What's new

Why don't you play Tekken?

Okay.

Tekken has characters with at least 80 moves to learn. No, not all of them are used, but it's extremely easy to get caught off-guard with some rarely-used string or move because you simply never see it. Mind you, there's 50+ characters in Tekken now. You have to compete against players have like a decade's worth of experience vs these movesets, which don't receive entire overhauls in most cases. Who have 10 years worth of BDC and wavedash execution as well. And know the system like the back of their hand.

There is quite a lot to learn and to catch up with. If you are just starting out, you have a LOOOONG way to go.
Obviously. Who could deny that. I was js, if you haven't played any of the other tekkens its no reason to let it discourage you. ttt2 is the only one ive really tried to learn and im learning and getting better and better.
 

Law Hero

There is a head on a pole behind you
I absolutely love playing Tekken (even though I'm quite new) and the high learning curve is attractive to me.

I like knowing that there's always more for me to learn: more moves, more technique, more setups, more matchups, more gimmicks, and the list goes on. It always feels like I have an infinite amount of room for improvement and I really like that. I think it can be really fun to watch, I like a lot of the character designs, and the online is much better than most other fighting games I've played. It's only downside, to me, is that the offline scenes aren't big enough so there isn't much to watch which really sucks.
 

VenomX-90

"On your Knees!"
I remember playing T2, T3, and T4 on the arcades back in the day, those times the games were fun. I mean I still like Tekken but Idk now I think the 3d hype is gone.
 

VOR

Noob
People can say that the game is boring to watch, no zoning, the moves aren't flashy, etc. but when you understand tekken and how everything is a risk, you come to appreciate it more. It is dated looking, but the tactile experience of your hands wave dashing, bdc'ing, doing instant running kicks etc. is far more satisfying than the tactile experience of anything injustice has to offer. The game has a random factor and lots of moves, so it's taken me about a year just to not completely suck at it. Started on the series with ttt2.
 
surprisingly the only tekken fighting games i haven't played are both tag games. used to play a lot of tekken 5 on the ps2 and then upgraded to 6 eventually. played that for a few years then just stopped. my only sparring partner couldn't play the game anymore so i let it go lol and i think by that time mk was out.
 

RM Jonnitti

Hot Dog
i treid getting into tekken when tag 2 first cameout and i played pretty competitively for the first 3 or 4 months, but afe that i said fuck it and went back to soul calibur. main reason being is the game really isnt friendly to new players, there are 60+ characters that all have a shit ton of gimmicks and learning how to move effectively is a pain in the balls. and once you get all that shit down, you're still going to get your ass whooped until the next version comes out
 

ForeverKing

Patreon.com/MK_ForeverKing
Way too many characters and moves and frame data to memorize. It's fun casually but I wouldn't like it competitively. Also it's boring to watch, not as hype as MK not even as hype as Injustice lol
 
I honestly don't play it because I really hate the art style and I personally think the character designs are kind of lame. I'm not too familiar with the actual fighting system...but I assume it's kind of similar to Soul Calibur...which is a game I enjoyed casually for quite a while. Soul Calibur's characters have much more aesthetically pleasing designs to me and even the ones which are questionable are saved by the fact that they tend to have weapons and fighting styles that are extremely unique.
Point being, a fighter can have the most balanced and nuanced engine in existence but unless it has a cast of appealing characters its kind of a deal breaker for me. This is actually one of the reasons why I still can't really get so gung ho about killer instinct.
 

Skkra

PSN: Skkra
Tekken was my first fighter. It's still a good game, but it probably peaked in the modern era with DR. My opinion, at least. That's the last Tekken that I truly had fun with and actively wanted to play. I imagine the other old-schoolers like Slips, Bit, Blackula, and whoever else here played DR back in the day would mostly agree.

Tekken in the USA is a dying scene, and it's not a shock that the same group who have been playing since forever are the only people who are still playing. There are just too many characters and too many moves to memorize, and the game is incredibly framey. Just memorizing all of that is a gigantic barrier to entry.

I still play TTT2 when I go to tournaments, but it's just casually for fun, and to be honest, it's just done with my old fundamentals that I developed from TTT through T5. As I've gotten older, I just don't have the time anymore for the sheer quantity of raw memorization required to be competitive in Tekken. That, and SF4 and IGAU are simply more fun.
 

ThaShiveGeek

Est In Harvey 1989
Just played Tekken with my room mate because of this thread. My opinion stands. Least favorite fighting game EVER. Not so bad to watch, but not my cup of tea when it comes to playing it.
 

PunkMafia83

PSN: YaRnToNpUnKMAFIA
I have played tekken for many a year, entered some T6 tournaments in the UK.

Tekken Tag 2 Has killed my enthusiasm for the game. If you want to learn anything in life you reduce the scope and learn bits and pieces and then it all comes together. The problem with Tekken is the scope. Its Huge. Older tekken players or people familiar to the American or Europe scene know you only really stick to 1 or 2 characters due to the high number of moves and to improve your punishment. But with 40/ 50 characters you have to learn all that punishing? and then you have to learn it twice! As you are using 2 characters! Plus the crush system really divided the scene from what I heard I hate it myself. Plus the risk/ reward is simply not in your favour when you play against characters that have crushing hopkicks and simply hit you with the yolo factor. Its impossible to learn because of the scope. Thats why no one plays it. To those of you that are saying Law/ Lars where the best in T6 I strongly recommend you look at T6 Bob and get back to me. LOL. Law was very punishable and Lars lacked some good Lows. Lars is up their maybe but Law? no.

I am looking for a reboot with main characters only.
 

16 Bit

Mash d+1~Cat Claws
Premium Supporter
NetherRealm Studios
Dude tekken can be real hype to watch at real high level play. I love the art and gameplay. It doesn't really require any legacy knowledge. And it wouldn't be impossible to be the best in America if more people would actually play it so we could have better competition, and we'd also have good feuds.


I watched high level Tekken for years. I played the game competitively for years. Even when I liked Tekken it was boring lol. It's a dull game to watch.

America will never catch up. It's hopeless. Very few can even take GAMES off the Koreans. It's an absolute scene killer to be so far behind. It basically means any major in America without them is a fraud tournament and when they come they usually body everyone. There's no hype or sense that the play here means anything. Even if I liked Tekken and IGAU equally I'd invest my time in IGAU. With IGAU I know that if I work hard enough someday I can become the best Catwoman in the world. There's absolutely no chance I would ever become like a top 3 Lili in the world. It's a waste of time until they reboot Tekken.
 

John Grizzly

The axe that clears the forest
I fucking love Tekken. Got hooked during Tekken 3's arcade release and haven't stopped since. It's by far my favorite fighting game franchise. Tekken Tag 2 is just incredible, and it's a god damn shame that it doesn't have much support in this country.

I've heard that the next one is going to be dumbed down because it's "too hard". This will upset me greatly. I guess I see Namco's point (they want to make money).

All the DLC in TTT2 was free and done on a time release system. Harada has said he'd never charge for characters in Tekken. I think he was highly embarrassed at what went down with Street Fighter X Tekken and the content being on the disc already. That was really on Capcom, though....not Namco.

I do agree with what some have said on here about the characters not being very interesting, but Tekken, to me, is simply a game that doesn't ever get old....especially Tag 2. I wish more people played it, as it is by far and away the best fighter out there right now, in my opinion.

If anyone wants games on 360, my handle is the same as it is on here.
 
For me Tekken is just awful looking. And this is strictly from a visual standpoint. The character models, animations and level design is just so far behind other fighters. Similarly the hit sparks look really lame, you can literally see the cubical hitbox collisions. The juggle animations on the defending characters look dumb as well. I understand that it's about the gameplay but as has already been said the learning curve is extremely high to get to any sort of competitive level so for most the only adoption to be had is at the spectator level which is where the game fails the most.
 

ProudDisciple

Average at Best
I respect Tekken for what it is and grew up playing it in arcades and later on consoles. Ultimately I lost interest I'd say with Tekken 5 and currently lack the desire to learn the mechanics and basics of TTT2. I think it's a great game but just don't care enough about it.
 

Slips

Feared by dragons. Desired by virgins.
It's still a good game, but it probably peaked in the modern era with DR. My opinion, at least. That's the last Tekken that I truly had fun with and actively wanted to play. I imagine the other old-schoolers like Slips, Bit, Blackula, and whoever else here played DR back in the day would mostly agree.
TTT1 was the peak imo, although DR was definitely good times.

There's a lot of things that are just dumb in the game. (Crush system, walls, rage) But mainly the game is just old. Hasn't changed in almost a decade. The character diversity is extremely bad too. The reason why it is so balanced is because all the characters are pretty much the same which makes it boring. The story lines became less badass and more comedic too which just makes the whole game seem like a joke to me now. It's fallen pretty far. It makes me sad.
 

Skkra

PSN: Skkra
TTT1 was the peak imo, although DR was definitely good times.
Agreed... that's what I meant to convey. TTT was certainly the pinnacle of both amazing matches and popularity, but I'd say DR was the last time I was truly having fun playing. T6 was such ass that I quit playing after 2 weeks, even though I'd been a die-hard Tekken guy since T3.