Seapeople
This one's for you
Yeahh I know what you mean. Not like I took the time to test it, make a thread and a video about it.dunno the order of the months,your arguement is invalid
Good old Sub forum lol <3
Yeahh I know what you mean. Not like I took the time to test it, make a thread and a video about it.dunno the order of the months,your arguement is invalid
if it makes you feel any better i learned to count up to 4 so i can play MK!!!Yeahh I know what you mean. Not like I took the time to test it, make a thread and a video about it.
Good old Sub forum lol <3
not really. A HC is a HC. You are always confirm the hit one step ahead.22 is definitely better for mid range footsies. But at point blank 21 can be equally effective.
LBSH 212 is much easier to hit confirm than 22 without a jump in punch.
I think you accidentally posted in the wrong forum. Here ya go:if it makes you feel any better i learned to count up to 4 so i can play MK!!!
you dont take jokes very well,do ya?I think you accidentally posted in the wrong forum. Here ya go:
http://testyourmight.com/forums/off-topic-discussion.133/
Hope that helps man!
dude... you'll regret doing 2,1,2 the first time a cage player exNut punches you for it.you dont take jokes very well,do ya?
STB CharlieMurphy are we talking 21 or 212?212 gives you so much in the corner.
214 leaves you too damn - to throw that 22,try doing that vs jc,ermac,noob,etc and you'll regret doing so
how the hell did you come to the conclusion that id ever use 212 vs anyone who can punish me for it?dude... you'll regret doing 2,1,2 the first time a cage player exNut punches you for it.
as much as it gives you... it takes that much away.
Non of those characters can punish 2,1,4 by itself.
Yeah I didn't mean to say that 22 isn't hit confirmable. 212 is just extremely easy to confirm and pretty much won't ever be missed.not really. A HC is a HC. You are always confirm the hit one step ahead.
So in 2,1,2 there are two possible spots to HC (the initial 2 as well as the 1).... 2,2 there is just one ( the initial 2).
I think I missed the jokeyou dont take jokes very well,do ya?
i was actually making fun of myself,not discrediting your discoveryYeah I didn't mean to say that 22 isn't hit confirmable. 212 is just extremely easy to confirm and pretty much won't ever be missed.
I think I missed the joke
because you just acted like it was the only thing to use....how the hell did you come to the conclusion that id ever use 212 vs anyone who can punish me for it?
smh being here since the beginning and still being told about jcs nutpunch
if we gonna play the act game you act like ermac cant lift you,dont go to conclusions when i obviously meant that 212 gives way too much vs obviously allowing matchupsbecause you just acted like it was the only thing to use....
I mean... you act like I don't know how much I get off of 2,1,2~clone in the corner.
The best thing to do against SZ is just let the 2 hit and watch the clone pop. It usually catches them off guard... and they don't have the containment. This happens alot to me.
I'm not trying to tell anyone how to play the character... but I mean... 2,2 is just as HC as 2,1,2 is. This game isn't hard to HC moves.
I'm talking about the part of your post where you said you usually 22 right afterErmac cannot punish 2,1,4. its -9 with pushback. IDK what you're talking about... there is clearly a disconnect.
yeah... i was just throwing out some personal quirky things I do.I'm talking about the part of your post where you said you usually 22 right after
as you know it's impossible to use vs some matchups and just the whiffing can be punished in some
it does but he can just whiff punish youyeah... i was just throwing out some personal quirky things I do.
I honestly have no idea if 2,1,4 puts you outside of lift range.
I think besides everything...... SZ has to deal with the most shit out of the cast.
There is no reason to do it outside of the once in a lifetime opportunity where you will win the set with it.This is just a thought i had about Sub's xray cancel. Let me know if you guys think its too big of a waste of meter.
In the corner after b121, f4~xray cancel into 21. On hit it gives you a full combo & on block its a completely safe uninterruptible overhead check.
Or if you're like me, do a random x-ray as you exclaim at the top of your lungs "AMERICA!"You know my philosophy...
just say, "fuck it" and do it.
I'll do it.
I like that philosophy until I start losingYou know my philosophy...
just say, "fuck it" and do it.
I'll do it.