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  1. Scoot Magee

    Please make mk11 more fightstick friendly

    I switched to pad for mk11, I hate it but tolerate it. I feel the game doesnt have proper support for stick players. 1. Fix button shortcuts. Button shortcuts will trigger interactables when dialing strings. In my experience, this only happens when opponents are in hit or block stun. I dont...
  2. Scoot Magee

    Scorpions b3 armor break.

    I'm not really sure how useful this would be against breakaway outside of a kb uppercut. Unless theres other changes., I dont see any other scenario where this would work. Maybe f34kb in the corner? Thoughts?
  3. Scoot Magee

    We shouldn't be happy with the netplay in MK11

    MK11 netplay is not as good as people make it seem. I'm not even talking about wifi filter and etc, put that to the side for now. I'm only speaking of solid connections with lower and higher pings. How can a game that has rollback netcode be outperformed by a game like granblue, that has input...
  4. Scoot Magee

    Button shortcuts dont work properly.

    With button shortcuts on, accidental interacts happen too often. Simply pianoing 1~2 or 2~1 while your opponent is in block or hit stun will trigger an interactable. This may not be a big deal to pad players but it's very frustrating for people who play on a fight stick. Here is a video link of...
  5. Scoot Magee

    Nintendo switch version unplayable in its current state.

    I haven't really seen anyone talk much about this. The game seems to suffer from heavy slowdown in even training mode. I've only played in handheld mode but it's the reason I purchased the game. I haven't even tried the towers with all the other craziness going on. Has anyone else experienced...
  6. Scoot Magee

    Suggested feature for the net code in MK11.

    Games with ggpo net code have consistently had a feature that let's you toggle the amount of input lag you experience in online matches. I think this is an important feature that shouldn't be overlooked. Based on my experience in the beta, the input lag seems to automatically set depending on...
  7. Scoot Magee

    This game needs a better matchmaking system.

    Currently the matchmaking is pretty bad. There needs to be some sort of point based system or something along those lines so matchmaking isn't so random. Currently the best way to play online is to build a friend list and invite players for sets. If there was some sort of skill based...
  8. Scoot Magee

    Please fix air arrow (trait) in next patch.

    I don't think Green Arrow needs any buffs but this would be a welcome fix. Currently when close to other characters in the air Green Arrows trait will go right through the other player. For example, I pull an arrow and jump. Super girl also jumps and air dashes into me. I release the arrow and...
  9. Scoot Magee

    Health values matter in competitive mode

    Video courtesy of Tsuuna. I did not find this. Some characters can take more damage than others. This also affects clash as noted in another thread.
  10. Scoot Magee

    Alternate controls are still screwed up.

    The recent patch fixed some buffering issues but alternate controls still have a huge flaw. Directional inputs, even when held are stored and count as the first part of a dash input. This makes it easy to accidentally dash in any direction when just going to neutral and hitting the same...
  11. Scoot Magee

    More Input problems

    I posted this in other threads but there's more talk about how broken zoning is than anything. The input system in this game is screwed up. This is me trting to switch to pad and adapt to normal controls. Alternate controls off, negative edge off, input shortcuts off and button shortcuts off...
  12. Scoot Magee

    Unintended dashes/backdashes.

    This could use some attention IMO. There's no reason back dashes should be happening in situations like this. Not only is the back and forward dash input window super loose but it also stores even after diagonal inputs. This creates situations where going from high to low to high block...
  13. Scoot Magee

    Display lag Injustice 2 = 100ms (6frames)

    https://displaylag.com/video-game-input-lag-database/ If you could have sworn you blocked something or feel the game feels a bit slow, this is probably why.
  14. Scoot Magee

    Input methods in NRS games (alternate and normal controls)

    I think I made a thread about this a while back. A lot of people (myself included) have issues with the input methods in NRS games. The main issue I have is that normal controls are too easy and alternate controls are too hard. It's been like this since the first Injustice. In normal controls...
  15. Scoot Magee

    An important feature to go along with the rollback netcode

    I think the ability to adjust your input lag preference should be added to options. Most games that have a rollback net code have this option. For example, if you feel the rollback is to heavy at 0 frames of lag you can move up to 1 or 2 frames. I feel it's important because it let's the player...
  16. Scoot Magee

    General/Other - Scorpion Spear randomly coming out from FBC

    A lot of Scorpion players know about this issue already. It's imo a pretty bad issue that doesn't seem to make any sense. If I use B3 FBC and dash forward spear will randomly come out for no reason. The input record will clearly show the sequence of B3 d, b, 1 (hold) f, f and what will come...
  17. Scoot Magee

    Tech - Hellfire Hellfire anti wake up options.

    I think this stuff is pretty good. There's probably more setups but I think this is pretty solid. I also want to note that I tried this stuff on kung lao, Sub Zero and Johnny Cage. I don't have time to test it vs all the wake ups but so far it works consistently on everything I tried it against...
  18. Scoot Magee

    General/Other - Scorpion Scorpion patch notes 8/31/15

    Scorpion - Towards+BP now low crushes and has 17 frames startup (up from 15) Scorpion - Increased the damage of Away+BP by 4 Scorpion (Inferno) - Low minion ex has 21 startup frames (down from 28) and does 5 damage (up from 3)
  19. Scoot Magee

    Weird issue with directional inputs and run activating.

    We all know dashing then pressing block initiates a run. For some reason you can dash, hold forward and then press block and it runs with know issue. For some reason if you dash and then hold back and press block it just finishes the dash animation. What this does is is makes it harder to...
  20. Scoot Magee

    General/Other - Hellfire Were the other nerfs intended?

    I think we all knew that Scorpion was going to lose his FBC jail string eventually. Do you think they unintentionally nerfed him in other areas just by reducing the cancel advantage on some moves? Some combos no longer work on the average and small size characters anymore, new BnB combos...