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  1. Gilbagz

    Joker vs. Enchantress, what can Joker do?

    yeah with trait, trait makes it easier to get over demon
  2. Gilbagz

    Joker vs. Enchantress, what can Joker do?

    cos our walk is faster, i walk into demon range to bait the overhead then walk straight back out. it whiffs completely. or even just set up teeth to stall while demon approaches just tested again, our jump arc is shorter, but cos its so fast we can late jump and still get over the overhead and...
  3. Gilbagz

    Joker vs. Enchantress, what can Joker do?

    i actually feel this match up is the one match up where trait is good you can get level 2 out and at worst you eat a few curses she cant stop you at level 2, she has to commit more attention to anti air. the extra walk speed lets you walk in and out of trait range to waste it, and since she has...
  4. Gilbagz

    #GrumpyBat: The Joker General Discussion Thread

    https://discord.gg/P899GQ Its pretty quiet in here though
  5. Gilbagz

    UPDATE: EANIX Biohazard Wins Injustice 2 tournament @ PAX Australia

    https://smash.gg/tournament/injustice-2-major-pax-aus-tournament/events/injustice-2-major-paxaus-tournament/brackets/165478/439748 @STORMS heres the full bracket if you want the top 8
  6. Gilbagz

    Does Joker have gaps in his pressure/strings?

    Finally chiming in I actually dont mind the string gaps anymore, having a small gap lets us beat mashers cos it'll let the reversal normal come out and we can frame trap. Seems like an intentional design choice. What I do mind is all his bloody mids whiffing against moves that ever so slightly...
  7. Gilbagz

    Red Hood Bug

    Same thing happened to me. Thought i was seeing things.
  8. Gilbagz

    Dear NRS: some suggestions to adjust the joker.

    tbh the only thing I want back is the old j2. Whiffs a tonne now, gap fixes are nice; but I don't mind his other issues right now. His jump is still retarded good in neutral, and his normals are still pretty good. Crowbar otg was nice in igau 1, but isnt as needed in this game. If otg crowbar...
  9. Gilbagz

    #GrumpyBat: The Joker General Discussion Thread

    If you're doing j1 into 2,1 from a high height its not plus enough for the 2,1 to frame trap the d1.
  10. Gilbagz

    #GrumpyBat: The Joker General Discussion Thread

    preach~
  11. Gilbagz

    Joker Combos / Resets

    Oh right did not realise, its like a tremor stone punch knockdown.
  12. Gilbagz

    #GrumpyBat: The Joker General Discussion Thread

    B13 would be more than 20 easily cos the 3 lands while they get launched by teeth, so you they fall for longer before actually hitting the floor and starting the recovery animation. Dont know if its more than 213 though; in saying that its hard to combo into 213 midscreen. Shines more in the...
  13. Gilbagz

    #GrumpyBat: The Joker General Discussion Thread

    Pretty cool, same late cancel tech from MKX it looks. Dont see as much as use for it in this though. The 21 series is vastly superior to f23 generally. Ive generally only been using f23 for whiff punishes. Is f2 teeth safe on block?
  14. Gilbagz

    Joker Combo Thread

    Got the full thing working. 509 on Deadshot. Seems to be the highest damage. Aliounes combo still seems superior though, HKD with good damage.
  15. Gilbagz

    #GrumpyBat: The Joker General Discussion Thread

    Joker has a major issue 21 and 11 have gaps If you commit to the whole string in 21 or 11, you get punished by reversal back dash Actually fucked. Dont remember that gap being there in Igau 1. Also welcome back @laudanum09 been a long time haha Also all that stuff you mentioned was in igau 1...
  16. Gilbagz

    Sub-Zero Pre-Release General Discussion

    Haha i'm gonna be a joker main this game. But gonna run a secondary Sub/Red Hood though. But yeah keen af on Sub still.
  17. Gilbagz

    The "Nobody wants Joker" Thread

    @StevoSuprem0 time for the joker community to return?
  18. Gilbagz

    Tech - Swarm Queen B2 has a purpose

    Other use, beating out mortein tech.
  19. Gilbagz

    Video/Tutorial - Sub-Zero BradyCast - Tom Brady's final review of MKX Sub-Zero

    Yes its the basic frame trap throw game that close to every character can play off a poke on hit. He just has great mobility and pokes to play that style effectively. Along with solid meterless damage with fairly low risk, and the option of tick throw stagger mix up following it on block.