What's new

Injustice: Gods Among Us Patch 1 Release Notes includes Codes Fixes and Balance Tweaks

Fate

Noob
The Injustice: Gods Among Us website recently updated with the Patch 1 release notes from the game-play improvements that were released along with with the Injustice DLC character, Lobo this past Tuesday. Below are the Codes fixes and Balance tweaks for Injustice: Gods Among Us as we play it today. *note: next patch will lkely come when Batgirl is released, which will be soon.*​
Code fixes
- Added Lobo Gameplay Functionality.​
- Strengthened the stability of online connections between different connections, resulting in less de-synchronizations.​
- Added the ability to initiate a transition attack when the defender is at an elevated position.​
- Removed the ability for two gadget characters to both place bombs at the same time on some Interactive Objects.​
Balance tweaks
- Increased overall combo damage scaling after a knockdown from Interactive Objects.​
- Increased overall combo damage scaling on planted sticky bombs (Down + Interact button) pop-up combos.​
- You can no longer initiate a clash on Killer Frost’s Ice Spike outside of a combo.​
- The hitsphere on Doomsday’s jumping splash was adjusted to be slightly smaller and more in line with the original intention.​
- Players land slightly further apart after Arkham/Joker Asylum and Insurgency transitions to make it easier to avoid the ability to use an Interactive Object immediately after landing.​


Website link is down so taken from neogaf.

http://www.injustice.com/en/news/injustice-gods-among-us-patch-1-release-notes

http://www.neogaf.com/forum/showpost.php?p=57359334&postcount=8427

*Not sure if this belongs here or in Gameplay. If it belongs there, please move it.

edited by STORMS*
 

Attachments

Circus

Part-Time Kano Hostage
Some things do seem like they need some balancing right now but it's good to wait just a bit longer.

Yuuuussssssssss, so happy that there was nothing drastic done yet. As far as balance changes this is less of a tweek and more of twerk.



Not sure how this image explains the balance changes, but I feel it was still necessary right now!