regulas
Your Emporer
Disclaimer: I'm fully aware that you can "counter" throws
Recently I have started touching some SSF4 AE as someone who has never played any SF games of before, and of all the things I find odd about the game the most nonsensical is the throws... both mechanically and ascetically
Why are throws equal or faster then most light attacks? It just doesn't make sense that an unblockable move can't be punched or hit first. The whole point of a throw should be that it is unblockable, being able to beat out any attack unless they have advantage is just so strange a design decision... it makes it so that you can't be in melee range unless you have block advantage...
heck there are so many things in the game that just seem like they work that way cause someone felt like it and not because they wanted to add depth to the fighting mechanics.
And then there's the whole time freeze thing, the way throws look in-game it looks as if they are sticking up there hands and going "time out" then throwing you then "time in" as if every character has the magical ability to freeze time.
Disclaimer: I'm fully aware that you can "counter" throws
Recently I have started touching some SSF4 AE as someone who has never played any SF games of before, and of all the things I find odd about the game the most nonsensical is the throws... both mechanically and ascetically
Why are throws equal or faster then most light attacks? It just doesn't make sense that an unblockable move can't be punched or hit first. The whole point of a throw should be that it is unblockable, being able to beat out any attack unless they have advantage is just so strange a design decision... it makes it so that you can't be in melee range unless you have block advantage...
heck there are so many things in the game that just seem like they work that way cause someone felt like it and not because they wanted to add depth to the fighting mechanics.
And then there's the whole time freeze thing, the way throws look in-game it looks as if they are sticking up there hands and going "time out" then throwing you then "time in" as if every character has the magical ability to freeze time.
Disclaimer: I'm fully aware that you can "counter" throws