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  1. TakeAChance

    GameFaqs — anybody else use to frequent?

    Back in the day yep. A lot of the oldschool crew here started there. Way back in the Legion of Doom and Justice league days. Good times :)
  2. TakeAChance

    PC/Steam Version - Performance, Technical and General Discussion Thread

    I've never felt a PC delay. If anything I've found it better...mind you I normally play on a 42" oldschool sharp flat screen...the asus is much better on pc lol
  3. TakeAChance

    PC/Steam Version - Performance, Technical and General Discussion Thread

    Check your heat temps. Fluctuating frames like that are classic down throttling due to high heat on the cpu or gpu.
  4. TakeAChance

    How would you change MK9 in a potential remaster?

    Stages were even unbalanced. It would need a hell of an overhaul to be deemed "competitive" in this era, I still love it to death...but it would need basically an overhaul.
  5. TakeAChance

    Jade General Discussion Thread

    My biggest wish for Jade currently, is to make her parry useable and to "unlink" her polevault stuff from each other. Make the shadow kick part of the cancel special...having 3 dedicated (2 due to slot requirements) really hinders that playset.
  6. TakeAChance

    Rain general discussion

    Another thing to consider is just how hard Rain has to work for his damage. Rain relies on your opponent messing up. He can't really enforce anything. Even from my sets tonight in KL a lot of players are figuring out it's easier to just turtle him (which is true). If you play against an...
  7. TakeAChance

    Rain general discussion

    When you get that argus plunge bait to win the set...such a great feeling.
  8. TakeAChance

    Rain general discussion

    133~ender / 13~ender. Rain;s combos have this weird guess. They don't do a lot of damage so some opponents will save their meter and not break....others will use their meter to try and punish you with breakaway. Look into how they break and adjust accordingly.
  9. TakeAChance

    Rain general discussion

    How do you feel about losing a krushing blow and not being able to get the slice one? I really enjoy the slice but feel hamstringed to having to use the rifts in order to get the krushing blow back :(
  10. TakeAChance

    Rain general discussion

    I really like quantim slice, it just sucks that you lose your armor break to use it. To even get another krushing blow back you need to pigeon hole yourself into using yet another kustom and even then the cost doesn't seem to be worth it.
  11. TakeAChance

    Rain general discussion

    So, still struggling to find my groove with ol Rain... Does anyone have some dirty purple rain setups? Are there any?
  12. TakeAChance

    Rain general discussion

    I just meant I haven't had a hard time getting characters to toss projectiles.
  13. TakeAChance

    Rain general discussion

    I'm really enjoying his quantum slice in the air. Load it up in a match for a free crushing blow anytime. Amplify it to be safe. It's pretty fun. It doesn't need the air mobility, but it's fun lol
  14. TakeAChance

    Jade General Discussion Thread

    Just compared all of her frame data pre patch (pc) and post patch (xbox one). Aside from universal changes, nothing has changed. Her Kustoms are all the same. Her pokes were modified like the rest of the cast (more + on hit, More negative on block) and a few moves have had their hit advantage...
  15. TakeAChance

    Sindel General Discussion Thread

    Been rocking Low Star Screamer, Whip & Flip, and Banshee Dash.
  16. TakeAChance

    - A collection of the crazy

    K.I. will follow suit shortly. Evo is done.
  17. TakeAChance

    Amazing Mortal Kombat Art by Gus Morais Released

    Thank you. I also somehow missed the entire pit section lol. That's what I get for viewing this while zoomed in.
  18. TakeAChance

    Amazing Mortal Kombat Art by Gus Morais Released

    Tracking Noob was fun. Also, anyone see Reptile? I've seen Khameleon and Chameleon but I can't seem to find him.
  19. TakeAChance

    They must fix throws in this game

    As someone who has created a thread like this early into the life of MK11, the throws are fine. They make sense mathematically, frame wise, it's all actually pretty tight. What's stupid, is the jank hitboxes/hurtboxes that we will never see, nor will ever get truly corrected. Hence why Throws...
  20. TakeAChance

    Jade General Discussion Thread

    1. Jades B2124 starts as a high you cant just throw that out over and over again. Also, you can literally just toss a projectile at her when you see the b2 whiff...you have all day to do something about it. 2. Jade is already quite safe. The problem is, she can't take damage. She has to beat...