What's new

Match-up Discussion Jade Matchup Discussion Thread

Ok. It's going to take longer than. Her combos are tricky, but everything else is easy as hell. She has to be one of the hardest character to combo with in my opinion. So much canceling and spacing and thinking. It's mindblowing I tell ya. Anyways, how is Jade vs. Cyrax?
very good for jade. his net is useless and can be punished for like 20%.
 

Thead

Noob
I think people are under-estimating Shang Tsungs Soul Steal. It has good distance (outside u3) and can't be Flashed. Of course they'll have to be able to use Jade as well. But isn't the chart for players played at basically their peak? And if he does catch/punish you with a combo it's big damage mostly unbreakable.

7 - 3? Seriously?

I would hazard 6 - 4.
 

Harry Otter

Zoning Master
Sorry if this has been discussed before (couldn't find much on it) but how do some of you handle Kenshi?

It always bothered me that Jade can't glow through Kenshi's zoning game. It may sound dumb but I just feel that since Jade is pretty big on anti-zoning that it's annoying that she can't answer to one of the biggest zoners in the game. For me my only viable strategy is to dash block my way towards him and hope to get off probably an ex glow combo or ex over head or shadow kick my way there, either way meter is extremely important it seems and if I make the slightest mistake I will be shoulder charged all the way back to square one.

I may just be making this more difficult than it seems and also take into account that it is online so Kenshi may have the advantage...but how has the matchup been for you guys?
 
Match up chart on front page puts Jade 4-6 against Raiden.

Explain why you feel it's 3-7/2-8 in Raidens favour instead.


Anybody else have Shang Tsung input?

I think the Shang match up is more of 5-4 probably a 5-3. A good Shang can be very aggressive up close and easily spin it into a fireball combo for an easy 40% combo. Plus a Shang that can play as a Jade as well is very dangerous, I feel Jade would have to be more aggressive and keep the glow going just to keep that match in her favor and block on wake ups in fear of the soul steal.
 

CompletelyJaded

Whiffmaker
I haven't met any shangs that managed to get close. By mechanics, Jade has the upper hand. But then I'll repeat myself when I say: it depends on the player, too.
 
Sorry if this has been discussed before (couldn't find much on it) but how do some of you handle Kenshi?

It always bothered me that Jade can't glow through Kenshi's zoning game. It may sound dumb but I just feel that since Jade is pretty big on anti-zoning that it's annoying that she can't answer to one of the biggest zoners in the game. For me my only viable strategy is to dash block my way towards him and hope to get off probably an ex glow combo or ex over head or shadow kick my way there, either way meter is extremely important it seems and if I make the slightest mistake I will be shoulder charged all the way back to square one.

I may just be making this more difficult than it seems and also take into account that it is online so Kenshi may have the advantage...but how has the matchup been for you guys?
i havent met any exceptionally good kenshi so far. its likely that once you dash blocked through their zonig theyll start melee attacks which you block and then its your turn (check the kenshi guide for specific attacks). after knockdown make sure to to pressure with a crossover jumps to avoid his wakeups, hess pretty weak against that.
 

CompletelyJaded

Whiffmaker
To kill a Kenshi you need to learn when to scram and when to be on top of him. I mean at higher levels. You will be using most of your bars on ex glow and ex kick to get unto him and pummel the sh*** out of him.
 

Arkayne

Jade Mod. Poison Ivy
I played Digimon today, who plays a nice kenshi. It feels overwhelming for jade since you can't neccessarily glow the spirits. : \ They are like solid objects.
 

CompletelyJaded

Whiffmaker
Tactic1: Shadow kick through with good timing, keep moving so that he can't decide what to use, feed him low shurikens when he doesn't count on them and whiff a few mid and high boomerangs on him to shut him down or possibly set him up for a free combo. Ex glow only necessary if he pressures you.
Tactic2: Forfeit first match to have a full bar, rush him down with 1 ex glow putting him in the corner, beat him fast, then use the rest of the bar in round 2 for stupid amounts of pressure.
 

Thead

Noob
lol you guys are fucked. :D
Yup.

Kenshi rapes Jade left right and centre (poor blind fella doesn't know how lucky he is).

Sorry if this has been discussed before (couldn't find much on it) but how do some of you handle Kenshi?

I may just be making this more difficult than it seems and also take into account that it is online so Kenshi may have the advantage...but how has the matchup been for you guys?
You've hit the nail on the head. Either you burn meter to get in, or you have to dash block to get in. All is reset to square one as soon as Shoulder Charge hits.
Best tactic I've found is dashblock into range, bait a move and use Ex Overhead~combo. Finish combo with a single Shadow Kick (or anything else that drops him close by) and just try to cross up/bait his horrible wake up game. This sounds easier than it actually is, Kenshi is a horrible match for Jade.
 

Harry Otter

Zoning Master
Yup.

Kenshi rapes Jade left right and centre (poor blind fella doesn't know how lucky he is).



You've hit the nail on the head. Either you burn meter to get in, or you have to dash block to get in. All is reset to square one as soon as Shoulder Charge hits.
Best tactic I've found is dashblock into range, bait a move and use Ex Overhead~combo. Finish combo with a single Shadow Kick (or anything else that drops him close by) and just try to cross up/bait his horrible wake up game. This sounds easier than it actually is, Kenshi is a horrible match for Jade.
That's how I feel.

For match ups between Kano,Kung Lao, Reptile I know that I at least have a chance.

Kenshi on the other hand without any use with her glow just leaves her helpless to his gameplan. I'm really hoping this next patch fixes them (not her glow necessarily just something to not make the match so one sided).
 
its usually best to try to bait kenshi into doing something stupid....but yes it is a hard match.

I play a really good reptile player that abuses elbow alot and it really is a tough match for jade....does anyone have any vids on how to deal against the running reptile dash?

how do you guys feel about the kano matchup?
 

RWDY Nori

Where is crossplay?
Tactic1: Shadow kick through with good timing, keep moving so that he can't decide what to use, feed him low shurikens when he doesn't count on them and whiff a few mid and high boomerangs on him to shut him down or possibly set him up for a free combo. Ex glow only necessary if he pressures you.
Tactic2: Forfeit first match to have a full bar, rush him down with 1 ex glow putting him in the corner, beat him fast, then use the rest of the bar in round 2 for stupid amounts of pressure.
You lied to me. You have never played a good Kenshi if you are saying things like this. Either that, or you are a great troller. If that is the case, well done. Not only does what you just typed not work on a good Kenshi player, but it won't work on a human being with a pulse
 

Past

Noob
You lied to me. You have never played a good Kenshi if you are saying things like this. Either that, or you are a great troller. If that is the case, well done. Not only does what you just typed not work on a good Kenshi player, but it won't work on a human being with a pulse
Completely Jaded is biggest troll on the Jade forums. If you think this is bad, you should have seen his suggestions in the original Jade patching thread.
 

CompletelyJaded

Whiffmaker
I play a really good reptile player that abuses elbow alot and it really is a tough match for jade....does anyone have any vids on how to deal against the running reptile dash?
You mean the 5 frame full screen that is practically safe on block? Scoff.
First thing first:
FOR
GET
JUM
PING
against Reptile. Unless you njp him.
First version: 12 shadow kick, Low boomerang, dash, 3db2 into combo.
Second version: 4 staffgrab, block to wait for him to come and 12 shadowkick scenario.
Third version: Lots of low boomerangs from a distance where he can't jump in to combo you.
Fourth version: Ex glow into a combo
Fifth version: Ex kick to corner him and then try to keep him there. Won't be easy.

The point of punishing his dash at all is to have him give up on using it. If he keeps waking up with it and using it to cover distance but he keeps getting boomerang'd, combo'd and generally it just makes him take damage when he uses it, he'll start being more cautious about it. Reptile's best place on the map is right next to you. His attacks are slow startup no matter how powerful, and if you can control his orb/dash game, you've taken away all his toys and it's time to play YOUR game.
You go, girl!

how do you guys feel about the kano matchup?
Erh. Only fought ONE good kano. The rest get zoned horribly, so it's not my place to say. But you can glow through knives and boomerang the pants off of the happy online spammers.

You lied to me. You have never played a good Kenshi if you are saying things like this. Either that, or you are a great troller. If that is the case, well done. Not only does what you just typed not work on a good Kenshi player, but it won't work on a human being with a pulse
Or you aren't doing it right. It works wonderfully. Jade is not a character you can learn overnight, just because you failed for the first few tries it doesn't mean you should hatepost me. Scoff. I played her more than Krayzie did lately, so I definitely know what I'm talking about.

Completely Jaded is biggest troll on the Jade forums. If you think this is bad, you should have seen his suggestions in the original Jade patching thread.
Actually, you beat me with a nose length. When admins agree with me that you beat ME to being the case of an angry nerd, you know you need to change your posting style.
At least my complaints have merit. Yours have what exactly? Scoff.

Kenshi match breakdown:
You alternate between Rushdown and Scram. You do this so he will need to move around a lot, running into boomerang traps and footsweep wakeup game (EX Overhead ONLY, normal overhead is beaten out by wakeup charge.)
- Dash or jump? If you predict that he will use a straight spirit move, you jump over and position yourself at an advantage. If you predict that he will use the one that comes cutting down, you dash or shadow kick depending on the situation.
- When to shadow kick? a. When you know he can block it so you can use your advantage. b. When it gives you distance advantage but doesn't hit him necessarily, just goes right under his radar. c. When he wakeup pressures you from a safe distance where you can sell it.
- When to boomerang? Only use high and low. Medium boomerang doesn't give you much advantage in this setup unless pure reset, but even then high is even better. You low boomerang when you made him block high with an overhead. This can be traded off with the sweep/exoverhead or 34exoverhead
- When to crossjump? ALWAYS. After any spirit move, after any blocked string if he has no advantage. He's VERY vulnerable to it, so a jp b1 or jp 3 is your best option to keep the pressure on him.
- When to glow? Doing little glows is distracting. Opponent feedback states that the animation and the noise has a psychological effect. And it builds some diminutive amounts of meter. So glow when you can get away with it.
- When to EX glow? Remember that most of the time he is too far for your ex glow to give you the free combo it gives you against a Mileena or Kung Lao. In this fight, there are two scenarios for Ex Glow: One is to rush him down to get past spirit charge, and crossjump him for a combo, the other is when he's right on top of you swinging his sword at you in person.

Give it a shot.
 

Prinz

watch?v=a8PEVV6tt14
Kenshi is a zoner that Jade is not good at dealing with. This one is, I don't want to lie or something, but this one is the one character that I have to attack a lot during the match. Even mid-game doesn't work very well.
 

Thead

Noob
I play a really good reptile player that abuses elbow alot and it really is a tough match for jade....does anyone have any vids on how to deal against the running reptile dash?

how do you guys feel about the kano matchup?
Vids, unfortunately no. If you're talking about online, Reptiles dash is a cunt to deal with. Block and punish (hard on reaction online) with 4~df4, df4. Do your best to keep him full screen and Boomerang, where he can do nothing against you but dash in. He WILL get in often however, his dash is just that fast. Any move that sticks the pole out in front of you will beat his dash, problem being however his dash is faster than all of your pole moves, and his dash punishes most of them. At full screen Flash and Rang him. You want to play keepaway, if he's stupid enough to use a forceball Flash and punish as hard you can. Annoying match.

Again with Kano, stay away from him. You can outzone him as his knifes are no good, and your Rangs, especially mixing in High with Mid are the bane of his life. He's better than you upclose in my experience and can be annoying, so I just try to keep him far away and chip him out til he makes a mistake (blocked/baited ball for instance). Feels like an even fight to me all in all.


Completely Jaded, all you info about the Kenshi matchup is based off 'prediction', which makes it rubbish info. You can't predict 100% of the time, and the time you dont you're set back to full screen and start all over again. Your Boomerangs are reflected back at you with ease with reflection, and trying to use a Low Boomerang after blocked Staff Overhead is asking to be punished. If your tactics work against a Kenshi player, you need to face better Kenshi's, sorry.
The only thing that MIGHT be viable other than cross up punching is using Shadow Kick to make your way forward after you've blocked one of his special moves, but I'm sure I've been punished for trying and your forward dash goes nearly as far, with the advantage of being able to block.