Youphemism
Gunslinger since pre patch (sh/out to The Farmer)
Note: Some of this information is a repeat of the previous information gathered by GameInformer as per this article. ~ STORMS
A friend of The Kombat Tether's, BruskPoet, had the chance to interview Netherrealm Studios' Executive Producer Shaun Himmerick at The Playstation Experience this past weekend. Below are transcribed notes from the audio BurskPoet collected from his interview detailing more about NRS' newest game Mortal Kombat X!
- We will learn more of the games story in January/February.
- There will be no 'day' or 'night' version of stages in MKX, but some stages will feature a 'dynamic weather system' that will change as the match progresses.
- The character select screen is not final, the final roster count depends on how much they can 'jam in' before release.
- Shaun placed further emphasis on Quan Chi's resurrection abilities in the past and stated again that MKX will have 'revenants' of some of those who fell in MK9.
- Every stage will have some form of environmental interaction.
- The game is to be submitted next month for the final stage of development.
- A lot of characters are 'finished' back at NetherRealm Studios.
- When asked about unlockable characters, Shaun stated he couldn't answer that question.
- There will not be 'Babalities' in Mortal Kombat X as they do not fit this new style of Mortal Kombat.
- It is very probable that we will see Fatalities in the story mode.
- There will be some form of 'King Of The Hill' in online play.
- Goro is Shaun's favourite character in the game at this point, he will get a reveal trailer eventually.
Sources: Here and here
@STORMS
@Goldy
@RM GamerBlake
@STB Shujinkydink Woops thought he was a mod...
A friend of The Kombat Tether's, BruskPoet, had the chance to interview Netherrealm Studios' Executive Producer Shaun Himmerick at The Playstation Experience this past weekend. Below are transcribed notes from the audio BurskPoet collected from his interview detailing more about NRS' newest game Mortal Kombat X!
- We will learn more of the games story in January/February.
- There will be no 'day' or 'night' version of stages in MKX, but some stages will feature a 'dynamic weather system' that will change as the match progresses.
- The character select screen is not final, the final roster count depends on how much they can 'jam in' before release.
- Shaun placed further emphasis on Quan Chi's resurrection abilities in the past and stated again that MKX will have 'revenants' of some of those who fell in MK9.
- Every stage will have some form of environmental interaction.
- The game is to be submitted next month for the final stage of development.
- A lot of characters are 'finished' back at NetherRealm Studios.
- When asked about unlockable characters, Shaun stated he couldn't answer that question.
- There will not be 'Babalities' in Mortal Kombat X as they do not fit this new style of Mortal Kombat.
- It is very probable that we will see Fatalities in the story mode.
- There will be some form of 'King Of The Hill' in online play.
- Goro is Shaun's favourite character in the game at this point, he will get a reveal trailer eventually.
Sources: Here and here
@STORMS
@Goldy
@RM GamerBlake
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