What's new

Injustice character design grades (balance and creativity)

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
"Batgirl" and "smart" is an oxymoron. There is absolutely nothing smart about Batgirl.

Anyway, I will rate the characters that I use or have used.

Aquaman: A
Ares: F
Cyborg: F
Deathstroke: D
Sinestro: B
Zod: A
Zod's design is probably one of the worst in this game. But you aren't biased.
 

Pan1cMode

AUS FGC represent!
I think Zatanna's design should be right up there with Batman's. She has one of the best designs in the whole game, she plays exactly as you'd imagine she would. She's not OP, but she's still hella viable. Rings, cards, wand, fire breathing; it's Zatanna down to a tee.
 

Error

DF2+R2
I wouldn't say Aquaman's trait is the laziest idea, I feel like Shazam's is lazier.
It's literally just a damage boost on punches. Shazam had so much potential as a character but I guess NRS didn't want him to outshine Superman or something and just made him a shitter.
His trait used to be unblockable punches, but you can see why that was removed. Anyways, he does 2.5% extra chip on block with trait, the only problem is that Shazam doesn't have many punch normals that are good.

Isn't Batgirl's trait the same thing though?
 

coolwhip

Noob
if you like a character that does not need footsies and you like to mindless rush down with the "i hope this hits" mentality and "if it doesn't ohhh well" bane is your character.
Any time P2W or M2Dave make a salty post about a character being braindead, I smile inside. At least this one doesn't have a teleport.
 

TKB

Noob
Here I disagree. After playing Arkham Origins I became even more disinterested in Deathstroke for Injustice. Yes, guns I get it that is like the main point of his game. No bo staff, but some sword and nothing else really. He's mainly played as a gun toting keep away character. If they were going for this, use Deadshot I say. Deathstroke likes a challenge and takes much pride in actually challenging his opponent. Standing several feet away and the pull of a trigger, well not so challenging for him.
Deathstroke is a hybrid character. He can rush down with the best of em. I think he's portrayed quite accurately, although a little more hand to hand would have been cool. Nonetheless I think they nailed his fighting style really well, he plays the way you would expect him to(mostly).
 

Fromundaman

I write too much.
Most characters feel like they were rather well designed with only a few exceptions IMO.

Zod was disappointing since although I think his moveset is awesome and the character design is great, the moveset doesn't really fit the character. That moveset could have been adapted to fit a dozen of other DC characters and make more sense.
That said, if they'd tried to make Zod more like his comic/movie adaptations then we would probably have a much more bland character as a result, so I can't really hate on what they did with him too much.

That said, I do think Aquaman is pretty bland. I don't really know what they could have added to make him a better character, but I have to admit that other than his super, nothing really screams "King of Atlantis" to me.

Killer Frost is also bland to me, but I don't know enough about her as a character to give any input on how she should have been done. She just feels extremely generic to me. She's another character whose moveset you could just give to a dozen other characters and have it make more sense.

Also Joker is weird to judge. I like his concept and design, but as Qwark pointed out it wasn't really well executed.
That said, having his trait be a counter is kind of lame and doesn't really fit his moveset. I personally would have preferred a "bold cancel"-style command jump that worked based on charges that come back on a timer (Like Batman's trait).

I actually like Shazam's design though. I would have preferred a more creative trait, but then again I really don't know what else he could have gotten instead.

I also think Flash had a pretty good design. He does feel like the fastest man alive; able to cross the screen to punish in an instant or deliver enough hits to break armor. His dashes are also ridiculously good, as they should be.

While I like Martian's design (Minus the orb, which doesn't really fit the character), I wish they'd done something with his ability to morph his body. I know in the Justice League Cartoon there were a few episodes where he turned into alien species to fight and I was kind of hoping to see some of that.
That said, the Martian design we got was really cool as well.

Batman has a really really cool design though. He feels like Batman. The only thing I dislike about him is his blatant disregard to the laws of physics. There are a lot of characters in this game for whom a double jump could be excusable, but Batman is not one of them.

I do have to ask though: What the hell was their goal with Cyborg? I may be wrong as I have an outsider's perspective, but he seems like a zoner with missiles for setups, grapple for mobility and positive frame data more or less everywhere for general purposes, and yet nothing in his moveset seems to work in tandem. It almost feels as if they designed the fireballs and missiles, then took a break to do other characters, then realized before the game shipped they forgot to give Cyborg a real moveset and just slapped whatever they could think of onto him. For example, why does this character have a command grab (And why does it suck so hard)? Ugh... this character is just a huge disappointment.

That said, I do think Lex Luthor may have the best design in the game. I am constantly impressed as how they managed to turn him into a fighting game character when really he's a rich businessman, politician and criminal mastermind, none of which are really "fighting" skills, and yet his brilliant mind and unlimited funds, as well as the clumsiness of controlling an artificial robot body, are all present in his moveset.

Also GL... For a character who's powers rely on willpower and imagination, his moveset is surprisingly unimaginative. They could have kept all of his moves' properties and put construct animations on them and I would have been okay with that. However as it is now he really doesn't play the way you would think a Green Lantern would fight.

Bane's design is really cool too, even if the execution made him ridiculous.


Anyway I have spent way more time than I should have on something like this, so I'm done.
 

Ra Helios

Omnipotent God-like Selina Kyle Player
I'm sure it doesn't matter to you online. Play an opponent in a tournament match that knows the matchup and will interrupt you everytime.
I tested it out offline it cannot be interrupted with a 33,3 string or a b1 string but it can sometimes be interrupted with a f1. I'm not sure with he 2d2
 

VOR

Noob
Best ones I think are Zod, WW, Sinestro, BA, Lex, MMH, and Batman. Everyone else can be hype but I think these are the most fun and creative.
 
Best ones I think are Zod, WW, Sinestro, BA, Lex, MMH, and Batman. Everyone else can be hype but I think these are the most fun and creative.

i feel that sinestro had tons of potential, he wasn't bad but i see plenty of room for improvement his zoning is a bit stale
 

Under_The_Mayo

Master of Quanculations
I tested it out offline it cannot be interrupted with a 33,3 string or a b1 string but it can sometimes be interrupted with a f1. I'm not sure with he 2d2
Then you're testing it wrong. Put Bane on Level2 venom, and then put him to reversal venom uppercut. Jp1 F2, Jp1 B1, Jp1 2, Jp1 D1, are ALL armor interruptable. Only standing 1 jails.
 

Pnut

Mouth of the Illuminati
Sinestro is way cooler than people give him credit for. The element of fear is present in EVERYTHING HE HAS. Fear blast makes you scared to approach from full screen. His b12 makes you scared to approach from mid range. His trait makes you scared to do ANYTHING. It's fucking awesome. I love this character and he is way cooler than half of the people listed higher than him (Zod lol).
 

Ra Helios

Omnipotent God-like Selina Kyle Player
Then you're testing it wrong. Put Bane on Level2 venom, and then put him to reversal venom uppercut. Jp1 F2, Jp1 B1, Jp1 2, Jp1 D1, are ALL armor interruptable. Only standing 1 jails.
Why are we talking about bane. Why would I do that against Bane players with a invisible wake up!!!!! Her jump 1 isn't a OTG