabulous Goofball
Tagged some people.

This is a nice set up that I will show a friend to. You can also adjust it to reload arrow j2 cross up as a nice option. I like that arrow has some options after freezing the opponent.
Doesn't the opponent have time to react to the j2 if you take the time to reload an arrow though?
 

Dja_Homies

Kaz...... I'm already a Fiddle.
Tagged some people.



Doesn't the opponent have time to react to the j2 if you take the time to reload an arrow though?
Idk about that but my friend might have found something to expand on this. I will post a video soon if it works.
 

Cossner

King of the Jobbers 2015
Yup, it's pretty good to change things up from time to time (from SimSim's ambiguous cross up reset). I'd only use it at he end of a combo to reset them if I have a frozen arrow though.

Good job.
 

ando1184

Noob
If anything this allows for continuous pressure, I went to practice mode and tried everything but after the jump 2 the opponent has to respect the jump 3, get hit, or back dash. If they back dash and aren't mashing back and you follow up with queens gambit then they are forced to block the mix up. If they block the jump 3 and don't back dash, you have options to do whatever you like, including b1,3 super or mix ups. And of course on hit you get a combo :) Again, good find @Zatoichi this is legit tech that can be incorporated into real matches. Not as simple as the Sinestro tech but just as good imo :D
 

Zatoichi

Fabulous Goofball
If anything this allows for continuous pressure, I went to practice mode and tried everything but after the jump 2 the opponent has to respect the jump 3, get hit, or back dash. If they back dash and aren't mashing back and you follow up with queens gambit then they are forced to block the mix up. If they block the jump 3 and don't back dash, you have options to do whatever you like, including b1,3 super or mix ups. And of course on hit you get a combo :) Again, good find @Zatoichi this is legit tech that can be incorporated into real matches. Not as simple as the Sinestro tech but just as good imo :D
Thanks! :D I'll add this to the OP as well as other new info people can find off of this tech. :cool:
 

Dja_Homies

Kaz...... I'm already a Fiddle.
My friend thought of ripping off of sinestros vortex by adding dead on to mix it up. This is a gimmick for now and he doesn't know if it's viable for mixups or just drop it.
 

Scoot Magee

But I didn't want to dash
J2 on hit leaves you with a ton of advantage. You can get some pretty ambiguous crossups in the corner involving dead on, j3 and j2 if I remember correctly. I posted some info on it a while back.

I don't think you can get a true mix up with a jump in after the J.2 at mid screen. At mid screen you can use the J.2 to reset the damage counter and go for a 50/50 mb slide/b23. You can always use to to go straight into f2d13 pressure also.
 
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How is this a reset similar to Sinestro? If he hits crossover j2 then block the j3 the other way and vice versa doesnt seem that hard. Unless its more for pressure
 

Cossner

King of the Jobbers 2015
I don't think you can get a true mix up with a jump in after the J.2 at mid screen. At mid screen you can use the J.2 to reset the damage counter and go for a 50/50 mb slide/b23. You can always use to to go straight into f2d13 pressure also.
Yeah but if you're going for the 50 50, wouldnt it be better to reset them with 111 xx arrow since you get more damage?
 

Scoot Magee

But I didn't want to dash
This made me think of something. Inescapable 50/50 reset in the corner.


I tried escaping with jump, super and d1. The arrow load allows them to block while frozen. You can follow up with a slide for a low or b2 xx whatever into another ice arrow. You even have the potential to land a d1 xx ice arrow off a normal slide.

Edit

Updated the video.
 
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Scoot Magee

But I didn't want to dash
Yeah but if you're going for the 50 50, wouldnt it be better to reset them with 111 xx arrow since you get more damage?
That's what I've been doing in the corner actually. Mid screen I think it pushes people too far away.
 

ando1184

Noob
This made me think of something. Inescapable 50/50 reset in the corner.


I tried escaping with jump, super and d1. The arrow load allows them to block while frozen. You can follow up with a slide for a low or b2 xx whatever into another ice arrow. You even have the potential to land a d1 xx ice arrow off a normal slide.

Edit

Updated the video.
I've actually been doing this a lot in matches all the time. It's great and I was also gonna show this kind of stuff in the combo vid I'm trying to do. You can also train them to block to better setup a b1,3 super reset.
 
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