What's new

Titanfall - what the heck is it

KIllaByte

PSN: playakid700. Local name: BFGC MonkeyBizness
A game that meshes together the best parts of many other first person games that came before it--
The wallrunning and walljumping / parkour and momentum from Mirrors Edge--
The freedom provided from not fearing gravity of the Halo games,
The double jumping from many arena shooters... tribes and Unreal Tournament perhaps?
The ridiculously smooth aiming and quick movement of Call of Duty,
And the Non-Player bullet Fodder enemies from League of Legends, which everyone gets confidence boosts for killing for free, almost.
And the mechs from Battlefield 2142.

We'd love to hate on this game if it did not execute gameplay as perfectly as its beta is currently doing.
Also, it seems to have solved the issue of lag in FPSes.
It functions kind of like GGPO in a 6v6 shooter.
Lots of money spent on this game, production values are huge everywhere. Even the HUD oozes effort, yo. Comms are real motion captured people.

You can discover and make your own vantage points in the map with the freedom that the parkour engine provides. It's awesome.

Vince Zampella and Jason West seem to be deciding on their own what time-setting is popular at what time in the videogame genre.
It takes the formula that worked decently well in Modern Warfare 2 and Marvel VS Capcom 3: that being making everything overpowered-- except to succeed in the game the stuff you need to use is all core gameplay based. No killstreaks.

It is designed to be the CoD killer, and will probably outsell it at least by Titanfall 2.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
I got a dude to test with me, i ran backwards he ran towards me and jump kicked. I immediately did a double jump crossup (lol) and on the killcam, he fucking autotracked with a 180 degree spin and kicked me out of the air about 3 feet past where his foot reached.
This alone makes me want to play the game.
 

Orochi

Scorpion Scrub
Just call of duty on drugs, I'm more hyped for Dark Souls 2 and release on the same day so I know what I'm getting, gonna start off as the naked guy with no armor and fight my way through the game, good times.
 

EnergyKD

AKA KHAOTIC Zeus
jesus fuck so many people are commenting about this game that haven't even fucking played it. I hate all of you. Stop.

I have 20 hours in this game already. It is absolutely nothing like CoD other than the fact that its a first person shooter WTF. Health/damage output is somewhere inbetween CoD and Halo, meaning that you aren't squishy like CoD but you don't have to gang up to kill eachother like in Halo, it's a very solid middle ground. Pilot vs Pilot combat (players outside of mechs) is going to favor those good at Unreal/Quake style gameplay. You have to constantly be maneuvering as fast as you can, and dodging erratically to stay alive. This doesn't mean "running around on the ground in and out of cover like every other game ever." It means you have to constantly be taking calculated wall jumps and ground jumps to keep the positioning you need. Two skilled pilots can end up fighting for a good 30 seconds before one of them actually wins, just because they are constantly trying to outmaneuver the other. It's extremely exciting to play, and nearly impossible to sit on a building with a sniper and try to pick people off. You have to get balls deep in this game, and it's awesome.

Titans are not CoD style killstreaks - everyone is going to get at least 2 per game no matter what. They are based on time, and killing enemies simply knocks seconds at a time off that countdown. You can be 0-10 and still get 2 titans. When you get in a Titan, your entire perspective on the game changes. You no longer have aerial mobility, however your ground movement speed is higher than that of pilots so you can still cover ground fairly quickly. The game turns into a mix of Halo/DOTA where you have to make calculated team pushes and counterpushes to make progress against an enemy team. You cannot go balls deep with titans, you WILL get destroyed. Hard. With everyone focusing on the push/counterpush gameplay, which is slow, some players are going to branch off to farm all of the AI grunts in the game. Killing them shaves time off your Titan's "Core Ability", which is constantly charging once you call in your Titan. Core abilities are tied to each Titan, and they consist of Damage Boost, Shield Boost, and Dash Boost (not positive on this name -- gives unlimited dashes). Once you get your titan's core ability up, the meta again shifts and helps big pushes happen. This doesn't even begin to include the Ogre and Strider titans which are not normally selectable in the beta, they will allow significantly different tanking and flanking strategies in the full game.

Once Titans start going down, the meta shifts again into Pilot vs Titan combat, and it's also hella balanced and fun. Without going into too much detail if a pilot gets the jump on a Titan, he can take out 1/4 of its health EASY, no problem. As long as the pilot can move around quickly, he can keep harassing a Titan and either lock it down in one area, or force it to retreat and take extra damage in doing so. If the pilot is sloppy though, or the titan is a crack shot, youre getting gibbed and knocking 30 seconds off the Titan's Core ability charge time... NOT SMART

This game doesn't reward CoD players at all. Everyone that plays this game like CoD fails terribly. The best comparison in basic skillset is quake, but really you can't compare this game to anything else. You have to be a good Titanfall player.

Oh, and on the topic of large amounts of ammo: Your reloads are based on magazines, not ammo left in clip, I guess? What I mean is that when you reload, you lose any ammo that was left in that mag. So if you have 11 extra mags, you have 11 reloads, whether you shoot 1 or 30 rounds out of that mag. Period. You get so much because a big part of the game is disengaging pilots and steamrolling through grunts/spectres. You chew through ammo really fast kiling those dudes.
What an essay let me sum it up for people:
Its fun and there's big robots but its not like Call of Duty but you shoot people and there are bots, a lot of freekill bots. There everywhere you know.



Btw i did read your entire post and do agree wholeheartedly.
 

ColdBoreMK23

Noob Saibot
Just picked up the titanfall controller. By far the nicest "exclusive" controller I have laid hands on.

I'm.actually getting more hype as the days pass.