Since this is my first fighting game since Super Street Fighter 2 nearly 17 years ago on my Super Nintendo you can probably imagine my playing level. But that's the great thing about this. There is a whole new world, filled with knowledge and social customs out there that I can explore and consume. It's like watching a BBC documentation of a primitive tribe in Papua New Guinea with their strange gods (Shock, Tom Brady, REO, ...), silly language (salty, footsies, fuzzy block, ...), phallic looking tools (game sticks) and weird dancing rituals (hype).
I win more than I loose online so I'm happy. Probably because of my tendency to break down stuff I like and spend time with. I spend the same amount of time reading/watching MK9 as I do playing it. I even own the Living Guide and regularly check the characters forums of my chosen fighters. I actually bought a PS3 for this game because I'm a PC gamer by heart.
So yeah, I'm not good at this game but I like it and I see progress small as it may be. That's a fun experience. While I have seen other fighting games in action, none of them interested me because they were either crazy (BlazBlue), twitchy (MvC3), visually unappealing (SF4) or downright boring (Tekken). I enjoy MK9 because it seems to be much more strategic than those games mainly because the execution part seems friendlier and the game has a pace that allows me to (out)think during a match instead of relying only on muscle memory and hours upon hours of practice. I play SZ and Kenshi online and Kitana offline.