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Guide Corner Meterless JIP Combo Compendium for Full Cast

GGA HAN

Galloping Ghost Arcade
Taking GGA Jeremiah's example, I want to help compile a community guide for meterless maximum damage jump-in punch corner combos for the entire cast; Please chip in if you have any info that could help us complete this and be 100% accurate.

Also, we are going to have 2 combos listed per character - 1st is the BnB; the one you'll never drop in the heat of the moment, and a 2nd that is/could be as hard as hell that would possibly be featured in a combo video.

We are going to be allowing resets, as long as they are 100% inescapable, not even armor or X-ray can get you out.

At the end, I will update the OP with avg% and median% for all to see. Thank you everyone in advance for your help!
 

GGA HAN

Galloping Ghost Arcade
Bread and Butter (BnB) meterless JIP corner combos

Baraka = jip, B+31, njp, U+3, B+31, 121~DB+3, DB+3 46%
Cyber Sub-Zero
Cyrax = jps,2,1~net, jps,b2, cb, d1~net, njp, d2, 1,2,1~net, b2, 3,3~saw 67%
Ermac
Freddie
Jade
Jax = JP > F413 > D1 > 1 1 1 1 1 1 > F4 xx Gotcha Grab 43%
Johnny Cage = Jip, 21f2, b3, 2,2,2,2,2, 11, 13, nutpunch 45%
Kabal = JIP > B121 > NJP > BB1 > B1 xx NDC xx B121 x3 > F4 xx NDC 43%
Kano
Kenshi
Kitana = JP > F21 > NJP > 4 xx Fan > 4 xx Lift > B2 xx Air Fan > Ground Fan > 333 xx Cutter > d1 49%
Kung Lao
Liu Kang = JP > B312 > NJP > Dragon Stance 1 > Jump Kick xx Air Fireball > B312 > F121 xx Bicycle Kick 47%
Mileena
Nightwolf
Noob Saibot = jip, 212~upknee, 212~upknee, 12~upknee, 12~upknee, d3 42%
Quan Chi = JIP, B21~Trance, JIP, B21 > B21 > B11~Far Rune 44%
Raiden = jip, 334~vb, 4, 334, 33~shocker, 33~superman 46%
Rain = 43 bubble, forward uppercut, 43 geyser, 43 lightning, 43 geyser 55%
Reptile = JP > 321 xx Elbow Dash > NJP > 4 xx Fast Forceball > 321 xx Slow Force Ball > 321 xx Slide 45%
Scorpion
Sektor = JP > 12B1 > B21 > 12 > B21 > 12 xx Flame 49%
Shang Tsung
Sheeva = JP > 12B1 > NJP > B2 1+2 xx Grab N Punch 45%
Sindel
Skarlet
Smoke
Sonya
Stryker
Sub Zero = JP > B12 xx Freeze > NJP > NJP > B12 > 214 xx Slide 41%
 

GGA HAN

Galloping Ghost Arcade
Maximum Damage meterless JIP corner combos

Baraka = jip, B+31, F+44, B+31, B+11~DB+3, 4, BB+1 50%
Cyber Sub-Zero
Cyrax
Ermac
Freddie = JP > B12U1 > U3 > U3 > F421 xx Close Spike > F421 xx Straight Claw 53%
Jade
Jax
Johnny Cage
Kabal
Kano
Kenshi = JIP, f22b1, njp, 21b2, 114 RK, 3 RK, 3 SC = 48%
Kitana = Jip, f41, b2 fan, fan, b2 fan, 333 cutter, 333 cutter, d1 55%
Kung Lao
Liu Kang
Mileena
Nightwolf
Noob Saibot = jip, 212~upknee, 212~upknee, 1~upknee, 12~upknee, 12~upknee, d3~tackle 43%
Quan Chi = JIP, B21, B21, B21, B11~Trance, JIP, B11~Mid Rune 46%
Raiden
Rain = 43 bubble, forward uppercut, 43 geyser, 43 lightning, deep jump kick, 43 geyser 57%
Reptile
Scorpion
Sektor
Shang Tsung
Sheeva
Sindel
Skarlet
Smoke
Sonya = jip divekick 21 cartwheel, b21 kiss, dive kick 314 ms f1 leg grab 51%
Stryker
Sub Zero = JP > B12 xx Freeze > NJP > NJP > 1 > B12 > 214 xx Slide
 

GGA HAN

Galloping Ghost Arcade
For Kenshi, I know of 48% meterless, anyone got anything better than that? JIP, f22b1, njp, 21b2, 114 RK, 3 RK, 3 SC = 48%
 

Wemfs

The only morality in a cruel world is chance.
The most Noob can get in the corner without meter is 42% I believe.

jip, 212~upknee, 212~upknee, 12~upknee, 12~upknee, d3~shadow tackle
 

Zoidberg747

My blades will find your heart
Off the top of my head for baraka

Jip 2,2 1+2 b31 b11 spin spin

(can also replace last spin with F4 for reset, but height dependent.)

Edit: Im confused, it says BnB but it also says max damage?

also you can add an U3 in between the b31 and b11 in my combo.
 

Vocket

Day 1 Phenomenal Teth-Adam Player
Cyrax corner meterless reset:
jps,2,1~net, jps,b2, cb, d1~net, njp, d2, 1,2,1~net, b2, 3,3~saw 67%
 
Here's a handful of smoke combos off hand, the BnBs are pretty optimal damage and the max damage only gives you 1-2% more than the rest of smoke's corner damage. I don't know exact percentages on most of them though. They're all 40%+ except for the non-reset b23 starter I think.

Smoke corner BnBs:

jip xx 3d12, njp, 32, 32, 32, 21 xx smoke bomb, f4 xx EX smoke bomb reset, 32, 32, 32, 214 xx invisibility
jip xx 3d12, njp, 32, 32, 32, 21 xx smoke bomb, f4 xx invisibility
jip xx b23 xx teleport punch, d1 xx smoke bomb, f4 xx EX smoke bomb reset, 32, 32, 32, 214 xx invisibility
jip xx b23 xx teleport punch, d1 xx smoke bomb, 32, 32, 214 xx invisibility
jip xx 214 xx smoke bomb, f4 xx EX smoke bomb reset, 32, 32, 32, 214 xx invisibility
jip xx 214 xx smoke bomb, 32, 32, 32, 214 xx invisibility

smoke corner max damage:
jip xx 3d12, instant back jump kick > 32, 32, 32, 21 xx smoke bomb, f4 xx EX smoke bomb reset, 32, 32, 32, 214 xx invisibility
jip xx 3d12, instant back jump kick > 32, 32, 32, 21 xx smoke bomb, f4 xx invisibility 46%

about 3 dashes away from corner to do this combo:
jip xx 3d12 > uppercut > 32, 32, 32, 21 xx smoke bomb, f4 xx EX smoke bomb reset, 32, 32, 32, 214 xx invisibility 90% 1 bar
 

EGP Wonder_Chef

Official Quan Chi Nerf Demander™
I THINK for Freddy, % wise it's:

JP > B12U1 > NJP > U3 > F421 xx EN Ground Spike > JP > F421 xx Close Spike > Uppercut 55%

I'm pretty sure that's as high as he can go.

Maybe replace the NJP with another u3 but that shit is hard.
 

Seapeople

This one's for you
Sub Zero bnb:
jip 214~freeze, 4, 224~slide = 41%

Sub Zero max damage:
jip b12~freeze, jip 214, 224~slide = 45% vs Sheeva only
Ice clone with your back to the wall, crossover jip f4~slide, (b1)2, 214~slide = 43%

Reptile max damage:
jip 321~elbow dash, njp, 4~fastball, 321~slowball, 2f3(1+2), (elbow dash) = 48%