@Somberness After testing this for a long time I have to say that this pressure reset is near incredible. The opponent cannot jump out without being caught by a 43 RH and if they block you receive free pressure; on top of that it seems like they need armor to bust through it. It's possible to dodge it with a rollback on wakeup but with a quick dash cancel into 43 RH, it becomes extremely difficult to do anything about it whatsoever. Even offline this works amazingly. So I was curious Somberness, why exactly is this so good in terms of frames? Can Rain cancel his teleport recovery animation with a move hence lowering the overall frames? That's the only thing I can think of. Let me know at your convenience or whenever you have time. Thanks. Also, Rain's, START using it.