Anyone in here know All the frames if you cancel his F2 in something? One thing i have thought, its a reasonable buff he can have. Now before all you start blowing me up on how he's fine and doesnt need anything and what not...hear me out first. now i know that his dash not being good can affect his gameplay at sweep distance. yes he can d4 into something..and yes jump in... But f2 is also a good option. yes i am aware that You all use F2 as a way to 'close the gap.' But i think a reasonable buff would be to make f2 Zero on block. yes i know u can cancell it into acid hand or invis but, if u do Ah, ur back at that position. And canceling into invis is also good but it would be great to jus simply do F2 and then block string. Sorta like...sektors F2. i think this would be fair...cuz being -12 on block is kinda ridiculous. What do you think? But my main question...does anyone know the frames if u cancel F2 - invis?
I use f2 less and less these days. Solely because it seems that everytime I try it it whiffs because a back dash or I get jumped....damn I wish reptile had a more reliable aa. People hopping around drive me crazy. Sent from my HTC PH39100 using Tapatalk 2
I would like it be atleast zerO On blOck. Cuz -12 is jus stupid ridiculous. Plus it's easy to hit him out of...
Trying to fight characters that jump alot is like strapping 200lb weIghts to ur ankles while fighting off a hungry hawk that's coming for ur head. Lol Buy for myself I am practicing dashing out of crossovers if I get that bad feeling that the d1 won't hit...