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Official UMK3:TE Changelog and Discussion Thread

So how are we going to play this? mame? Hope this works to play online. Also please fix sounds if it will be played on mame.
 
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BustaUppa

Westbury Nathan's 4 Life
So who are we going to play this? mame? Hope this works to play online. Also please fix sounds if it will be played on mame.
If it's like the MKII TE hack, MAME along with the odd arcade cabinet installation. And MKII TE did work in Kaillera, as long as all participants had the proper updated MK2.zip file.
 

dreemernj

Ambassador
If it's like the MKII TE hack, MAME along with the odd arcade cabinet installation. And MKII TE did work in Kaillera, as long as all participants had the proper updated MK2.zip file.
And it can be ported to work on MKAK for PC. It has unmodified arcade ROMs and runs them through an emulator. The game doesn't check the ROM before loading it so it'll load and run the modifications.

Not sure what effect that would have on netplay. But at least there's a way to go buy something and then apply the mod to it!
 

DWednesday

Undisputed #1 ScrubBot Worldwide.
And it can be ported to work on MKAK for PC. It has unmodified arcade ROMs and runs them through an emulator. The game doesn't check the ROM before loading it so it'll load and run the modifications.

Not sure what effect that would have on netplay. But at least there's a way to go buy something and then apply the mod to it!
BESTOW ON ME YOUR WISDOM OF HOW!
Please :)
 
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Shock

Administrator
Premium Supporter
there is a delay of 3 frames before animation takes place, if u press block on any frame after the first active frame of individual move is presented, u get hit
u don't ever need to hold block for more than single frame (~1/55 of a second)
this is how i thought it works
You will block for 3 frames any time you press the block button once, IIRC.
 

nwo

Noob
If it's like the MKII TE hack, MAME along with the odd arcade cabinet installation. And MKII TE did work in Kaillera, as long as all participants had the proper updated MK2.zip file.
Yeah and UMK2 does work in p2p also. The first time I tried it there was a weird rom error message, so I thought it had something to do with the hacked rom. Later on, I tried again with someone else and we were able to play.

So who are we going to play this? mame? Hope this works to play online. Also please fix sounds if it will be played on mame.
If you don't like the Mame32k .64 sound and graphic issues. Get a newer version of MAME. I suggest Mame32++ .119.

I would not waste a penny on MKAK PC.
 

9.95

Noob
Yeah and UMK2 does work in p2p also. The first time I tried it there was a weird rom error message, so I thought it had something to do with the hacked rom. Later on, I tried again with someone else and we were able to play.


If you don't like the Mame32k .64 sound and graphic issues. Get a newer version of MAME. I suggest Mame32++ .119.

I would not waste a penny on MKAK PC.
IIRC, 119 won't play the Roms online properly, and only 64 will.
 

Shock

Administrator
Premium Supporter
Ha, I was JUST about to ask that too, as I was just pondering….

So did they deal with (remove) relaunches?
We have an idea to limit them that will eliminate probably 50% of them within the 2nd volley attempt.
 

nwo

Noob
IIRC, 119 won't play the Roms online properly, and only 64 will.
I've been primarily using 119 to play online for well over a year (UMK3 Juggernaut Hack). I don't like using 119 on Kaillera, but in p2p its very smooth and reliable.

The second time I tried UMK2 in p2p was on 119. The person connected and the game loaded just fine, we only tested it for about a minute since neither of us really play MK2.
 
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9.95

Noob
So after seeing this, I definitely want to reiterate what I was saying about male ninjas being able to teleport out of the corner when the opponent was blocking. Admittedly, I didn't have time to watch all of the videos, but I saw enough attempts at TP baits for me to want the option to bait from the corner back in the game.

I hope the hacker considers what I'm saying and allows HSmoke and Scorp to TP out of the corner when the opponent is blocking.
 

dubson

Noob
So after seeing this, I definitely want to reiterate what I was saying about male ninjas being able to teleport out of the corner when the opponent was blocking. Admittedly, I didn't have time to watch all of the videos, but I saw enough attempts at TP baits for me to want the option to bait from the corner back in the game.

I hope the hacker considers what I'm saying and allows HSmoke and Scorp to TP out of the corner when the opponent is blocking.
People will also just start picking Ermac if he can and they can't, leaving Scorp and Smoke extinct in terms of kompetive/tournament play (something we really, really dont want. We want as broad and diverse of a character selection for tournament level play as possible for the sake of the game).

No reason to take it from two of them and not Ermac. Should be equal to all 3.

I really dont get why Robo Smoke was nerfed so hard.... dealing with his invisibility is fine but he was borderline perfect... he was not overpowered and he was not top tier... he was simply... viable. Not very viable, not barely viable.... Viable. I think people often base his problems around netplay, and how hard it makes to fight him online.... But you rarely see robo smoke in the top 8's, finals, anything post Swiss in high level tournaments played offline...
 
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9.95

Noob
People will also just start picking Ermac if he can and they can't, leaving Scorp and Smoke extinct in terms of kompetive/tournament play (something we really, really dont want. We want as broad and diverse of a character selection for tournament level play as possible for the sake of the game).

No reason to take it from two of them and not Ermac. Should be equal to all 3.
Yeah, but Ermac has a huge cooldown on his teleports now. He really can't use it for transportation the way he could in vanilla.
 

DWednesday

Undisputed #1 ScrubBot Worldwide.
I really dont get why Robo Smoke was nerfed so hard.... dealing with his invisibility is fine but he was borderline perfect... he was not overpowered and he was not top tier... he was simply... viable. Not very viable, not barely viable.... Viable. I think people often base his problems around netplay, and how hard it makes to fight him online.... But you rarely see robo smoke in the top 8's, finals, anything post Swiss in high level tournaments played offline...
And yet people still go balls to the wall claiming that he's the scrubiest character in the game.

Online = Scrub
Low-level = Scrub
Mid-level = Scrub
High-level = Maybe not so scrub anymore..? ( The salty ones usually still claim scrubbery)
 
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