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New Blizzard IP: Overwatch

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Eldriken

Guest
I'm interested and I hate strictly competitive games.
 

Dizzy

False Information Police Officer
Premium Supporter
NetherRealm Studios
Hate to be negative, but doesnt look great so far to me. I have faith if it does suck in beta they will do whats needed to make it better though. Also, still waiting to get into the HotS alpha/beta which interests me much more than this.

I'm interested and I hate strictly competitive games.
Blizzard makes everything super casual friendly nowadays. I dont think that will be a problem.
 
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Eldriken

Guest
Hate to be negative, but doesnt look great so far to me. I have faith if it does suck in beta they will do whats needed to make it better though. Also, still waiting to get into the HotS alpha/beta which interests me much more than this.



Blizzard makes everything super casual friendly nowadays. I dont think that will be a problem.
They make PvE stuff super casual friendly. =P You can't get a 2200 rating in arena if you're a casual. >_>
 

Dizzy

False Information Police Officer
Premium Supporter
NetherRealm Studios
They make PvE stuff super casual friendly. =P You can't get a 2200 rating in arena if you're a casual. >_>
Well, they add in titles and other dumb shit to trick hardcore players of wow into dumping time into the game, but the content itself is the same.

I meant they try and make everything casual accessible. They generally try to make all content available to casuals. No way theyd make a game that they cant rake in the casuals money.
 

Rathalos

Play Monster Hunter!
I like the visual style, and parts of it remind me of my favorite FPS Shadowrun, so I'm interested.

Looks leagues more fun to play then Battleborn.
 
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Eldriken

Guest
Well, they add in titles and other dumb shit to trick hardcore players of wow into dumping time into the game, but the content itself is the same.

I meant they try and make everything casual accessible. They generally try to make all content available to casuals. No way theyd make a game that they cant rake in the casuals money.
Ah, I see your point. Makes perfect sense. =)
 

StevoSuprem0

I'm gonna make this skill gap... disappear.
Looks like a straight rip-off of Team Fortress 2, but I like the style and classes that they're showing. Might give it a shot.
 
Things I like:

Tf2 is like, the only game out there right now that fills it's "class based sorta slower FPS". It's still a twitch shooter, but at the same time I don't feel totally useless if i'm not great at that, and the classes really feel different. Seeing someone else really explore this idea with a large amount of classes is a good thing, especially since several of the playstyles seem interesting.

They're really messing with some neat design space with the playstyles they've got, and 6v6 standard, with so many different classes, should be very interesting.

Art style is nice and finally something not warcraft/starcraft/diablo. While some feel like they'd fit in those worlds, everyone actually looks unique, and it's nice to see something with blizzard polish that isn't cashing in on old IP's.

Things i'm concerned about:

While they're doing better than the D3/SC2/WoW expansion days, I'm still not in love with blizzard as of late. I'm very concerned this will be a "casual" thing, which means they'll just ignore the fact that X/Y/Z class is broken as hell. With SO many classes it's going to be hard to balance, and that's a shame because my biggest turnoff from TF2 is the fact that the most boring classes are the most viable, and the game isn't really made with competitive in mind.

Seeing roles laid out in the same way that HoTS/lol/dota might makes me cringe. I've been playing dota for more than a decade, but i've never liked that it was so complicated, and i've hated that other companies have taken that obfuscation as a way to have "more content" without putting the effort in to balance it. If this winds up going the same route i'll be tremendously disappointed.
 
Hate to be negative, but doesnt look great so far to me. I have faith if it does suck in beta they will do whats needed to make it better though. Also, still waiting to get into the HotS alpha/beta which interests me much more than this.



Blizzard makes everything super casual friendly nowadays. I dont think that will be a problem.
It looks like Loadout to me but better, I don't know how it'll play it seems to cartoony for it to hold my interest.

CliffyB is also making his own arena shooter with this concept, guess this will be the trend this generation of gaming. Introducing MOBA concepts to other genres.

 
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Eldriken

Guest
Things I like:

Tf2 is like, the only game out there right now that fills it's "class based sorta slower FPS". It's still a twitch shooter, but at the same time I don't feel totally useless if i'm not great at that, and the classes really feel different. Seeing someone else really explore this idea with a large amount of classes is a good thing, especially since several of the playstyles seem interesting.

They're really messing with some neat design space with the playstyles they've got, and 6v6 standard, with so many different classes, should be very interesting.

Art style is nice and finally something not warcraft/starcraft/diablo. While some feel like they'd fit in those worlds, everyone actually looks unique, and it's nice to see something with blizzard polish that isn't cashing in on old IP's.

Things i'm concerned about:

While they're doing better than the D3/SC2/WoW expansion days, I'm still not in love with blizzard as of late. I'm very concerned this will be a "casual" thing, which means they'll just ignore the fact that X/Y/Z class is broken as hell. With SO many classes it's going to be hard to balance, and that's a shame because my biggest turnoff from TF2 is the fact that the most boring classes are the most viable, and the game isn't really made with competitive in mind.

Seeing roles laid out in the same way that HoTS/lol/dota might makes me cringe. I've been playing dota for more than a decade, but i've never liked that it was so complicated, and i've hated that other companies have taken that obfuscation as a way to have "more content" without putting the effort in to balance it. If this winds up going the same route i'll be tremendously disappointed.
There's currently 12 classes for Overwatch and there are 11 classes in WoW. I'm sure they'll be able to balance things just fine. But per the norm with Blizzard, they'll focus more on balance than anything else in the game.
 
There's currently 12 classes for Overwatch and there are 11 classes in WoW. I'm sure they'll be able to balance things just fine. But per the norm with Blizzard, they'll focus more on balance than anything else in the game.
MMO vs FPS is a completely different game, and honestly, i'm not always thrilled with their balance. I'm obviously into fighting games, and personally hate the "well he's worse than me, but has grinded a better set of runes/gear/whatever, so he has an advantage". This is a large part of the reason I avoid things like WoW/LoL, and i'm not thrilled with HoTS as it stands(although that's mostly for other reasons).

In short, i'm not sold on them balancing for competition well since brood war, but i will admit they've gotten better than they were.
 

RelentlessOhio

Divekick x 1000
This looks awful. And this is coming from someone who's been playing Blizzard games since WC2.

Maybe it's just the trailer. I kinda grew out of my FPS phase after CS Source and when CAL league kind of went to shit.