Test Your Might

Home of competitive Mortal Kombat & Injustice: Gods Among Us - gathering players from all parts of the world.

 
Mar
19
Updated: 4:43 PM EST Will embed full YouTube video when NRS uploads it after the stream*

Stream Archive:
www.twitch.tv/netherrealm/b/638889652?t=3m48s
  • Mileena gameplay and varations
  • Takeda gameply and variations
  • Kung Jin gameplay and variations
  • Test Your Luck kombat modifiers
  • Quitalities
Mileena's variations include:
Ethereal (she can go invisible and even teleport)
Ravenous (extra bites and chain grabs)
Piercing (includes many sai combos)
Takeda Variations:
Shirai Ryu (whip moves and teleports (chargable and cancellable) similar to Scorpion)
Lasher: his whips are charged and extended (great for turtling)
Ronin: he gets lighted-like swords very similar to Sektor's swords
Mar
18
When a game is said to have gone "Gold" it means that it is officially ready to ship. Ed Boon has recently changed his twitter avatar to a Gold Mortal Kombat X logo. So, without hearing any official reports yet, we're throwing it out there that the likelihood of Mortal Kombat X officially going "Gold" is very likely.

Less than one month till release! Who's NEXT? Screw that - who's HYPE?
Mar
18
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At a small promotional event in London last week, representatives from NRS were on hand to demo a more current playable build of the game. A tournament was also held, which our old friend PND Ketchup ultimately won. TYM's @Phosferrax attended the event and was able to spend some quality time with MKX's Kano -- the following are some of his thoughts and recollections regarding two of Kano's three variations:
Mar
18
Yesterday, discussion erupted regarding the topic of possibly banning those who tested Mortal Kombat X for NetherRealm Studios. While some believed that the testers should be banned or at least wait it out when Mortal Kombat X first drops because of their testing advantage, others wanted to let it rock.

Needless to say, the topic quickly reached close to 300 replies already. Well, last night Toryuken tournament organizer @NeoRussell made a tournament thread for Toryuken: Stronghold, which will take place about one month
Mar
18
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WHIPS, SAIS & A LITTLE SURPRISE

GET HYPE!

https://twitter.com/NetherRealm/status/578317363549847552

March 19th, 3PM CST

www.twitch.tv/netherrealm
[​IMG]

Also is this maybe the "little surprise"? Tomorrow we will find out!
[​IMG]
Mar
17
With the release of Mortal Kombat X closing in with less than a month to go it appears there are more announcements on the way. What makes these announcements that much more intriguing is that per Lead Designer, John Edwards, these announcements are geared towards the competitive community [so, that would be us, for example].

John also discusses the difficulty of balancing the character variations, which if you didn't know already
Mar
17
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New gameplay screenshots of Erron Black, Jax, Goro, Shinnok and Baraka have surfaced on XboxAchievements.com. It is hard to tell if Baraka will actually be a playable character or not but from the looks of it... he will be.

Screenshots include Erron Black using his pistols, Shinnok jumping (possibly off of interableable),
Mar
17
^^^
**That title though** lol

Saturday March 14, 2015 was a night to remember in Jamaica. Esports is on the rise in our small country and this was the night to prove what you were worth.Injustice was one of the games featured on this night and it had a 6 man double elimination tournament.
Mar
16
Hey guys, I was messing around my Xbox One and just noticed MKX has its game hub, where you can see all of the achievements, I'll try to see if I can find it online!

It also confirms the game is 34,04 GB!

EDIT2: This list is now updated to include the official names and descriptions for every of the 60 achievements. Enjoy!
Mar
16
In the April 2015 issue of GameInformer, they have pages 60 and 61 dedicated to MKX. While both of these pages are covered with in game stills, they do have a few paragraphs mostly touching on new additions to the Mortal Kombat series - new characters, interactables, variations, etc. Along with these new additions, they also touched on character scaling.

Snippet from paragraph 3:
One of the new fighters, Ferra/Torr, showcases the new character scaling being introduced. "You'll notice in previous Mortal Kombats, there hasn't really been a difference in scale in character size," says designer Derek Kirtzic. "it's not until we started doing Injustice that we started bringing in large-scale characters like Bane and Doomsday. With MK, we wanted to start bringing in some of that as well. So you'll notice that Goro is very large in comparison to normal characters, and Ferra/Torr is pretty large in scale."

Since they are specifically bringing up character scaling, it is obvious Jason...
Mar
16
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With Mortal Kombat X coming out in a months time, I'm sure many folks are planning to start their own tournaments/streams for the game.

However, as I'm sure some of you may have noticed, MKX's HUD doesn't exactly fit with the usual scoreboard overlays used in most tournaments - I know I had the same issue when designing the overlay for this season's fighting game tournament at Imperium (where we're running MKX starting next month).

So, after redesigning our own overlay, I decided to "share the wealth" and create a general MKX overlay that people can use.

So without further ado.
Mar
15
Well...Its been a while and while we feel bad for the break, it was much needed. It is hard to do this every week but we felt it important to wrap up what will be known as B.M.K.X. (Before MKX) to offer some closure.

This is a little unorthodox as we do not follow the original "game" style format and we just shoot the shit and have some fun. Please listen in, have some fun with us, and as always, consider the following.
Mar
15
If you'd like to see a good 20 more minutes of Mortal Kombat X gameplay then you'll love this video by Smosh Games. This YouTube channel, that consists of multiple people were able to get their hands on a build of Mortal Kombat X with Johnny Cage as a playable character. Through their matches, you get to see Ermac's second gruesome fatality and much more!
Mar
15
I received this special invitation today and I'm wondering who all received one as well and is going? I'm going to look into making plans for this early next week to see if I can make it. I wanted to thank whoever had the awesome idea to put this together because it's innovative and a great concept that has the ability to go viral which will bring a lot of hype for the event.

Known scrolls:
Mar
15
I am pleased to present to you, this month's Saturday Slugfest results. It's worth noting that this was the last slugfest to be hosted at GameClucks. Fortunately Mr. Anderson is scouting new venues, unfortunately this may slightly raise the venue fee. More to come as things progress.
Mar
14
MKX is around the corner, and the hype is consuming everyone. We still have quite some time until April 14th, and the wait is just fueling our thirst for information. In the meantime, since MKX is a new fighter, I want to discuss the processes players go through while learning a new fighting game. Not just any players, high level players in our community since I believe that a top player's perspective is incredibly valuable. Learning a new game of any kind can be daunting, and this is especially true for fighting games. A lot of players have expressed being overwhelmed by the amount of practice, memorization, and dedication it takes to even get into a new fighter. I feel one thing that can help is getting some insight into the steps high level players take when they first start learning a new fighting game.
Mar
14
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One of the biggest questions that has been going around regarding MKX's online play, is if the game will be region locked or not. Well, according to Shaun Himmerick (aka "lover of tacos" on Twitter), Mortal Kombat X region locks will be "the same as Injustice and MK9":

Source: Shaun Himmerick (aka "lover of tacos") on Twitter

From @STRYKIE

Okay first off, I'm pretty confident most people on the site are aware that region locking and netcode are not one in the same, nor is the region lock a direct consequence of the netcode. What is being stressed here is the suspicion that the region lock has been put into place to smokescreen potentially poor netcode, being aggravated even further with match-making over cross-continental distances. Which...
Mar
13
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The much anticipated "kold war" Scorpion skin.
Apologies that I haven't found a better picture.
(Also apologies that it's slightly underwhelming)
Mar
13
It's Friday! And with it, another one of NetherRealm Studios' semi-regular studiocasts. Having shown a good deal of the game's Versus mode in previous streams, the focus today was on the game's story mode, as Tyler Lansdown and Shaun Himmerick unveiled a sizable chunk of the game's 1st chapter.

In the game clip, we see Johnny Cage, Sonya, and Kenshi headed out to intercept an EarthRealm invasion, as a couple of unexpected visitors show up to crash the party and threaten the team.
Mar
13
It has now been confirmed through multiple media outlets that Mortal Kombat X for last gen consoles will be delayed until the Summer time. No official date has been set by Warner Bros, but the date of June 30th is floating around.

NetherRealm Studios is not developing the delayed version of the game - that would be High Voltage, which are also based out of Chicago. There are no delays for the next gen console versions of Mortal Kombat X as been confirmed by Warner Bros.