Eddy Wang
Skarlet scientist
Hey guys, I would like see what do you guys think about this, the other goal behind this is also to see if there is a variation whose top 10 moves feels more like something pretty bad compared to others variations top 10 moves.
In order to reduce the work and having lots of ppl putting thousands of reduntant lists of characters they might not even main, do a top 10 moves for variations you main only.
Note: There might be characters which share universal top 10 moves among their variations, its completely normal.
I begin.
Ninjutsu Scorpion
1. Teleport (the mb version can trip guard or anti-air almost anyone on good reads, great hit advantage)
2. D4
3. F2
4. B2
5. NJP
6. Standing 1
7. B3
8. J3
9. B121
10. Teleport Cancel (can escape long ranged strings and reposition himself for punish or neutral)
Hat Trick
1. Hat-a-rang
2. Forward Hat Trap
3. Forward Low Hat Trap
4. F2
5. B2
6. J2
7. Ex Hat Call back
8. B321 (this in particular because its an untech-able Knockdown which immediately cancels into Hat traps)
9. Standing 1
10. 11212
In order to reduce the work and having lots of ppl putting thousands of reduntant lists of characters they might not even main, do a top 10 moves for variations you main only.
Note: There might be characters which share universal top 10 moves among their variations, its completely normal.
I begin.
Ninjutsu Scorpion
1. Teleport (the mb version can trip guard or anti-air almost anyone on good reads, great hit advantage)
2. D4
3. F2
4. B2
5. NJP
6. Standing 1
7. B3
8. J3
9. B121
10. Teleport Cancel (can escape long ranged strings and reposition himself for punish or neutral)
Hat Trick
1. Hat-a-rang
2. Forward Hat Trap
3. Forward Low Hat Trap
4. F2
5. B2
6. J2
7. Ex Hat Call back
8. B321 (this in particular because its an untech-able Knockdown which immediately cancels into Hat traps)
9. Standing 1
10. 11212