yea if the stars and planets allign. Cat dash is full combo punishable(offline) no catwoman will ever stop me from teleporting away and doing my other tele setups with the threat of a random cat dash lol. even if was safe you can still teleport away.
223 is an amazing pressure string which im sure you already know about . The f12 pressure im talking about is when you end combos with it for the untechable knockdown which gives him lots of options. As for Catwomans oki vs Ares wake up i would never use godsmack anyway i dont think i've even...
It really sounds like you dont know how play Ares especially against non fireball characters.
Also saying that Catwoman can react to fireballs with cat dash is completely wrong and so is saying Ares can do nothing at fullscreen.
There so many things Ares can do to a character like Catwoman. He...
well imo your not playing Ares to his full potential if you only use his trait for combos. If you don't have trait you can still punish cat dash with 123 or 112 stage bounce
The pushback is random and sometimes character specific but that besides the point, trait stops her from jumping in freely and it allows Ares to check her with fireballs which can't be jumped on reaction at the right distance and the threat of trait also allows Ares to dash in and start his own...
yes she can throw out and a random dash and hope for the best but the risk reward is in Ares favour. As for the zoning she is going nowhere when she uses trait. She also has to deal with Ares invisibility mind games which is really strong against catwoman.
Don’t see how Catwoman is considered bad i'd have it at least 6-4 maybe 7-3 to Ares.
Ares can out zone her and runaway with fireballs and teleports, use invisibility freely, has a good answer for her jump 2 with his trait, better footsies with b13 which forces her to use j2, has better...