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[UPDATE] BREAKING: Injustice will receive NO MORE STREAM TIME until tomorrow's Top 8

Qwark28

Joker waiting room
Like I told konqrr, its not noticeable to me. Maybe i can adjust easier or something, im not denying that other people notice it, its just not to me. But i know what i play and feel.
What I'm saying is that in NRS game it makes almost no difference, it's combos and games that rely on 1-2-3f links or rapid execution that make the 2f delay noticeable.
 

Levaranoia

War God
Yeah the xbox version of injustice is real sketchy. A lot of the time it will take a few times to even start up on my friend's 360. Shit it even randomly changed his record to a losing record and changed the amount of games that we had played from in the 1000s to around 300. It also erased all of the costumes he had unlocked. The only real problem with lag I had on my ps3 was in training mode or when playing on the old fat ps3s. I hope that nrs is gonna be developing mkX on the superior console and then porting it down to less ones. It makes a huge difference in performance.
 
E

Eldriken

Guest
Yeah the xbox version of injustice is real sketchy. A lot of the time it will take a few times to even start up on my friend's 360. Shit it even randomly changed his record to a losing record and changed the amount of games that we had played from in the 1000s to around 300. It also erased all of the costumes he had unlocked. The only real problem with lag I had on my ps3 was in training mode or when playing on the old fat ps3s. I hope that nrs is gonna be developing mkX on the superior console and then porting it down to less ones. It makes a huge difference in performance.
NRS is developing for the One and PS4 while another developer is handling the 360 and PS3 version.
 

RexyWrecks

RTSD All Day. I'm going in. No Vaseline.
I can't believe people are actually blaming nrs on this. You can look at this a million different ways and it will always come down to it being evo staffs fault. Even if it was tricky to setup injustice, the responsibility is completely there's to make sure the systems are setup properly..Jesus some people trying to put this on nrs smdh
I can. You cannot continuously blame TO's for stuff like this. It's happened at multiple events. Most fighters use patches, not hotfixes.
 

SZSR

Noob
What I'm saying is that in NRS game it makes almost no difference, it's combos and games that rely on 1-2-3f links or rapid execution that make the 2f delay noticeable.
What you're saying that unless i'm playing characters or games that do not have frame perfect or close to frame perfect inputs, I wouldn't notice it?

Like Shazam's meaty command grab setup on knockdown for instance? Where there's about a frame or two of a character waking up in a standing position before it registers a crouch command?
 

Qwark28

Joker waiting room
What you're saying that unless i'm playing characters or games that do not have frame perfect or close to frame perfect inputs, I wouldn't notice it?

Like Shazam's meaty command grab setup on knockdown for instance? Where there's about a frame or two of a character waking up in a standing position before it registers a crouch command?
If the frame window was that small then you would notice it. I know for a fact the difference matters. There's also a huge difference between timing something when someone's down and you have all day to judge when to do the throw and when you're in the middle of a combo or rapid button inputs.
 

trufenix

bye felicia
I can. You cannot continuously blame TO's for stuff like this. It's happened at multiple events. Most fighters use patches, not hotfixes.
Uh, it absolutely IS the TO's fault. If you want a game at your tournament, you research its problems, and you build your tournament around it. You don't just fire up ole' bessie and say here you go guys, good luck. When games have freeze / crash glitches, they get documented and banned at the door. When games need characters or stages or dlc unlocked, you get guys to work it out and make sure its worked out before the tourney even starts. That's what running a tournament is.

It would be okay if this was some one off random occasion or something that just popped up last week or even if the power went out at the venue, but if Carl can walk up to a station before his pool even starts and have time to tweet, hey, this is fucked, anybody could've this morning, last night, or earlier this week. If this is such a known unavoidable unstoppable issue, EVO staff should've said WAY BACK that they will either be playing unhotfixed, or at least there was the risk of playing hotfixed. They should've been prepared for the possibility that the stream station was unhotfixed or could get unhotfixed, and as much money and prep goes into it, they should've had a contingency. Maybe they should've invited Carl, or Bit, or even Paolo out a day in advance to explain what could go wrong and how they could address it. And last of all if there absolutely was no other way to accomodate the situation they should have dropped the fucking game. Not invited thousands of people to watch and then said, whoops, sorry, our bad.
 

Mst

Noob
I can. You cannot continuously blame TO's for stuff like this. It's happened at multiple events. Most fighters use patches, not hotfixes.
From what dizzy and others posted the consoles/games didn't even have the hotfix in the firstplace. If you want to run a Tournament using the newest version of the game, you should make sure that the consoles/games are at the start in that condition. Its a different story when hotfixes disappear later on (which should not happen either) in the Tournament when someone logs into another account or something. Its like you want to run a Tournament for a game on the newest version of the game (enter any game) and the game isnt up2date whos fault is it?
 

jbthrash

Nut Breaker
Yeah I don't how it's NRS's fault. I've never had hotfix problems with xbla. Also if these hotfixs where such a problem for tournaments then how come this problem hasn't happened at every other major?
 

RexyWrecks

RTSD All Day. I'm going in. No Vaseline.
Uh, it absolutely IS the TO's fault. If you want a game at your tournament, you research its problems, and you build your tournament around it. You don't just fire up ole' bessie and say here you go guys, good luck. When games have freeze / crash glitches, they get documented and banned at the door. When games need characters or stages or dlc unlocked, you get guys to work it out and make sure its worked out before the tourney even starts. That's what running a tournament is.

It would be okay if this was some one off random occasion or something that just popped up last week or even if the power went out at the venue, but if Carl can walk up to a station before his pool even starts and have time to tweet, hey, this is fucked, anybody could've this morning, last night, or earlier this week. If this is such a known unavoidable unstoppable issue, EVO staff should've said WAY BACK that they will either be playing unhotfixed, or at least there was the risk of playing hotfixed. They should've been prepared for the possibility that the stream station was unhotfixed or could get unhotfixed, and as much money and prep goes into it, they should've had a contingency. Maybe they should've invited Carl, or Bit, or even Paolo out a day in advance to explain what could go wrong and how they could address it. And last of all if there absolutely was no other way to accomodate the situation they should have dropped the fucking game. Not invited thousands of people to watch and then said, whoops, sorry, our bad.
I'm sure all that preparation went towards USF4. There are so many versions of Injustice, I kinda knew something like this would happen.
 

YOMI Trepound380

Tranquil Anarchy
REALLY dumb statement. I'd rather have delays with hotfix issues than 2 frames per second on almost every stage.
no a dumb statement is saying they rather have delays and hotfix issues at all cause of probably one isolated incident that happened on a friends or a tournament ps3. i find it interesting that most people that say injustice lags dont even own a ps3 either......but thats really none of my business tho......*sips more tea*
 
You guys are going to feel silly complaining about this when evo2015 mkx pools get held outside in the parking lot
Riiiiiight because MKX isn't going to be the biggest and baddest fighting game ever fucking made. They should be supporting the NRS community just as they would any other because you never know what could potentially happen when the tables turn.
 

trufenix

bye felicia
I'm sure all that preparation went towards USF4.
USF4 getting priority is obvious. SF built EVO, and now its got a big fucking Capcom tramp stamp. But if SRK/Evo/Cannons want to pretend they support the entire community and keep calling EVO the world's biggest tourney, this shit has got to stop. They got NRS staff in house, hyping their event with developments and reveals. Same with IG and KI. And lets not get started about Arksys dropping all that money on BB.

There are so many versions of Injustice, I kinda knew something like this would happen.
Kinda knew? gtfo. There is one tourney appropriate version of injustice, and its on PS3 and Xbox. PS4/WiiU/Vita and PC are all inferior for obvious and well known reasons. Meanwhile, 360/ps3 issues are well documented, there should be no surprises. Most importantly, this exact same shit went down at MLG. Almost the very last major tournament. Evo should've known about it and put somebody on it. CEO obviously did.
 

KH_Seraph

ҜømbÄŦ Ħøu&Ŧøπ
I'm mad salty that I didn't get to even see any fucking games. At least MLG Anaheim had SOME THING for us. Evo shut it down and put fucking TEKKEN up. SMFH.
 

BRUTALITY

Banned
if one honestly can not detect the difference between playstation and xbox, its probably because youre playing on a television, or youre a scrub (coincidently the only reason to be playing on a television)