Search results

  1. Trini_Bwoi

    Netherrealm's story mode format - is it time to move on?

    Starting with MK vs DC in 2008, NRS has been producing a cutscene-fight-cutscene-fight style of story mode. It also looks like this mode will return in MK1 according to the FAQ: Now I have generally enjoyed them, but after several games (MK vs DC, MK9, INJ1, MKX, INJ2, MK11 and now MK1) and 2...
  2. Trini_Bwoi

    2020-12-11 Patch Notes

    https://mortalkombatgamessupport.wbgames.com/hc/en-us/articles/360060664753-Official-MK11-PC-Xbox-and-PlayStation-Release-Notes-12-11-20 Nothing too surprising from what the community had already figured out in the interim. Here are the most notable changes: Mileena - Jump Attacks now have...
  3. Trini_Bwoi

    Best Kabal Kustom Variation

    Now that kustom variations are tournament legal, let's discuss the best combination of his kustom moves. Note that this may change if they rebalance his moves but what's the harm in theorizing now. Imo, he has one good move in each variation and I would combine them all to make a super Kabal...
  4. Trini_Bwoi

    What if every character could U2 at any time

    Let's say they added an input, maybe Stance+U2, that allowed a character to spend 1 offensive and 1 defensive bar to perform an U2 whenever. Would that make the game better or worse? Pros: every character now has a reliable anti-air since U2s have upper-body invincibility to jumping attacks...
  5. Trini_Bwoi

    Oh gawd what did NRS do to flawless blocking

    It was so much better when you could quickly depress and press block Now so many gaps are simply guessing games This change is wacky
  6. Trini_Bwoi

    problem with Extended Hook and crouch blockers

    Like many Clean Cut players I make liberal use of jailing into Extended Hook. Well a Johnny Cage player just punished me for that which had me shooketh because I thought I labbed it and Johnny couldn't punish. But it looks like if you crouch during the string, Extended Hook has less pushback on...
  7. Trini_Bwoi

    Who has the best mid or low starting string in this game?

    After playing a few matches online one thing has become clear, if you don't have a good not-high starter in your arsenal you will be eating pokes all day. The ingredients of a good mid starting string: Starts with a mid (or low)...or overhead but this is MK11 Starts fast. The faster the better...
  8. Trini_Bwoi

    French MK11 ad features Chistopher Lambert

    I did not recognize him but then the iconic laugh happened.
  9. Trini_Bwoi

    Teleport Kombat 11

    Characters with a teleport so far: Cetrion (ability) Kung Lao (base) Liu Kang (ability) Kollector (ability) Noob (base) Jade (ability) Geras (ability) Scorpion (base) Kabal (base) Raiden (base) Skarlet (ability) D'Vorah (ability) Kitana (ability) Depending on how presets play out, more than...
  10. Trini_Bwoi

    General/Other - Scorpion Multiple variations of Scorpion shown

    Scorpion 1: His hands glow. I believe it allows him to throw the fireball. Also note he has no swords on his back. Scorpion 2: He has swords on his back now. It gives him sword attacks.. Scorpion 3: He has some sort of device on his waist now. He grabs it and uses it to...
  11. Trini_Bwoi

    Share XB1 games with 10 people. Sounds too good to be true?

    http://penny-arcade.com/report/article/xbox-one-allows-you-to-share-games-with-ten-family-members-but-some-details Basically, you'll be able to create a 'family' (can be anyone in the world, really). And if one person in the family buys a game, the other 9 can play it for free on their...
  12. Trini_Bwoi

    [Jun 15, 2013] Toronto: Impulse 2013 - Injustice and more (Toronto, Ontario)

    Refer to here for all the information: http://smashboards.com/threads/impulse-2013-pre-reg-is-closed-june-15th-2013-toronto-ontario.334499/ Just spreading the word.
  13. Trini_Bwoi

    Breakthrough Deathstroke v1.04 changes...

    Sword Flip invincible on wakeup!
  14. Trini_Bwoi

    Question about frame data...

    Can a 6 frame move punish a move that was -6? I know it was like this for MK so we considered -5 to be the safe on block limit.
  15. Trini_Bwoi

    Strategy F3 crossup after a hard knockdown

    Just some notes... Midscreen, you don't have enough time to dash forward after all hard knockdowns It's way easier to do in the corner The AI does wakeup attacks in the original direction And IDK how useful it'll be lol so mess around with it the next time you're in the lab with DS.
  16. Trini_Bwoi

    Breakthrough Deathstroke's actual block advantage

    V1.03 (Current) Quick Fire: -22, MB: -22 (Air) Quick Fire: -17 (really low) to -30 (so high that second bullet misses) Low Shots: -25, MB: -19 Machine Gun: -25, MB: -22 Sword Spin: -7, MB (overhead): -12, MB (low): -29 Sword Flip: -20 Just as an example, you'd need a move with a startup of 19...
  17. Trini_Bwoi

    Sony Smash Bros.?

    http://www.thesixthaxis.com/2011/11/27/more-on-sony-smash-bros-now-title-fight/ I don't believe it tbh :7up:
  18. Trini_Bwoi

    Stance and crossup dash

    Tried to discover some new things with Noob and have found a couple, they aren't groundbreaking though :7up: First off, when it comes to Shadow Slide, Noob's stance is pretty important. When you're to the left of your opponent, if you're facing toward the screen, the Slide will hit your...
  19. Trini_Bwoi

    How can hits not trade?

    I've never seen physical hits trade in MK9, so if you and your opponent toss out a melee attack that will land at the same time what does the game do?
  20. Trini_Bwoi

    Teleport close to the ground

    It's something minor, but if you teleport in the air right before landing, Scorpion will land on the ground on the other side which cancels the punch.